VinPropane
c8d475670c
NEO-110: address review — loot label helper, defs re-paint, tests.
2026-05-31 19:38:07 -04:00
VinPropane
d81d19b859
NEO-110: encounter progress client, HUD labels, and GdUnit tests.
2026-05-31 19:35:54 -04:00
VinPropane
b4b7fddf3a
NEO-97: refresh NPC HUD labels when combat poll stops
...
Re-render NpcStateLabel and TelegraphLabel when combat-active gate
turns off (e.g. Esc clear without aggro) so stale rows are cleared.
2026-05-29 22:10:42 -04:00
VinPropane
38fc38fde8
NEO-97: dedupe locked_target_id_from_state via helpers
...
Use NpcCombatHudHelpers.locked_target_id_from_state from main.gd
instead of maintaining a private copy (Bugbot).
2026-05-29 22:02:52 -04:00
VinPropane
1bfa13b173
NEO-97: address Bugbot HUD row lookup and reuse
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Resolve HUD npc rows once per render tick; wire production locked-row
lookup through NpcRuntimeClient.npc_row for last-snapshot fallback.
2026-05-29 21:45:17 -04:00
VinPropane
bd1dd6b01f
NEO-97: fix gdlint and gdformat CI failures
...
Wrap long lines, restore signal-before-const order in craft_recipe_panel,
and run gdformat on flagged HUD files.
2026-05-29 21:42:49 -04:00
VinPropane
ab0debd0b4
NEO-97: fix HUD overlap with vertical stack and larger fonts
...
Replace fixed-height absolute labels with HudRoot VBoxContainer so text
expands without overlapping; apply 22/20px theme via prototype_hud_theme.
2026-05-29 21:32:18 -04:00
VinPropane
fd0b6d3db8
NEO-97: address code review — helpers, tests, doc fixes
...
Extract npc_combat_hud_helpers.gd for shared HUD formatters; hide telegraph
at zero windup; surface runtime sync errors; npc_row last-snapshot fallback;
expand GdUnit coverage; align E5.M2 module docs and strike review findings.
2026-05-29 21:07:02 -04:00
VinPropane
cfda0acd9a
NEO-97: add Godot telegraph HUD and NPC runtime poll clients
...
Wire npc-runtime-snapshot and combat-health GET clients with combat-active
~1 Hz polling, interpolated telegraph countdown, and PlayerCombatHp/NpcState/
Telegraph HUD labels; includes GdUnit tests, manual QA, and doc updates.
2026-05-29 20:59:11 -04:00
VinPropane
fa3d48a6aa
NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry.
...
Add visual catalog/art scripts, instance environment art in main, spawn GLB
interactable and NPC prop meshes at server anchors, and replace legacy
prototype_target_* ids with prototype_npc_elite/melee/ranged for Tab lock.
2026-05-29 20:03:45 -04:00
VinPropane
01741fed07
NEO-86: Wire gig progression client and defeat HUD refresh.
...
Adds GigProgressionClient, GigXpLabel in economy HUD, and event-driven
GET refresh when cast accept carries targetDefeated; GdUnit coverage.
2026-05-25 13:59:29 -04:00
VinPropane
bf9fd84b1c
NEO-85: Apply gdformat to client scripts and tests.
2026-05-25 13:26:22 -04:00
VinPropane
4d32d068dc
NEO-85: Fix gdlint max line length in combat HP label render.
2026-05-25 13:26:09 -04:00
VinPropane
79b8a68364
NEO-85: Make combat dummies visible with labels and lock highlight.
...
Replace subtle mast markers with capsule bodies, Dummy α/β Label3D names,
and brighten the Tab-locked target; HUD hints point to orange/purple dummies.
2026-05-25 13:23:13 -04:00
VinPropane
35ff76b532
NEO-85: Auto-bind pulse to slot 0 and show cast HUD errors.
...
Fresh hotbar starts empty so digit 1 was a silent no-op; bootstrap
prototype_pulse on first sync and surface empty-slot/send failures on CastFeedbackLabel.
2026-05-25 13:22:06 -04:00
VinPropane
493e963a28
NEO-85: Wire client combat feedback and target HP HUD.
...
Parse combatResolution on cast accept, add combat-targets GET client,
CombatTargetHpLabel, and event-driven HP refresh on lock change and cast.
2026-05-25 13:15:59 -04:00
VinPropane
a38ab660b4
NEO-75: fix gdlint/gdformat on economy HUD node paths
...
Resolve economy HUD @onready paths via EconomyHudSection.get_node
so gdlint max-line-length and gdformat both pass pre-push.
2026-05-24 20:41:01 -04:00
VinPropane
025d6e529d
NEO-75: add collapsible economy HUD section
...
Reparent inventory, skills, and craft panel under EconomyHudSection
with an Economy HUD toggle; update main.gd node paths and GdUnit tests.
2026-05-24 20:33:48 -04:00
VinPropane
a8cedcbd64
NEO-74: Repopulate recipe panel when item defs load.
...
Run craft panel refresh before inventory-error guard in
_on_item_definitions_ready so display names resolve even when
inventory GET failed first.
2026-05-24 20:21:37 -04:00
VinPropane
501834279e
NEO-74: Apply gdformat to main and craft refresh test.
2026-05-24 20:02:47 -04:00
VinPropane
2fec42f8f6
NEO-74: Address code review — recipe sync HUD and test uids.
...
Wire recipes_sync_failed to CraftFeedbackLabel, remove unused _scroll
binding, add GdUnit .uid companions, extend recipe client HTTP error
test, strike through review items.
2026-05-24 19:59:00 -04:00
VinPropane
c16b610468
NEO-74: Implement client craft UI, recipe list, and tests.
...
Add recipe-definitions and craft HTTP clients, scrollable recipe panel with
Craft buttons, CraftFeedbackLabel, refine skill HUD row, GdUnit coverage,
manual QA, and plan/module doc reconciliation.
2026-05-24 19:56:38 -04:00
VinPropane
07ca427f2f
NEO-73: preserve gather finalize across coalesced terminal POST.
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Use awaiting-inventory flag so R-then-E still paints GatherFeedbackLabel
after inventory sync; only clear session on true orphans (Bugbot #107 ).
2026-05-24 19:42:39 -04:00
VinPropane
d0622701eb
NEO-73: clear orphaned gather pending on coalesced interact.
...
Track pending gather interactable id; drop flag when a different
interact completes (Bugbot PR #107 ). Add GdUnit coalescing test.
2026-05-24 19:24:00 -04:00
VinPropane
8de08a67a8
NEO-73: fix gdlint max-line-length for pre-push hook.
2026-05-24 19:14:27 -04:00
VinPropane
434226a069
NEO-73: address code review follow-ups.
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Emit interaction_request_failed to clear stale gather pending flag;
add deny/HTTP failure tests; update alignment docs and review file.
2026-05-24 19:09:36 -04:00
VinPropane
aa013d4be7
NEO-73: wire client gather feedback on resource interact.
...
Add skill progression client, nearest-node R picker, interaction
result signal, GatherFeedbackLabel and SkillProgressionLabel HUD.
2026-05-24 19:07:19 -04:00
VinPropane
68b9b9c8c8
NEO-72: satisfy gdlint/gdformat for pre-push hook.
...
Extract interact key routing helper to fix max-returns; wrap long lines and gdformat.
2026-05-24 18:50:10 -04:00
VinPropane
751fea3db4
NEO-72: add client inventory snapshot HUD and HTTP clients.
...
Wire GET inventory + item-definitions into InventoryLabel with I-key refresh,
displayName labels, and GdUnit coverage for happy/error paths.
2026-05-24 18:41:24 -04:00
VinPropane
76fd1cc70a
NEO-32: gdformat main.gd; touch cooldown state tests
2026-04-30 22:06:15 -04:00
VinPropane
ee953cbdfd
NEO-32: gdformat-style cast accept cooldown refresh
2026-04-30 22:05:22 -04:00
VinPropane
c83d8c8ed2
NEO-32: satisfy gdlint line length (pre-push)
2026-04-30 22:05:01 -04:00
VinPropane
56f7ae8a81
NEO-32: fix cooldown HUD anchor when serverTimeUtc parse fails
2026-04-30 21:45:25 -04:00
VinPropane
361a6800d2
NEO-32: cooldown snapshot API, on_cooldown deny, client HUD sync
2026-04-30 21:19:32 -04:00
VinPropane
94cec78053
NEO-30: wrap telemetry doc comments for gdlint
2026-04-30 21:05:42 -04:00
VinPropane
b5478782a8
NEO-30: cast funnel telemetry hook sites and docs
2026-04-30 20:59:47 -04:00
VinPropane
7de8e7ecfd
NEO-28: cast target authority, HUD feedback, tests + docs
2026-04-27 21:03:04 -04:00
VinPropane
18e55f717a
NEO-31: wrap long lines for gdlint pre-push
2026-04-27 20:49:11 -04:00
VinPropane
af1fdef816
NEO-31: single authority mirror for hotbar and ability cast clients
2026-04-27 20:45:48 -04:00
VinPropane
cc1c6f711e
NEO-31: request_cast bool for telemetry hook; document cast API in server README
2026-04-27 20:44:40 -04:00
VinPropane
e88e59f3a6
NEO-31: hotbar cast resolver tests, doc alignment, review follow-up
2026-04-27 20:42:36 -04:00
VinPropane
7e97eb4c1d
NEO-31: ability cast POST, client hotbar keys, tests, Bruno
2026-04-27 20:17:57 -04:00
VinPropane
23da39f7d3
NEO-29: fix main script definition order for hook lint
...
Move hotbar state/client field declarations above onready definitions for class order compliance, and include a non-behavioral test file restage so client hooks can validate.
2026-04-25 23:28:14 -04:00
VinPropane
acde9e8145
NEO-29: add HotbarLoadout v1 contract and hydration path
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Ship a server-owned hotbar loadout API with Postgres-or-memory persistence so slot bindings survive reconnects in configured environments. Wire client boot hydration and add tests/docs/manual QA to keep the prototype contract and policy explicit.
2026-04-25 22:29:52 -04:00
VinPropane
9c054fbcf2
NEO-27: add Slice 3 telemetry hook-site documentation
...
Map SelectionEvent to target_changed, reserve ability_cast_requested and ability_cast_denied hook locations, and align plan/manual QA/decomposition docs with TODO(E9.M1) telemetry follow-up.
2026-04-25 21:56:28 -04:00
VinPropane
ac2916bfee
NEO-25: satisfy gdlint/gdformat for pre-push hook
2026-04-24 20:56:04 -04:00
VinPropane
c17526e611
NEO-25: close code review follow-up (alignment, warning, tests)
2026-04-24 20:54:26 -04:00
VinPropane
06d9104157
NEO-25: route E/R interact via main _unhandled_key_input for reliable input
2026-04-24 20:44:43 -04:00
VinPropane
ce54fcc44f
NEO-25: world interactables GET, registry rows, fetch-driven Godot props + glow
2026-04-24 20:36:15 -04:00
VinPropane
e31cd2df68
NEO-24: freshen server position before target-select + surface divergence on HUD
...
Fix "Tab says denied even though I'm in range of beta": root cause is the
race between the 20 Hz move-stream sampler and the target-select POST. A
Tab press right after the capsule stops can be validated against the
server's last sampled position, which trails the visible capsule by
several meters.
Client-side fixes (server contract unchanged):
- TargetSelectionClient.set_freshness_kick(authority, player): before each
POST /target/select, submit a move-stream with the current player
position so the server's stored snapshot is as fresh as possible when
the range check runs. Wired in main.gd; optional so tests without the
wiring still pass (regression-covered).
- PlayerPositionLabel now shows a "srv: (x,y,z) Δ=<d>m age=<ms>" line
populated from PositionAuthorityClient.authoritative_ack, so any
residual client/server divergence is visible in the HUD and future
reports can point at it directly.
- Two new tests: select POST kicks exactly one freshness stream with the
current player position before POSTing, and the kick is a no-op when
the wiring is absent.
Docs: plan Decision 5, review follow-up #2 , manual QA section 5 and
section 1, and client README updated to describe the new behaviors.
2026-04-21 23:21:16 -04:00