Commit Graph

237 Commits (b233fa040d3c7d95e544e71fcd6b2000f175a080)

Author SHA1 Message Date
VinPropane 0948d9d4a8 NEO-133: land faction catalog, quest gate/rep schemas, and CI gates
Add two prototype factions, extend quest bundles with reputationGrants
and factionGateRules, freeze five-quest roster in validate_content.py,
and sync minimal server quest roster parity for green startup tests.
2026-06-14 14:54:20 -04:00
VinPropane 9ab3a70796 NEO-129: address review test and Bruno coverage gaps. 2026-06-07 18:48:45 -04:00
VinPropane 78e805e428 NEO-129: add completionRewardSummary to quest-progress GET.
Project IRewardDeliveryStore grant snapshots onto completed quest rows;
extend tests, Bruno gather-intro spine, and docs.
2026-06-07 18:38:37 -04:00
VinPropane 28e4a70846 NEO-128: address review — operator-chain delivery and wiring deny tests. 2026-06-07 18:27:10 -04:00
VinPropane da99769ddf NEO-128: wire quest complete to reward router deliver-then-mark.
TryMarkComplete delivers completionRewardBundle before marking complete;
objective wiring and upstream ops thread reward dependencies. Tests cover
bundle delivery, idempotent replay, and inventory-full deny.
2026-06-07 18:24:01 -04:00
VinPropane 039672cdac NEO-127: avoid clobbering winner perks on TryRecord race rollback
Track perks unlocked per grant and remove only those on race loss instead
of restoring a full pre-apply snapshot; re-run ReevaluateAfterLevelUp at
post-rollback levels so a concurrent winner's path-auto unlocks survive.
2026-06-07 18:10:56 -04:00
VinPropane be9bb8f961 NEO-127: restore perk state on TryRecord race rollback
Capture pre-skill-apply XP and perk snapshots; on TryRecord loss reverse
each applied skill row via negative delta and restore the perk snapshot so
level-up unlocks from the loser call are reverted without clobbering a
concurrent winner's XP.
2026-06-07 18:04:06 -04:00
VinPropane 71fbf3d628 NEO-127: rollback duplicate grants when TryRecord loses race
Mirror EncounterCompletionOperations compensating rollback: concurrent
losers undo item and skill XP applies before returning the winner event.
2026-06-07 17:53:20 -04:00
VinPropane 65ca11171b NEO-127: address code review test and backlog doc findings
Add null-bundle and invalid-id deny tests, fix replay XP assertion,
align E7M2-04 backlog wording with TryApplyGrant, strike review items done.
2026-06-07 17:49:26 -04:00
VinPropane 5b84ffd75a NEO-127: add RewardRouterOperations for quest completion bundles
Apply item grants and mission_reward skill XP with compensating rollback,
idempotent IRewardDeliveryStore recording, and AAA integration tests.
2026-06-07 17:47:32 -04:00
VinPropane 35fa4ad192 NEO-126: address code review — module anchor and casing test
Add E7.M2 implementation anchor for the delivery store and assert
mixed-case TryRecord replays are rejected at the store layer.
2026-06-07 17:33:07 -04:00
VinPropane 2a8fe31b14 NEO-126: add IRewardDeliveryStore for quest completion rewards
In-memory RewardDeliveryEvent store with idempotent TryRecord,
grant summaries for future HTTP projection, DI registration, and tests.
2026-06-07 17:31:45 -04:00
VinPropane 766837d7e8 NEO-125: address code review findings for bundle validation
Rename freeze-first loader tests, add PrototypeE7M2QuestCatalogRulesTests
for cross-ref paths, align missing skill-def error with Python, and
document bundle schema path resolution in server README.
2026-06-07 15:27:55 -04:00
VinPropane 3924695619 NEO-125: fail-fast quest completionRewardBundle validation at startup
Register bundle JSON Schemas, parse bundle DTOs on QuestDefRow, and run
E7M2 prototype gates (presence, freeze table, cross-ref, mission_reward)
with skill catalog input from DI.
2026-06-07 15:25:58 -04:00
VinPropane ea3b7cceb5 NEO-120: Address code review test coverage gaps.
Add HTTP tests for already_completed deny snapshot and empty {} body;
tighten already_active AAA arrange. Strike through resolved review items.
2026-06-07 12:21:19 -04:00
VinPropane 2fa2e35ca6 NEO-120: Add quest accept POST API, tests, and Bruno spine.
Wire QuestStateOperations.TryAccept at POST /game/players/{id}/quests/{questId}/accept
with shared quest row projection, integration tests, and Bruno accept flows.
2026-06-07 12:18:51 -04:00
VinPropane ad906fec40 NEO-119: Tighten quest-progress order and side-effect test coverage. 2026-06-07 12:10:55 -04:00
VinPropane 066d1ff981 NEO-119: Add GET quest-progress API with inventory refresh hook. 2026-06-07 11:56:28 -04:00
VinPropane 71dbdd9a3e NEO-118: Wire quest objectives to gather, craft, and encounter events.
Add QuestObjectiveWiring with auto step advance/complete, hook into
GatherOperations, CraftOperations, EncounterCompletionOperations, and
QuestStateOperations accept/advance for inventory_has_item checks.
2026-06-06 19:54:37 -04:00
VinPropane 540257d12d NEO-117: Fix Bugbot deny-code misclassification on quest accept.
Add CanWritePlayer to IPlayerQuestStateStore and check before
prerequisite gate; map TryActivate/TryAdvanceStep store failures
from progress snapshots instead of always unknown_player.
2026-06-06 19:36:41 -04:00
VinPropane 025c3250d2 NEO-117: Address code review findings for QuestStateOperations.
Align test DI resolution with encounter pattern, add unknown_quest
advance/complete tests, catalog quest id constants, refactor
TryMarkComplete readability, and update decomposition docs.
2026-06-06 19:30:21 -04:00
VinPropane f053ffbb39 NEO-117: Add QuestStateOperations with reason codes and tests.
Server-authoritative accept, step advance, and idempotent complete
wrapping IPlayerQuestStateStore with prerequisite enforcement.
2026-06-06 19:26:37 -04:00
VinPropane fabbdae4c2 NEO-116: Make Postgres TryActivate safe under concurrent insert.
Use INSERT ON CONFLICT DO NOTHING so duplicate activations return false
with the existing snapshot instead of raising a primary-key violation.
2026-06-03 23:25:13 -04:00
VinPropane de611ac294 NEO-116: Address code review findings for quest state store.
Fix persistence test AAA layout, empty-id denial theory, frozen id constants,
Postgres rollback/JSONB read, XML doc cref, README Bruno link, and review doc.
2026-06-03 23:19:52 -04:00
VinPropane 395b70c030 NEO-116: Add player quest state store with Postgres persistence.
Introduces IPlayerQuestStateStore (in-memory + V008 Postgres), QuestStepState
snapshots, DI wiring, AAA unit tests, and docs for E7M1-05 before NEO-117 ops.
2026-06-03 23:04:50 -04:00
VinPropane ab315f326b NEO-115: address code review findings for quest definitions GET.
Derive expected quest id order from PrototypeE7M1QuestCatalogRules,
assert refine craft_recipe objective in integration test, and update
module dependency register plus review doc strikethroughs.
2026-06-03 22:22:44 -04:00
VinPropane 31cd67725d NEO-115: add GET /game/world/quest-definitions API and tests.
Expose read-only v1 quest projection from IQuestDefinitionRegistry with
flat objective fields, Bruno collection, and integration coverage.
2026-06-03 22:14:37 -04:00
VinPropane 5d302742f7 NEO-114: Address code review — backlog wording and empty-id test. 2026-06-01 21:49:57 -04:00
VinPropane cd67810849 NEO-114: Add IQuestDefinitionRegistry adapter and DI registration. 2026-06-01 21:46:59 -04:00
VinPropane 9c2ab5ae4d NEO-113: address code review — docs, schema and chain terminal tests. 2026-05-31 22:36:26 -04:00
VinPropane b841b64581 NEO-113: add fail-fast quest catalog load and loader tests. 2026-05-31 22:33:43 -04:00
VinPropane a5182a4c14 NEO-108: Fix Bruno encounter-progress and combat-health smokes.
Use collection-relative ./scripts require path; reset encounter stores in
combat-targets dev fixture for inactive GET; combat-health uses slot 3.
2026-05-31 18:43:50 -04:00
VinPropane 25f3714554 NEO-108: Address code review findings for encounter-progress GET.
Add BuildSnapshot invariant tests, whitespace 404, idempotent second GET,
grant-order assertions; dedupe MapRow progress lookup; strike review items.
2026-05-31 18:39:52 -04:00
VinPropane c1fd2053d0 NEO-108: Add GET encounter-progress API and integration tests.
Projects progress, completion, and event stores into versioned per-player
rows with inactive/active/completed state and commit-time grant summary.
2026-05-31 18:37:42 -04:00
VinPropane f51617f8b5 NEO-107: Address code review findings for event store persistence.
Update E5.M3 module summary and NEO-105 snapshot, fix store test AAA
layout, add empty encounter id fail-closed test, strike through review items.
2026-05-31 18:27:28 -04:00
VinPropane a02496c6bc NEO-107: Persist EncounterCompleteEvent and wire E7.M2 hook stub.
Add IEncounterCompleteEventStore with in-memory implementation, record
events on successful TryCompleteAndGrant, and expand reward_delivery
hook comments for future QuestRewardBundle routing.
2026-05-31 18:26:11 -04:00
VinPropane 9c74933e6e NEO-106: Address code review findings for combat encounter wiring. 2026-05-31 18:10:41 -04:00
VinPropane f581cf412c NEO-106: Wire encounter progress and completion from ability cast. 2026-05-31 18:08:28 -04:00
VinPropane cbb6f137fd NEO-105: Address code review findings for encounter completion.
Add apply-phase rollback test, E9.M1 deny hook comment, inventory
reason passthrough, and tighten idempotent replay assertions.
2026-05-31 17:02:32 -04:00
VinPropane 0cf82b9c0a NEO-105: Add encounter completion operations and inventory grants.
TryCompleteAndGrant applies reward-table fixed grants with pre-flight
simulate, compensating rollback, and idempotent completion marking.
Returns EncounterCompleteEvent payload for NEO-107 persistence.
2026-05-31 16:57:53 -04:00
VinPropane 0289930897 NEO-104: Use subset check for all-targets-defeated predicate.
Matches documented semantics; extra defeated ids via direct store
calls no longer block completion readiness (Bugbot PR #143).
2026-05-31 16:44:48 -04:00
VinPropane 91f74b7d6e NEO-104: Address code review findings for encounter stores.
Normalize encounter ids in IsAllRequiredTargetsDefeated, document TryActivate
completion gating, lock IsCompleted reads, add operations tests, and update
plan and review doc.
2026-05-31 16:37:22 -04:00
VinPropane aaccbbbcaf NEO-104: Add encounter progress and completion stores.
In-memory IEncounterProgressStore and IEncounterCompletionStore with
EncounterProgressOperations for activation, defeat tracking, and
all-targets-defeated checks; unit tests and docs.
2026-05-31 16:18:56 -04:00
VinPropane e4e75f5dc7 NEO-103: Address code review follow-ups.
Mark E5M3-04 landed in module Summary, assert fixedGrants order in
C# test, add Bruno ordinal comment, strike through review items.
2026-05-31 15:43:37 -04:00
VinPropane 9b48ec5f39 NEO-103: Add GET /game/world/encounter-definitions API.
Expose schema v1 encounter list with nested completionCriteria and
rewardTable summary via encounter and reward-table registries.
2026-05-31 15:40:12 -04:00
VinPropane 734876cde9 NEO-102: add encounter and reward-table definition registries + DI
Thin IEncounterDefinitionRegistry / IRewardTableDefinitionRegistry adapters
over NEO-101 catalogs with TryNormalizeKnown, DI registration, and 18 AAA tests.
2026-05-31 00:38:38 -04:00
VinPropane 21749e7977 NEO-101: Address code review — schema tests, module snapshot, host boot.
Adds row-level JsonSchema violation tests for both loaders, symmetric empty reward-tables host boot test, and E5.M3 implementation snapshot; review doc marked Done.
2026-05-31 00:08:41 -04:00
VinPropane f921095fb0 NEO-101: Fail-fast encounter and reward-table catalog load at startup.
Adds Game/Encounters loaders mirroring validate_content.py E5M3 gates, DI registration with reward-tables-before-encounters load order, 19 AAA tests, and server README catalog sections.
2026-05-31 00:05:57 -04:00
VinPropane 04126693e1 NEO-98: Update Bruno for seven abilities and attackAbilityId. 2026-05-30 18:06:42 -04:00
VinPropane 44fb4adbe5 NEO-98: Set melee strike to 2 m and elite slam to 4 m. 2026-05-30 17:55:10 -04:00
VinPropane b9e2d2f4c9 NEO-98: Shorten NPC melee strike maxRange to 1 m. 2026-05-30 17:53:14 -04:00
VinPropane 3169106f28 NEO-98: Resolve NPC telegraph hits via attack ability maxRange.
Telegraph damage now looks up behavior attackAbilityId for baseDamage and
maxRange instead of using aggroRadius. Adds three NPC attack abilities, maxRange
on AbilityDef, attackAbilityId on NpcBehaviorDef, and cross-ref validation.
2026-05-30 17:49:21 -04:00
VinPropane 332cd4445f NEO-98: stop defeated NPC aggro and runtime attacks
Clear threat holder and reset runtime to idle when combat-target HP
is defeated — on cast accept and as an AdvanceOne guard so telegraph
cycles cannot continue after the killing blow.
2026-05-30 17:38:27 -04:00
VinPropane 5efa5a4ad8 NEO-95: address code review — alignment docs and API nits
Append NEO-95 landed to E5.M2 tracking; echo route playerId on
combat-health GET; AttackExecute comment; tighten elite test AAA.
2026-05-28 23:45:07 -04:00
VinPropane b702d9fb6f NEO-95: add tests, Bruno smoke, and docs for player combat HP
Cover elite telegraph damage, fixture reset, and combat-health GET
verification; update E5M2 backlog and server README.
2026-05-28 23:42:20 -04:00
VinPropane 798c601bc5 NEO-94: Address code review — alignment doc and AAA test layout.
Append NEO-94 landed to E5.M2 tracking row; move ReadFromJsonAsync to Assert in snapshot integration tests.
2026-05-28 23:23:19 -04:00
VinPropane a68d8aa782 NEO-94: Add GET /game/world/npc-runtime-snapshot with lazy AdvanceAll.
Expose versioned NPC runtime rows and nested activeTelegraph DTOs for client poll; wire route, AAA integration tests, Bruno smoke, and docs.
2026-05-28 23:17:57 -04:00
VinPropane e4f08b2015 NEO-93: Preserve LastAdvancedUtc on clock regression and guard zero timings.
Do not move the lazy-tick marker backward when nowUtc regresses; reject
non-positive catalog durations and break the phase loop when cursor stalls.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:44:13 -04:00
VinPropane 83d1bb13e4 NEO-93: Reset LastAdvancedUtc on dev fixture runtime clear.
Fixture reset cleared NPC rows but left a stale lazy-tick marker, causing
catch-up bursts after re-acquire. Reset to MinValue with prototype rows.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:26:17 -04:00
VinPropane 056b0e77f0 NEO-93: Fix delta cap LastAdvancedUtc to preserve gradual catch-up.
When simulation is capped, advance LastAdvancedUtc to windowEnd instead
of nowUtc so subsequent polls do not burst through missed NPC cycles.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:16:35 -04:00
VinPropane d3f178b5fb NEO-93: Address code review — AAA tests, single-call advance, windup fix.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:08:34 -04:00
VinPropane 48813998d7 NEO-93: Add NPC runtime state machine and lazy tick advance.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 22:02:39 -04:00
VinPropane 843abf7126 NEO-92: Add threat store and aggro acquire/leash-clear wiring.
Introduce IThreatStateStore with first-hit acquire on damaging casts
and deterministic leash clears on player move and pre-acquire checks.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 21:45:57 -04:00
Don 047237e651 NEO-91: address code review follow-ups
Add legacy alpha targeting integration test, elite HP assertion, AAA fix,
Bruno docs refresh, and module/alignment doc updates. Strike through
resolved items in the NEO-91 review.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:46:39 -04:00
Don fa9acc85ac NEO-91: migrate combat targets to three NPC instances
Replace alpha/beta dummies with PrototypeNpcRegistry (melee/ranged/elite),
per-archetype max HP from INpcBehaviorDefinitionRegistry, and updated
server tests + Bruno smokes. Documents breaking client change for NEO-97.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:42:31 -04:00
VinPropane d3e765fb8f NEO-90: add GET /game/world/npc-behavior-definitions projection.
Expose read-only npcBehaviors envelope backed by INpcBehaviorDefinitionRegistry,
with integration tests, Bruno smoke, and doc reconciliation.
2026-05-25 17:49:01 -04:00
VinPropane 3134bb6ff6 NEO-89: Address code review — E5.M2 module doc and case-id test. 2026-05-25 17:28:46 -04:00
VinPropane 70dc293246 NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration. 2026-05-25 17:27:14 -04:00
VinPropane 83282e76f0 NEO-88: Fail-fast NPC behavior catalog load at server startup.
Mirror NEO-77 ability loader: JsonSchema.Net validation, E5M2 three-id
gate, leash > aggro numeric gate, DI singleton, Bruno health smoke, and
16 AAA loader/host tests.
2026-05-25 17:08:40 -04:00
VinPropane 9d9b53332f NEO-44: Address code review — docs, debug log, Bruno playerId.
Update E5.M1/E2.M2 module docs for gig XP path; LogDebug on failed
gig store write; Bruno defeat spine uses {{playerId}}; strike review items.
2026-05-25 12:08:21 -04:00
VinPropane 71a6761f3c NEO-44: Grant gig XP on combat defeat via dedicated store.
Add IPlayerGigProgressionStore (in-memory + Postgres V007), GET
/gig-progression snapshot, and CombatDefeatGigXpGrant on cast accept
when targetDefeated — 25 XP to breach, outside E2.M2 skill XP.
Includes tests, Bruno, README, manual QA, and plan reconciliation.
2026-05-25 12:04:40 -04:00
VinPropane ea13b05196 NEO-83: Fix Bruno CI combat-targets HP state pollution.
Add dev combat-targets fixture reset endpoint, Bruno pre-request helper, and enable fixture in CI Bruno step so combat-targets tests run after ability-cast defeat spine.
2026-05-25 11:28:13 -04:00
VinPropane 50a2c9ca9d NEO-83: Address code review follow-ups for combat-targets GET.
Fail fast on health store TryGet miss, tighten one-pulse integration test assertions, add fast Bruno cast→GET smoke, update review doc.
2026-05-25 11:23:32 -04:00
VinPropane 52b1d4d206 NEO-83: Add GET /game/world/combat-targets HP snapshot.
Wire CombatTargetsWorldApi backed by ICombatEntityHealthStore, Bruno happy + cast defeat spine, integration tests, README and module tracking docs.
2026-05-25 11:20:13 -04:00
VinPropane 52bf9fc4bf NEO-82: Fix cast definition lookup order and Bruno target isolation.
Load ability definition before TryResolve so cooldown lookup cannot deny
after HP mutation (Bugbot). Happy Bruno cast uses beta; defeat spine keeps
alpha; bump spine seq and cooldown sleep margin for CI.
2026-05-25 11:04:55 -04:00
VinPropane 322798b2ef NEO-82: Address code review doc sync and test AAA follow-ups.
Update E5.M1 module doc, dependency register, and alignment table for
NEO-82 landed; Bruno defeat spine HP stepping; refactor four-pulse cast
test Arrange/Act/Assert; strike through resolved review items.
2026-05-25 10:45:31 -04:00
VinPropane e8be100f80 NEO-82: Wire cast POST into combat engine and cast response.
Invoke CombatOperations.TryResolve after E1 gates; nested combatResolution
on accept; per-ability catalog cooldown; target_defeated deny without
cooldown. Tests, Bruno defeat spine, README and module docs updated.
2026-05-25 10:36:42 -04:00
VinPropane c7aa75ebc5 NEO-81: Address code review doc sync and test follow-ups.
Update module tracking and E5M1 backlog for NEO-81 landed; tighten AAA
in four-pulse test, add guard/dash deny parity and dash smoke test.
2026-05-25 10:20:09 -04:00
VinPropane ca15e7a689 NEO-81: Add CombatOperations.TryResolve and CombatResult.
Pure server combat resolution applies catalog damage via the health store,
denies re-hits on defeated targets, and validates unknown ability/target ids.
2026-05-25 10:16:24 -04:00
VinPropane bfb0eb9306 NEO-80: Address code review follow-ups for health store. 2026-05-24 22:42:33 -04:00
VinPropane b060b9dffd NEO-80: add combat entity health store for prototype dummies.
Server-owned in-memory HP for prototype_target_alpha/beta with lazy
init at 100 HP, damage floor at zero, defeated flag, and DI registration.
2026-05-24 22:37:57 -04:00
VinPropane 94b6c67b07 NEO-78: Address code review follow-ups for ability-definitions GET.
Update dependency register and E5M1 backlog, tighten tests and Bruno
spot-checks, strike through resolved review items.
2026-05-24 22:26:54 -04:00
VinPropane 44e0056b37 NEO-78: Add GET /game/world/ability-definitions HTTP projection.
Expose versioned read-only ability catalog via IAbilityDefinitionRegistry,
with integration tests, Bruno folder, and docs alignment.
2026-05-24 22:22:48 -04:00
VinPropane 0e5bbbff2e NEO-79: Address code review — docs alignment, null-safe TryNormalizeKnown.
Update E5.M1 module page, dependency register, and alignment table for
NEO-79 landed; reconcile plan Bruno note; strike through review findings.
2026-05-24 22:07:37 -04:00
VinPropane bd4912004a NEO-79: Add IAbilityDefinitionRegistry and migrate hotbar/cast validation.
Injectable registry backed by AbilityDefinitionCatalog; PrototypeAbilityRegistry
keeps id constants only. Bruno smoke for unknown_ability deny paths.
2026-05-24 22:05:27 -04:00
VinPropane fd2ffee089 NEO-77: Address code review — Bruno folder, E5M1 gate test, docs.
Add ability-catalog folder.bru, extra-id E5M1 gate AAA test, dependency
register NEO-77 note, and strike through resolved review suggestions.
2026-05-24 21:44:02 -04:00
VinPropane 619089ca40 NEO-77: Add fail-fast ability catalog load at server startup.
Load content/abilities/*_abilities.json with CI-parity validation, E5M1
four-id gate, DI registration, AAA loader/host tests, and Bruno health check.
2026-05-24 21:40:58 -04:00
VinPropane 87c27e231b NEO-70: Emit explicit nulls on CraftResponse optional fields.
Serialize reasonCode and xpGrantSummary as null when absent so Bruno
deny tests match inventory POST wire shape; assert JSON nulls in API tests.
2026-05-24 18:13:10 -04:00
VinPropane 8ebe83d701 NEO-70: Fix CI build — restore TestHost import for ConfigureTestServices. 2026-05-24 18:02:43 -04:00
VinPropane 5a3904c6bc NEO-70: Address code review findings for craft HTTP.
Rename wire DTO to PlayerCraftRequest, add store-missing and default-quantity
API tests, improve Bruno deny isolation, README success sample, and doc nits.
2026-05-24 18:00:26 -04:00
VinPropane 46393b8ca5 NEO-70: Add craft POST HTTP, Bruno spine, and docs.
Wire POST /game/players/{id}/craft to CraftOperations with CraftResponse DTOs,
integration tests, gather→refine→make Bruno folder, and module/README updates.
2026-05-24 17:57:55 -04:00
VinPropane 36adfd1897 NEO-69: Fix Bugbot pre-flight and output rollback issues.
Simulate input removal before output capacity checks, roll back partial
outputs on store-missing, and add tests for slot-freeing craft success.
2026-05-24 17:28:43 -04:00
VinPropane 51e9f1f5d0 NEO-69: Address code review findings for craft engine.
Fix AAA test layout, add batch quantity and simulate-add tests, restore
partial input rollback, and bump E3.M2 register status to In Progress.
2026-05-24 17:18:52 -04:00
VinPropane e914d5fb96 NEO-69: Add CraftOperations engine with pre-flight and refine XP.
Introduces CraftResult orchestration over recipe registry and inventory
operations, including output capacity simulation and XP rollback on failure.
2026-05-24 17:16:59 -04:00
VinPropane 1636fdc2cb NEO-68: Add GET /game/world/recipe-definitions HTTP projection.
Wire RecipeDefinitionsWorldApi over IRecipeDefinitionRegistry with schema v1
DTOs, Bruno folder, manual QA, and FrozenEightInIdOrder integration test.
2026-05-24 17:08:15 -04:00
VinPropane 95d42803e1 NEO-67: address code review nits on recipe registry
Delegate TryGetDefinition to catalog.TryGetRecipe, cache ordered defs at
construction, and assert unknown recipeId in host DI test.
2026-05-24 16:58:38 -04:00
VinPropane 81b0e3fc4b NEO-67: add IRecipeDefinitionRegistry and DI adapter
Thin registry over RecipeDefinitionCatalog mirrors NEO-52/59: TryGetDefinition,
GetDefinitionsInIdOrder, AAA unit/host tests, README and alignment doc updates.
2026-05-24 16:57:17 -04:00
VinPropane 1fb4368a2c NEO-66: Address code review follow-ups for recipe catalog load.
Pin Content:RecipesDirectory in all host test factories, add loader tests
for empty dir/invalid JSON/unknown output itemId, document manual QA skip.
2026-05-24 16:45:36 -04:00
VinPropane f209636e7e NEO-66: Fail-fast server recipe catalog load at startup.
Add Game/Crafting loader, Slice 3 gate rules, DI registration, and AAA tests
mirroring item/resource-node catalog patterns; cross-check item and skill ids.
2026-05-24 16:41:48 -04:00
VinPropane 3834b2316a NEO-63: address code review follow-ups.
AAA depletion test layout, source_kind_not_allowed assertion,
HTTP inventory_full deny test, trim duplicate XP test, doc comments.
2026-05-24 15:46:20 -04:00