VinPropane
009fedf65e
NEO-105: Document encounter completion grants and update E5.M3 docs.
2026-05-31 16:57:54 -04:00
VinPropane
aaccbbbcaf
NEO-104: Add encounter progress and completion stores.
...
In-memory IEncounterProgressStore and IEncounterCompletionStore with
EncounterProgressOperations for activation, defeat tracking, and
all-targets-defeated checks; unit tests and docs.
2026-05-31 16:18:56 -04:00
VinPropane
935e8d5f16
NEO-103: Document encounter-definitions route and mark E5M3-04 landed.
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Update server README, module snapshot, alignment register, backlog,
and implementation plan reconciliation.
2026-05-31 15:40:12 -04:00
VinPropane
5229c17598
NEO-102: address code review — sync module register + README id lookup note
2026-05-31 00:40:37 -04:00
VinPropane
734876cde9
NEO-102: add encounter and reward-table definition registries + DI
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Thin IEncounterDefinitionRegistry / IRewardTableDefinitionRegistry adapters
over NEO-101 catalogs with TryNormalizeKnown, DI registration, and 18 AAA tests.
2026-05-31 00:38:38 -04:00
VinPropane
f921095fb0
NEO-101: Fail-fast encounter and reward-table catalog load at startup.
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Adds Game/Encounters loaders mirroring validate_content.py E5M3 gates, DI registration with reward-tables-before-encounters load order, 19 AAA tests, and server README catalog sections.
2026-05-31 00:05:57 -04:00
VinPropane
d7c3ede5a7
chore: Epic 5 stable slice anchors and doc cluster alignment
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Add explicit HTML slice anchors to epic_05, restore deep links across E5
backlogs and plans, fix E5M2 NEO-98 resolve vocabulary and E5.M3 Linear row,
and record review follow-up as Done.
2026-05-30 19:25:56 -04:00
VinPropane
44fb4adbe5
NEO-98: Set melee strike to 2 m and elite slam to 4 m.
2026-05-30 17:55:10 -04:00
VinPropane
b9e2d2f4c9
NEO-98: Shorten NPC melee strike maxRange to 1 m.
2026-05-30 17:53:14 -04:00
VinPropane
3169106f28
NEO-98: Resolve NPC telegraph hits via attack ability maxRange.
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Telegraph damage now looks up behavior attackAbilityId for baseDamage and
maxRange instead of using aggroRadius. Adds three NPC attack abilities, maxRange
on AbilityDef, attackAbilityId on NpcBehaviorDef, and cross-ref validation.
2026-05-30 17:49:21 -04:00
VinPropane
332cd4445f
NEO-98: stop defeated NPC aggro and runtime attacks
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Clear threat holder and reset runtime to idle when combat-target HP
is defeated — on cast accept and as an AdvanceOne guard so telegraph
cycles cannot continue after the killing blow.
2026-05-30 17:38:27 -04:00
VinPropane
8a774857c6
NEO-96: address code review — fixture wording, E5.M2 status
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Narrow holder-clear hook comments to AdvanceAll scope; document
ResetAllPrototypeRows bypass with optional E9.M1 anchor; remove
redundant TryGet; update E5.M2 Summary status and review follow-up.
2026-05-29 20:50:47 -04:00
VinPropane
5e1e37423f
NEO-96: formalize NPC runtime telemetry hook sites
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Replace NEO-93 placeholder comments with full telegraph_fired and
npc_state_transition E9.M1 anchors in NpcRuntimeOperations; document
in server README and E5.M2 module alignment.
2026-05-29 20:48:50 -04:00
VinPropane
b702d9fb6f
NEO-95: add tests, Bruno smoke, and docs for player combat HP
...
Cover elite telegraph damage, fixture reset, and combat-health GET
verification; update E5M2 backlog and server README.
2026-05-28 23:42:20 -04:00
VinPropane
a68d8aa782
NEO-94: Add GET /game/world/npc-runtime-snapshot with lazy AdvanceAll.
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Expose versioned NPC runtime rows and nested activeTelegraph DTOs for client poll; wire route, AAA integration tests, Bruno smoke, and docs.
2026-05-28 23:17:57 -04:00
VinPropane
ecffba9e4b
NEO-93: Reconcile plan, backlog, and docs for runtime state machine.
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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 22:02:41 -04:00
VinPropane
843abf7126
NEO-92: Add threat store and aggro acquire/leash-clear wiring.
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Introduce IThreatStateStore with first-hit acquire on damaging casts
and deterministic leash clears on player move and pre-acquire checks.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 21:45:57 -04:00
Don
fa9acc85ac
NEO-91: migrate combat targets to three NPC instances
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Replace alpha/beta dummies with PrototypeNpcRegistry (melee/ranged/elite),
per-archetype max HP from INpcBehaviorDefinitionRegistry, and updated
server tests + Bruno smokes. Documents breaking client change for NEO-97.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:42:31 -04:00
VinPropane
d3e765fb8f
NEO-90: add GET /game/world/npc-behavior-definitions projection.
...
Expose read-only npcBehaviors envelope backed by INpcBehaviorDefinitionRegistry,
with integration tests, Bruno smoke, and doc reconciliation.
2026-05-25 17:49:01 -04:00
VinPropane
e25b1406c7
NEO-89: Reconcile plan, backlog, and module docs for NPC registry.
2026-05-25 17:27:17 -04:00
VinPropane
83282e76f0
NEO-88: Fail-fast NPC behavior catalog load at server startup.
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Mirror NEO-77 ability loader: JsonSchema.Net validation, E5M2 three-id
gate, leash > aggro numeric gate, DI singleton, Bruno health smoke, and
16 AAA loader/host tests.
2026-05-25 17:08:40 -04:00
VinPropane
667a1a960a
NEO-84: Add combat telemetry hook sites in CombatOperations.
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Comment-only ability_used, enemy_defeat, and reserved encounter_start/player_death
markers; README and module docs updated. All 407 server tests pass.
2026-05-25 13:04:11 -04:00
VinPropane
71a6761f3c
NEO-44: Grant gig XP on combat defeat via dedicated store.
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Add IPlayerGigProgressionStore (in-memory + Postgres V007), GET
/gig-progression snapshot, and CombatDefeatGigXpGrant on cast accept
when targetDefeated — 25 XP to breach, outside E2.M2 skill XP.
Includes tests, Bruno, README, manual QA, and plan reconciliation.
2026-05-25 12:04:40 -04:00
VinPropane
ea13b05196
NEO-83: Fix Bruno CI combat-targets HP state pollution.
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Add dev combat-targets fixture reset endpoint, Bruno pre-request helper, and enable fixture in CI Bruno step so combat-targets tests run after ability-cast defeat spine.
2026-05-25 11:28:13 -04:00
VinPropane
52b1d4d206
NEO-83: Add GET /game/world/combat-targets HP snapshot.
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Wire CombatTargetsWorldApi backed by ICombatEntityHealthStore, Bruno happy + cast defeat spine, integration tests, README and module tracking docs.
2026-05-25 11:20:13 -04:00
VinPropane
e8be100f80
NEO-82: Wire cast POST into combat engine and cast response.
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Invoke CombatOperations.TryResolve after E1 gates; nested combatResolution
on accept; per-ability catalog cooldown; target_defeated deny without
cooldown. Tests, Bruno defeat spine, README and module docs updated.
2026-05-25 10:36:42 -04:00
VinPropane
ca15e7a689
NEO-81: Add CombatOperations.TryResolve and CombatResult.
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Pure server combat resolution applies catalog damage via the health store,
denies re-hits on defeated targets, and validates unknown ability/target ids.
2026-05-25 10:16:24 -04:00
VinPropane
b060b9dffd
NEO-80: add combat entity health store for prototype dummies.
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Server-owned in-memory HP for prototype_target_alpha/beta with lazy
init at 100 HP, damage floor at zero, defeated flag, and DI registration.
2026-05-24 22:37:57 -04:00
VinPropane
44e0056b37
NEO-78: Add GET /game/world/ability-definitions HTTP projection.
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Expose versioned read-only ability catalog via IAbilityDefinitionRegistry,
with integration tests, Bruno folder, and docs alignment.
2026-05-24 22:22:48 -04:00
VinPropane
bd4912004a
NEO-79: Add IAbilityDefinitionRegistry and migrate hotbar/cast validation.
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Injectable registry backed by AbilityDefinitionCatalog; PrototypeAbilityRegistry
keeps id constants only. Bruno smoke for unknown_ability deny paths.
2026-05-24 22:05:27 -04:00
VinPropane
619089ca40
NEO-77: Add fail-fast ability catalog load at server startup.
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Load content/abilities/*_abilities.json with CI-parity validation, E5M1
four-id gate, DI registration, AAA loader/host tests, and Bruno health check.
2026-05-24 21:40:58 -04:00
VinPropane
5f0f703555
NEO-71: address code review — CraftResult tense and README bullets
2026-05-24 18:32:08 -04:00
VinPropane
2d4751021b
NEO-71: add craft telemetry hook comment sites and docs
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Place item_crafted and craft_failed TODO(E9.M1) anchors in
CraftOperations.TryCraft; document in server README and mark E3.M2
Slice 3 server backlog complete.
2026-05-24 18:23:35 -04:00
VinPropane
5a3904c6bc
NEO-70: Address code review findings for craft HTTP.
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Rename wire DTO to PlayerCraftRequest, add store-missing and default-quantity
API tests, improve Bruno deny isolation, README success sample, and doc nits.
2026-05-24 18:00:26 -04:00
VinPropane
46393b8ca5
NEO-70: Add craft POST HTTP, Bruno spine, and docs.
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Wire POST /game/players/{id}/craft to CraftOperations with CraftResponse DTOs,
integration tests, gather→refine→make Bruno folder, and module/README updates.
2026-05-24 17:57:55 -04:00
VinPropane
308de6b50d
NEO-69: Document craft engine and mark E3M2-05 acceptance complete.
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Updates server README, module snapshot, alignment register, and backlog
after CraftOperations lands with full automated test coverage.
2026-05-24 17:17:01 -04:00
VinPropane
529cb616f5
NEO-68: Update docs and strike through code review findings.
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Mark E3M2-04 landed, refresh alignment register and README, reconcile plan AC.
2026-05-24 17:08:18 -04:00
VinPropane
81b0e3fc4b
NEO-67: add IRecipeDefinitionRegistry and DI adapter
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Thin registry over RecipeDefinitionCatalog mirrors NEO-52/59: TryGetDefinition,
GetDefinitionsInIdOrder, AAA unit/host tests, README and alignment doc updates.
2026-05-24 16:57:17 -04:00
VinPropane
f209636e7e
NEO-66: Fail-fast server recipe catalog load at startup.
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Add Game/Crafting loader, Slice 3 gate rules, DI registration, and AAA tests
mirroring item/resource-node catalog patterns; cross-check item and skill ids.
2026-05-24 16:41:48 -04:00
VinPropane
a578d9b684
NEO-64: address code review follow-ups.
...
Nest gather_node_depleted hook in remainingGathers == 0 guard,
add E3M1-08 deny-branch out-of-scope note, and give README NEO-64
its own subsection anchor.
2026-05-24 16:00:02 -04:00
VinPropane
847cda97a3
NEO-64: add gather telemetry hook sites and doc updates.
...
Comment-only resource_gathered and gather_node_depleted anchors in
GatherOperations.TryGather; README, module docs, manual QA, and E3.M1
backlog marked complete.
2026-05-24 15:58:29 -04:00
VinPropane
01dc48a50a
NEO-63: add plan, manual QA, and doc updates.
...
README gather-via-interact section; E3.M1 anchor coords; backlog landed.
2026-05-24 15:44:15 -04:00
VinPropane
f58ab4a2eb
NEO-62: update docs for gather engine landing.
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README, E3.M1 module doc, alignment table, backlog checkboxes.
2026-05-24 15:41:28 -04:00
VinPropane
6d2d3c040a
NEO-61: add world node instance depletion store.
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Split IResourceNodeInstanceStore + ResourceNodeInstanceOperations with
lazy init from catalog maxGathers, atomic decrement, node_depleted and
unknown_node reason codes, V006 Postgres migration, and parity tests.
2026-05-24 15:03:05 -04:00
VinPropane
97f8f31682
NEO-60: add GET /game/world/resource-node-definitions endpoint
...
Versioned read-only projection backed by IResourceNodeDefinitionRegistry
with nested yield DTOs, integration test, Bruno, manual QA, and docs.
2026-05-24 14:47:23 -04:00
VinPropane
01dec2b6c8
NEO-59: document registry in README, alignment, and backlog
...
Mark acceptance criteria complete in the implementation plan.
2026-05-24 14:26:23 -04:00
VinPropane
0384b63046
NEO-58: add fail-fast resource-node catalog load at startup
...
Loader, Slice 2 gates, DI registration, AAA tests, README and plan updates.
Cross-checks yield itemIds against ItemDefinitionCatalog loaded first.
2026-05-24 14:01:29 -04:00
VinPropane
dc5141ed03
NEO-56: add inventory telemetry hook comment sites
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item_created on successful TryAddStack; inventory_transfer_denied on
all Denied paths. README, module docs, manual QA, plan ACs updated.
2026-05-24 13:32:21 -04:00
VinPropane
69327f50b4
NEO-55: player inventory GET/POST HTTP, Bruno, and docs
...
Versioned snapshot read and mutationKind add/remove POST backed by
PlayerInventoryOperations; AAA API tests; Bruno happy path + deny case.
2026-05-23 22:45:27 -04:00
VinPropane
01e391b03a
NEO-54: player inventory store, stack/slot rules engine, and tests
2026-05-23 19:26:57 -04:00