neon-sprawl/client/scripts
VinPropane e041c02959 NEO-122: Fix craft recipe panel scroll and row clipping.
Stack recipe label above Craft button so rows fit panel width, disable
horizontal scroll, reset scroll to top on populate, and bump panel height.
2026-06-07 12:54:57 -04:00
..
ability_cast_client.gd NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
ability_cast_client.gd.uid NEO-31: Bruno collection metadata, cast script UIDs, review verification notes 2026-04-27 20:50:53 -04:00
camera_state.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
camera_state.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
combat_targets_client.gd NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
combat_targets_client.gd.uid NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
cooldown_snapshot_client.gd NEO-32: cooldown snapshot API, on_cooldown deny, client HUD sync 2026-04-30 21:19:32 -04:00
cooldown_snapshot_client.gd.uid NEO-32: commit Godot .uid companions; document convention for agents 2026-04-30 22:02:29 -04:00
cooldown_state.gd NEO-32: fix cooldown HUD anchor when serverTimeUtc parse fails 2026-04-30 21:45:25 -04:00
cooldown_state.gd.uid NEO-32: commit Godot .uid companions; document convention for agents 2026-04-30 22:02:29 -04:00
craft_client.gd NEO-74: Fix craft busy flag ordering; drop unused recipe helpers. 2026-05-24 20:14:05 -04:00
craft_client.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
craft_recipe_panel.gd NEO-122: Fix craft recipe panel scroll and row clipping. 2026-06-07 12:54:57 -04:00
craft_recipe_panel.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
encounter_progress_client.gd NEO-110: fix gdlint line length and gdformat for CI. 2026-05-31 19:43:49 -04:00
encounter_progress_client.gd.uid NEO-110: encounter progress client, HUD labels, and GdUnit tests. 2026-05-31 19:35:54 -04:00
gig_progression_client.gd NEO-86: Wire gig progression client and defeat HUD refresh. 2026-05-25 13:59:29 -04:00
gig_progression_client.gd.uid NEO-86: Wire gig progression client and defeat HUD refresh. 2026-05-25 13:59:29 -04:00
ground_pick.gd.uid
hotbar_cast_slot_resolver.gd NEO-31: wrap long lines for gdlint pre-push 2026-04-27 20:49:11 -04:00
hotbar_cast_slot_resolver.gd.uid chore: track hotbar cast slot resolver Godot uid companions. 2026-05-24 18:44:07 -04:00
hotbar_loadout_client.gd NEO-29: add HotbarLoadout v1 contract and hydration path 2026-04-25 22:29:52 -04:00
hotbar_loadout_client.gd.uid chore: add Godot UIDs for hotbar_loadout_client and hotbar_state 2026-04-27 20:22:23 -04:00
hotbar_state.gd NEO-29: add HotbarLoadout v1 contract and hydration path 2026-04-25 22:29:52 -04:00
hotbar_state.gd.uid chore: add Godot UIDs for hotbar_loadout_client and hotbar_state 2026-04-27 20:22:23 -04:00
interactable_world_builder.gd NEO-99: Fix gdlint duplicated-load and gdformat line wrap 2026-05-29 20:07:25 -04:00
interactable_world_builder.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
interactables_catalog_client.gd NEO-25: satisfy gdlint/gdformat for pre-push hook 2026-04-24 20:56:04 -04:00
interactables_catalog_client.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
interaction_radius_indicators.gd NEO-25: satisfy gdlint/gdformat for pre-push hook 2026-04-24 20:56:04 -04:00
interaction_radius_indicators.gd.uid
interaction_request_client.gd NEO-73: fix gdlint max-line-length for pre-push hook. 2026-05-24 19:14:27 -04:00
interaction_request_client.gd.uid
inventory_client.gd NEO-72: fix HTTP client header types and strengthen tests. 2026-05-24 18:43:39 -04:00
inventory_client.gd.uid NEO-72: add client inventory snapshot HUD and HTTP clients. 2026-05-24 18:41:24 -04:00
isometric_follow_camera.gd chore: gdformat isometric_follow_camera.gd for CI. 2026-05-27 23:28:37 -04:00
isometric_follow_camera.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
item_definitions_client.gd NEO-72: satisfy gdlint/gdformat for pre-push hook. 2026-05-24 18:50:10 -04:00
item_definitions_client.gd.uid NEO-72: add client inventory snapshot HUD and HTTP clients. 2026-05-24 18:41:24 -04:00
main.gd NEO-122: Address code review HUD error and test gaps. 2026-06-07 12:45:47 -04:00
main.gd.uid
npc_combat_hud_helpers.gd NEO-97: address Bugbot HUD row lookup and reuse 2026-05-29 21:45:17 -04:00
npc_combat_hud_helpers.gd.uid NEO-97: address code review — helpers, tests, doc fixes 2026-05-29 21:07:02 -04:00
npc_runtime_client.gd NEO-97: fix duplicate npc_row parse error in runtime client 2026-05-29 21:09:25 -04:00
npc_runtime_client.gd.uid NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
npc_runtime_hud_state.gd NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
npc_runtime_hud_state.gd.uid NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
occlusion_policy.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
occlusion_policy.gd.uid NEON-27: finalise review (Approved) + Godot uid files 2026-04-08 23:55:29 -04:00
player.gd NEO-22: Extract WASD locomotion for gdlint max-file-lines 2026-04-17 20:13:36 -04:00
player.gd.uid
player_combat_health_client.gd NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
player_combat_health_client.gd.uid NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
player_locomotion_wasd.gd NEO-22: Cache scrape contact in WASD tick; close review items 2026-04-17 20:21:13 -04:00
player_locomotion_wasd.gd.uid NEO-22: Add Godot .uid sidecars for WASD locomotion scripts 2026-04-17 20:51:16 -04:00
position_authority_client.gd NEO-24: fix movement-driven target refresh via authoritative_ack signal 2026-04-21 22:35:41 -04:00
position_authority_client.gd.uid
prototype_district_art.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_district_art.gd.uid NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_district_visual_catalog.gd NEO-99: Fix Bugbot dead code and GdUnit CI failures 2026-05-29 20:26:44 -04:00
prototype_district_visual_catalog.gd.uid NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_economy_hud_section.gd NEO-75: add collapsible economy HUD section 2026-05-24 20:33:48 -04:00
prototype_economy_hud_section.gd.uid NEO-75: add collapsible economy HUD section 2026-05-24 20:33:48 -04:00
prototype_hud_theme.gd NEO-97: fix gdlint and gdformat CI failures 2026-05-29 21:42:49 -04:00
prototype_hud_theme.gd.uid NEO-97: fix HUD overlap with vertical stack and larger fonts 2026-05-29 21:32:18 -04:00
prototype_hud_theme_constants.gd NEO-97: fix HUD overlap with vertical stack and larger fonts 2026-05-29 21:32:18 -04:00
prototype_hud_theme_constants.gd.uid NEO-97: fix HUD overlap with vertical stack and larger fonts 2026-05-29 21:32:18 -04:00
prototype_interactable_picker.gd NEO-73: fix gdlint max-line-length for pre-push hook. 2026-05-24 19:14:27 -04:00
prototype_interactable_picker.gd.uid NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
prototype_smooth_hill_piece.gd NEON-29: Prototype smooth hill piece, movement script updates, NEO-22 plan 2026-04-15 23:39:47 -04:00
prototype_smooth_hill_piece.gd.uid NEON-29: Prototype smooth hill piece, movement script updates, NEO-22 plan 2026-04-15 23:39:47 -04:00
prototype_target_constants.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_target_constants.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
prototype_target_markers.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_target_markers.gd.uid NEO-24: add visible target-anchor markers + HUD distance lines 2026-04-21 23:04:03 -04:00
quest_definitions_client.gd NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
quest_definitions_client.gd.uid NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
quest_progress_client.gd NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
quest_progress_client.gd.uid NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
random_floor_bump_collision_constants.gd
random_floor_bump_collision_constants.gd.uid
random_floor_bumps.gd
random_floor_bumps.gd.uid
recipe_definitions_client.gd NEO-74: Fix craft busy flag ordering; drop unused recipe helpers. 2026-05-24 20:14:05 -04:00
recipe_definitions_client.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
skill_progression_client.gd NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
skill_progression_client.gd.uid NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
target_selection_client.gd NEO-27: add Slice 3 telemetry hook-site documentation 2026-04-25 21:56:28 -04:00
target_selection_client.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
zoom_band_config.gd NEON-26: add pre-push GDScript lint hook 2026-04-08 23:10:40 -04:00
zoom_band_config.gd.uid NEON-26: ZoomBandConfig, discrete zoom input, CameraState sync 2026-04-08 22:32:45 -04:00