46 lines
1.4 KiB
Markdown
46 lines
1.4 KiB
Markdown
# E7.M4 — ContractMissionGenerator
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## Summary
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| Field | Value |
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|--------|--------|
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| **Module ID** | E7.M4 |
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| **Epic** | [Epic 7 — Quest / Faction](../epics/epic_07_quest_faction.md) |
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| **Stage target** | Pre-production |
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| **Status** | Planned (see [dependency register](module_dependency_register.md)) |
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## Purpose
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Semi-procedural repeatable contracts from templates, keyed by zone difficulty ([E4.M1](E4_M1_ZoneGraphAndTravelRules.md)), encounter templates ([E5.M3](E5_M3_EncounterAndRewardTables.md)), and faction state ([E7.M3](E7_M3_FactionReputationLedger.md)).
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## Responsibilities
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- Emit validated `ContractTemplate` instances from `ContractSeed`; record `ContractOutcome`.
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## Key contracts
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| Contract | Role |
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|----------|------|
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| `ContractTemplate` | Parameterized mission skeleton. |
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| `ContractSeed` | RNG or daily seed inputs. |
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| `ContractOutcome` | Completion and reward linkage. |
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## Module dependencies
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- **E4.M1** — ZoneGraphAndTravelRules.
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- **E5.M3** — EncounterAndRewardTables.
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- **E7.M3** — FactionReputationLedger.
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## Dependents (by design)
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- Live ops and content pipelines; validate against economy/parity rules per epic.
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## Related implementation slices
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Epic 7 **Slice 4** — `contract_issued`, `contract_complete`, reward anomalies.
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## Source anchors
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- Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Epic 7.
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- [Module dependency register](module_dependency_register.md)
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