Commit Graph

1115 Commits (2bde7711073802ac3d6a4d79ba4a3064beba5d8c)

Author SHA1 Message Date
VinPropane 87dff6e3f4 NEO-104: Add code review for encounter progress stores. 2026-05-31 16:36:42 -04:00
VinPropane aaccbbbcaf NEO-104: Add encounter progress and completion stores.
In-memory IEncounterProgressStore and IEncounterCompletionStore with
EncounterProgressOperations for activation, defeat tracking, and
all-targets-defeated checks; unit tests and docs.
2026-05-31 16:18:56 -04:00
VinPropane 727ce4774a NEO-104: Add kickoff implementation plan for encounter stores. 2026-05-31 16:16:03 -04:00
VinPropane aa81914e9f
Merge pull request #142 from ViPro-Technologies/NEO-103-get-world-encounter-definitions
NEO-103: GET /game/world/encounter-definitions + Bruno
2026-05-31 15:53:16 -04:00
VinPropane e4e75f5dc7 NEO-103: Address code review follow-ups.
Mark E5M3-04 landed in module Summary, assert fixedGrants order in
C# test, add Bruno ordinal comment, strike through review items.
2026-05-31 15:43:37 -04:00
VinPropane 573c42add7 NEO-103: Add code review for encounter-definitions GET. 2026-05-31 15:41:49 -04:00
VinPropane 935e8d5f16 NEO-103: Document encounter-definitions route and mark E5M3-04 landed.
Update server README, module snapshot, alignment register, backlog,
and implementation plan reconciliation.
2026-05-31 15:40:12 -04:00
VinPropane 14b623c67f NEO-103: Add Bruno smoke for encounter-definitions GET.
Assert frozen prototype_combat_pocket row and nested reward grants.
2026-05-31 15:40:12 -04:00
VinPropane 9b48ec5f39 NEO-103: Add GET /game/world/encounter-definitions API.
Expose schema v1 encounter list with nested completionCriteria and
rewardTable summary via encounter and reward-table registries.
2026-05-31 15:40:12 -04:00
VinPropane 62e6bfdf0a NEO-103: Add implementation plan for encounter-definitions GET.
Kickoff clarifications adopt nested rewardTable summary, nested
completionCriteria shape, and skip manual QA (server-only).
2026-05-31 15:38:53 -04:00
VinPropane fb5137c39a
Merge pull request #141 from ViPro-Technologies/NEO-102-injectable-encounter-reward-registries-di
NEO-102: Injectable encounter/reward registries + DI
2026-05-31 00:50:52 -04:00
VinPropane ca0b1f8e30 NEO-102: tidy review doc documentation-checked row after follow-up 2026-05-31 00:40:39 -04:00
VinPropane 5229c17598 NEO-102: address code review — sync module register + README id lookup note 2026-05-31 00:40:37 -04:00
VinPropane fa31154d4c NEO-102: Add code review for encounter/reward registries + DI. 2026-05-31 00:39:18 -04:00
VinPropane 734876cde9 NEO-102: add encounter and reward-table definition registries + DI
Thin IEncounterDefinitionRegistry / IRewardTableDefinitionRegistry adapters
over NEO-101 catalogs with TryNormalizeKnown, DI registration, and 18 AAA tests.
2026-05-31 00:38:38 -04:00
VinPropane 93eca821d7 NEO-102: add implementation plan for encounter/reward registries + DI 2026-05-31 00:33:45 -04:00
VinPropane d7c2684488
Merge pull request #140 from ViPro-Technologies/NEO-101-encounter-reward-catalog-load-fail-fast
NEO-101: Fail-fast encounter and reward-table catalog load at startup
2026-05-31 00:15:20 -04:00
VinPropane 21749e7977 NEO-101: Address code review — schema tests, module snapshot, host boot.
Adds row-level JsonSchema violation tests for both loaders, symmetric empty reward-tables host boot test, and E5.M3 implementation snapshot; review doc marked Done.
2026-05-31 00:08:41 -04:00
VinPropane 5e26143fbd NEO-101: Add code review for encounter/reward catalog load. 2026-05-31 00:08:01 -04:00
VinPropane f921095fb0 NEO-101: Fail-fast encounter and reward-table catalog load at startup.
Adds Game/Encounters loaders mirroring validate_content.py E5M3 gates, DI registration with reward-tables-before-encounters load order, 19 AAA tests, and server README catalog sections.
2026-05-31 00:05:57 -04:00
VinPropane 06c58998cc NEO-101: Add E5M3-02 encounter/reward catalog load kickoff plan.
Documents fail-fast server loader scope, CI-parity gates, and loader plus host boot test approach after kickoff clarifications.
2026-05-31 00:03:00 -04:00
VinPropane 7c0e2e8cd6
Merge pull request #139 from ViPro-Technologies/NEO-100-e5m3-encounter-reward-catalog-schemas-ci
NEO-100: E5M3-01 encounter + reward-table catalogs and CI
2026-05-30 19:45:46 -04:00
VinPropane ebf385d658 NEO-100: Address code review — register sync and grant dedupe
Update E5.M3 dependency register note for landed catalog, reject duplicate
fixedGrants itemId in CI, add uniqueItems on requiredNpcInstanceIds, and
record review follow-ups as Done.
2026-05-30 19:38:33 -04:00
VinPropane 01b7e23c5e NEO-100: Add code review for encounter + reward catalog CI 2026-05-30 19:36:14 -04:00
VinPropane ee5e1a0caf NEO-100: Add encounter and reward-table catalogs with CI validation
Ship frozen prototype_combat_pocket spine (schemas, JSON catalogs, validate_content
gates) and update E5.M3, CT.M1, and alignment docs for E5M3-01 completion.
2026-05-30 19:35:02 -04:00
VinPropane 4f16c848db NEO-100: Kickoff plan for encounter + reward catalog schemas and CI
Document frozen prototype_combat_pocket spine, schema shapes, validate_content
gates, and file lists before E5M3-01 implementation.
2026-05-30 19:33:27 -04:00
VinPropane cb86645524
Merge pull request #138 from ViPro-Technologies/chore/epic-5-docs
chore: Epic 5 docs — E5.M3 decomposition and anchor stability
2026-05-30 19:32:15 -04:00
VinPropane d7c3ede5a7 chore: Epic 5 stable slice anchors and doc cluster alignment
Add explicit HTML slice anchors to epic_05, restore deep links across E5
backlogs and plans, fix E5M2 NEO-98 resolve vocabulary and E5.M3 Linear row,
and record review follow-up as Done.
2026-05-30 19:25:56 -04:00
VinPropane db9ddb9fe0 chore: Decompose E5.M3 prototype backlog (NEO-100–NEO-111)
Epic 5 Slice 3 encounter + reward routing: backlog doc, module/epic/register
updates, and Linear issues for one combat-pocket clear with idempotent loot.
2026-05-30 18:38:18 -04:00
VinPropane 2f1b7f10be
Merge pull request #137 from ViPro-Technologies/NEO-98-e5m2-12-playable-npc-telegraph-combat-capstone
NEO-98: E5M2-12 playable NPC telegraph combat capstone
2026-05-30 18:34:32 -04:00
VinPropane e6b8386102 NEO-98: Remove unused ability gate alias in validate_content. 2026-05-30 18:29:30 -04:00
VinPropane 04126693e1 NEO-98: Update Bruno for seven abilities and attackAbilityId. 2026-05-30 18:06:42 -04:00
VinPropane b77b7f8fbb NEO-98: Address follow-up review doc findings.
Update E5.M2 module freeze, plan scope reconciliation, alignment
register, client README melee row, and strike-through follow-up review.
2026-05-30 18:02:55 -04:00
VinPropane bc1357cf94 NEO-98: add follow-up code review for capstone integration fixes 2026-05-30 18:01:52 -04:00
VinPropane 44fb4adbe5 NEO-98: Set melee strike to 2 m and elite slam to 4 m. 2026-05-30 17:55:10 -04:00
VinPropane 99aa2b455f NEO-98: Document melee 1 m strike range in manual QA. 2026-05-30 17:54:06 -04:00
VinPropane b9e2d2f4c9 NEO-98: Shorten NPC melee strike maxRange to 1 m. 2026-05-30 17:53:14 -04:00
VinPropane 3169106f28 NEO-98: Resolve NPC telegraph hits via attack ability maxRange.
Telegraph damage now looks up behavior attackAbilityId for baseDamage and
maxRange instead of using aggroRadius. Adds three NPC attack abilities, maxRange
on AbilityDef, attackAbilityId on NpcBehaviorDef, and cross-ref validation.
2026-05-30 17:49:21 -04:00
VinPropane 332cd4445f NEO-98: stop defeated NPC aggro and runtime attacks
Clear threat holder and reset runtime to idle when combat-target HP
is defeated — on cast accept and as an AdvanceOne guard so telegraph
cycles cannot continue after the killing blow.
2026-05-30 17:38:27 -04:00
VinPropane b03128a3b0 NEO-98: address code review — Esc regression step and AC parity 2026-05-30 17:05:30 -04:00
VinPropane 817ed26304 NEO-98: add code review for E5M2-12 capstone docs 2026-05-30 17:04:18 -04:00
VinPropane ae8b01d5e3 NEO-98: add capstone manual QA and Slice 2 docs 2026-05-30 17:02:50 -04:00
VinPropane ceef54cd23 NEO-98: add implementation plan for NPC telegraph combat capstone 2026-05-30 16:55:30 -04:00
VinPropane c3dee2b721
Merge pull request #136 from ViPro-Technologies/NEO-97-e5m2-11-client-telegraph-hud
NEO-97: E5M2-11 client telegraph HUD + NPC runtime poll
2026-05-29 22:18:52 -04:00
VinPropane b4b7fddf3a NEO-97: refresh NPC HUD labels when combat poll stops
Re-render NpcStateLabel and TelegraphLabel when combat-active gate
turns off (e.g. Esc clear without aggro) so stale rows are cleared.
2026-05-29 22:10:42 -04:00
VinPropane 38fc38fde8 NEO-97: dedupe locked_target_id_from_state via helpers
Use NpcCombatHudHelpers.locked_target_id_from_state from main.gd
instead of maintaining a private copy (Bugbot).
2026-05-29 22:02:52 -04:00
VinPropane 1bfa13b173 NEO-97: address Bugbot HUD row lookup and reuse
Resolve HUD npc rows once per render tick; wire production locked-row
lookup through NpcRuntimeClient.npc_row for last-snapshot fallback.
2026-05-29 21:45:17 -04:00
VinPropane bd1dd6b01f NEO-97: fix gdlint and gdformat CI failures
Wrap long lines, restore signal-before-const order in craft_recipe_panel,
and run gdformat on flagged HUD files.
2026-05-29 21:42:49 -04:00
VinPropane ab0debd0b4 NEO-97: fix HUD overlap with vertical stack and larger fonts
Replace fixed-height absolute labels with HudRoot VBoxContainer so text
expands without overlapping; apply 22/20px theme via prototype_hud_theme.
2026-05-29 21:32:18 -04:00
VinPropane d2765dca82 NEO-97: increase prototype HUD label font sizes
Bump UICanvas combat and economy labels from 15/14 to 18/17 and
shift vertical offsets so larger text does not clip.
2026-05-29 21:30:35 -04:00