Re-read snapshot under per-player lock; route add/remove through TryMutateSnapshot so read-modify-write is serialized for in-memory and wrapped in one transaction for Postgres. |
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|---|---|---|
| .. | ||
| AbilityInput | ||
| Interaction | ||
| Items | ||
| Mastery | ||
| PositionState | ||
| Skills | ||
| Targeting | ||
| World | ||