Commit Graph

295 Commits (db9ddb9fe03198e60feeba52c99f67b1fdfa5af6)

Author SHA1 Message Date
VinPropane b77b7f8fbb NEO-98: Address follow-up review doc findings.
Update E5.M2 module freeze, plan scope reconciliation, alignment
register, client README melee row, and strike-through follow-up review.
2026-05-30 18:02:55 -04:00
VinPropane b03128a3b0 NEO-98: address code review — Esc regression step and AC parity 2026-05-30 17:05:30 -04:00
VinPropane ae8b01d5e3 NEO-98: add capstone manual QA and Slice 2 docs 2026-05-30 17:02:50 -04:00
VinPropane b4b7fddf3a NEO-97: refresh NPC HUD labels when combat poll stops
Re-render NpcStateLabel and TelegraphLabel when combat-active gate
turns off (e.g. Esc clear without aggro) so stale rows are cleared.
2026-05-29 22:10:42 -04:00
VinPropane 38fc38fde8 NEO-97: dedupe locked_target_id_from_state via helpers
Use NpcCombatHudHelpers.locked_target_id_from_state from main.gd
instead of maintaining a private copy (Bugbot).
2026-05-29 22:02:52 -04:00
VinPropane 1bfa13b173 NEO-97: address Bugbot HUD row lookup and reuse
Resolve HUD npc rows once per render tick; wire production locked-row
lookup through NpcRuntimeClient.npc_row for last-snapshot fallback.
2026-05-29 21:45:17 -04:00
VinPropane bd1dd6b01f NEO-97: fix gdlint and gdformat CI failures
Wrap long lines, restore signal-before-const order in craft_recipe_panel,
and run gdformat on flagged HUD files.
2026-05-29 21:42:49 -04:00
VinPropane ab0debd0b4 NEO-97: fix HUD overlap with vertical stack and larger fonts
Replace fixed-height absolute labels with HudRoot VBoxContainer so text
expands without overlapping; apply 22/20px theme via prototype_hud_theme.
2026-05-29 21:32:18 -04:00
VinPropane d2765dca82 NEO-97: increase prototype HUD label font sizes
Bump UICanvas combat and economy labels from 15/14 to 18/17 and
shift vertical offsets so larger text does not clip.
2026-05-29 21:30:35 -04:00
VinPropane d86ff337bc NEO-97: add GdUnit test script uid companions 2026-05-29 21:09:28 -04:00
VinPropane 55bb8d987a NEO-97: fix duplicate npc_row parse error in runtime client
GDScript cannot define instance and static npc_row with the same name;
helpers and tests now call npc_row_in_snapshot for static lookup.
2026-05-29 21:09:25 -04:00
VinPropane fd0b6d3db8 NEO-97: address code review — helpers, tests, doc fixes
Extract npc_combat_hud_helpers.gd for shared HUD formatters; hide telegraph
at zero windup; surface runtime sync errors; npc_row last-snapshot fallback;
expand GdUnit coverage; align E5.M2 module docs and strike review findings.
2026-05-29 21:07:02 -04:00
VinPropane cfda0acd9a NEO-97: add Godot telegraph HUD and NPC runtime poll clients
Wire npc-runtime-snapshot and combat-health GET clients with combat-active
~1 Hz polling, interpolated telegraph countdown, and PlayerCombatHp/NpcState/
Telegraph HUD labels; includes GdUnit tests, manual QA, and doc updates.
2026-05-29 20:59:11 -04:00
VinPropane bbdebcd724 NEO-99: Fix Bugbot dead code and GdUnit CI failures
Remove unused ENVIRONMENT preload (environment loads via main.tscn). Update
combat_targets_client_test for three prototype_npc_* rows; auto_free GLB
instances in visual catalog tests to avoid orphan exit code 101.
2026-05-29 20:26:44 -04:00
VinPropane d6b87f34b3 NEO-99: Fix gdlint duplicated-load and gdformat line wrap
Extract shared TARGET_ALPHA preload for melee and elite NPC props; reformat
interactable_world_builder prop lookup to satisfy max-line-length.
2026-05-29 20:07:25 -04:00
VinPropane f642fc2a7e NEO-99: restore Godot window maximized display mode from editor.
Re-applies window/size/mode=2 set in the Godot project settings UI.
2026-05-29 20:04:27 -04:00
VinPropane ab7033e85a NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting.
Add visual catalog transform tests and refresh target selection, marker,
and combat client suites for PrototypeNpcRegistry ids from NEO-91.
2026-05-29 20:03:47 -04:00
VinPropane fa3d48a6aa NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry.
Add visual catalog/art scripts, instance environment art in main, spawn GLB
interactable and NPC prop meshes at server anchors, and replace legacy
prototype_target_* ids with prototype_npc_elite/melee/ranged for Tab lock.
2026-05-29 20:03:45 -04:00
VinPropane e19ecdb390 NEO-99: add Blender-exported district GLB assets and import sidecars.
Check in prototype environment mesh, interactable/combat prop GLBs, extracted
texture imports, and Sketchfab/Poly Haven credits for the Godot overlay.
2026-05-29 20:03:42 -04:00
VinPropane a22c900655 chore: gdformat isometric_follow_camera.gd for CI.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:28:37 -04:00
VinPropane 9fa0fbef4b chore: accumulate trackpad pan delta before camera zoom steps.
Mac trackpads emit many pan events per gesture; stepping one band per
event jumped across all zoom levels. Accumulate delta with a threshold,
cap one step per event, and add a 150 ms cooldown between trackpad steps.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:24:30 -04:00
VinPropane 9b8593c145 chore: restore CameraStateScript preload removed in trackpad edit.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:22:48 -04:00
VinPropane 90e6cfea28 chore: add macOS trackpad scroll and pinch camera zoom.
Map InputEventPanGesture and InputEventMagnifyGesture to the existing
discrete zoom bands; document in client README. Unrelated to NEO-93.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:21:00 -04:00
VinPropane 75d11bd3cd
Merge branch 'main' into NEO-86-playable-combat-capstone 2026-05-25 14:05:42 -04:00
VinPropane 3af98fa208 NEO-86: Apply gdformat to gig feedback refresh test. 2026-05-25 14:04:49 -04:00
VinPropane 178097c603 NEO-86: Track GdUnit test script uid companions. 2026-05-25 14:04:31 -04:00
VinPropane 8d4c048bbe NEO-86: Address code review test gaps and doc alignment.
Promote E5.M1 to Ready in alignment register, fix NEO-85 README link,
add schema-mismatch and deny-path GdUnit cases; strike review suggestions.
2026-05-25 14:01:54 -04:00
VinPropane b97cace625 NEO-86: Add capstone manual QA, README, and module doc reconciliation.
Documents end-to-end Godot combat loop, marks E5M1-12 landed, and updates
E5.M1 alignment rows for Epic 5 Slice 1 client capstone complete.
2026-05-25 13:59:31 -04:00
VinPropane 01741fed07 NEO-86: Wire gig progression client and defeat HUD refresh.
Adds GigProgressionClient, GigXpLabel in economy HUD, and event-driven
GET refresh when cast accept carries targetDefeated; GdUnit coverage.
2026-05-25 13:59:29 -04:00
VinPropane 652a6459a8 NEO-85: gdformat prototype target markers test. 2026-05-25 13:43:07 -04:00
VinPropane f5ff0b8dc3 NEO-85: Drop dead emission props on unshaded dummy highlight.
Bugbot: emission_* on SHADING_MODE_UNSHADED materials has no visible effect
without glow; lock highlight is albedo-only. Add GdUnit coverage for albedo
brightening without emission.
2026-05-25 13:42:33 -04:00
VinPropane 2316303ad7 NEO-85: gdformat position authority client test signal asserts.
Pre-push gdformat --check failed on long await assert_signal lines.
2026-05-25 13:35:45 -04:00
VinPropane 9c8e8c2109 NEO-85: Wrap craft feedback signal assert for gdlint line length.
Pre-push gdlint rejects the long await assert_signal line added in the
GdUnit signal-assertion fix.
2026-05-25 13:34:19 -04:00
VinPropane b90fedf7a8 NEO-85: Fix flaky GdUnit signal assertions in full suite runs.
Await async assert_signal calls and match emitted payload args with any()
where tests only care that the signal fired, preventing orphaned 2s timeouts
that surfaced as false failures in later suites (e.g. hotbar_loadout_client_test).
2026-05-25 13:32:51 -04:00
VinPropane bf9fd84b1c NEO-85: Apply gdformat to client scripts and tests. 2026-05-25 13:26:22 -04:00
VinPropane 4d32d068dc NEO-85: Fix gdlint max line length in combat HP label render. 2026-05-25 13:26:09 -04:00
VinPropane 79b8a68364 NEO-85: Make combat dummies visible with labels and lock highlight.
Replace subtle mast markers with capsule bodies, Dummy α/β Label3D names,
and brighten the Tab-locked target; HUD hints point to orange/purple dummies.
2026-05-25 13:23:13 -04:00
VinPropane c8f6884ea0 NEO-85: Track GdUnit test script uid companions. 2026-05-25 13:22:17 -04:00
VinPropane 35ff76b532 NEO-85: Auto-bind pulse to slot 0 and show cast HUD errors.
Fresh hotbar starts empty so digit 1 was a silent no-op; bootstrap
prototype_pulse on first sync and surface empty-slot/send failures on CastFeedbackLabel.
2026-05-25 13:22:06 -04:00
VinPropane 504d3228dd NEO-85: Address code review doc sync and 404 test gap.
Update module dependency register and E5.M1 related-slices entry for
NEO-85 landed; add combat-targets HTTP 404 GdUnit case; strike review suggestions.
2026-05-25 13:17:47 -04:00
VinPropane 493e963a28 NEO-85: Wire client combat feedback and target HP HUD.
Parse combatResolution on cast accept, add combat-targets GET client,
CombatTargetHpLabel, and event-driven HP refresh on lock change and cast.
2026-05-25 13:15:59 -04:00
VinPropane a38ab660b4 NEO-75: fix gdlint/gdformat on economy HUD node paths
Resolve economy HUD @onready paths via EconomyHudSection.get_node
so gdlint max-line-length and gdformat both pass pre-push.
2026-05-24 20:41:01 -04:00
VinPropane 7695527a79 NEO-75: address code review doc consistency findings
Update E3.M1/M3 status rows, epic Slice 5 completion note, README HUD
paths, E3S5-04 collapse AC, and strike through resolved review items.
2026-05-24 20:35:32 -04:00
VinPropane 977bcc3b27 NEO-75: capstone manual QA, README loop docs, alignment
Add zero-Bruno gather→refine→make checklist, end-to-end README section,
and mark Epic 3 Slice 5 client capstone complete in module docs.
2026-05-24 20:33:51 -04:00
VinPropane 025d6e529d NEO-75: add collapsible economy HUD section
Reparent inventory, skills, and craft panel under EconomyHudSection
with an Economy HUD toggle; update main.gd node paths and GdUnit tests.
2026-05-24 20:33:48 -04:00
VinPropane a8cedcbd64 NEO-74: Repopulate recipe panel when item defs load.
Run craft panel refresh before inventory-error guard in
_on_item_definitions_ready so display names resolve even when
inventory GET failed first.
2026-05-24 20:21:37 -04:00
VinPropane d6d95ec438 NEO-74: Fix craft busy flag ordering; drop unused recipe helpers.
Set _busy before HTTP request so sync mock completion cannot leave the
client stuck busy; remove uncalled recipes_snapshot/recipe_by_id; add
GdUnit guard for is_busy after sync response.
2026-05-24 20:14:05 -04:00
VinPropane f939132f38 NEO-74: Fix recipe client HTTP error test signal capture.
Use got-array lambda pattern; GDScript cannot assign outer locals from
signal callbacks, which left failed_reason empty in CI GdUnit runs.
2026-05-24 20:05:22 -04:00
VinPropane 501834279e NEO-74: Apply gdformat to main and craft refresh test. 2026-05-24 20:02:47 -04:00
VinPropane 1533687aa8 NEO-74: Fix gdlint class-definitions-order in craft panel. 2026-05-24 20:02:26 -04:00