1.4 KiB
1.4 KiB
E2.M4 — ProgressionPacingControls
Summary
| Field | Value |
|---|---|
| Module ID | E2.M4 |
| Epic | Epic 2 — Classless Progression |
| Stage target | Pre-production |
| Status | Planned (see dependency register) |
Purpose
Tuning knobs for progression velocity and catch-up policy, informed by KPIs from E9.M2.
Responsibilities
- Apply
XpModifierProfile,CatchUpRule, andPacingPolicywithout breaking skill-ID integrity from E2.M1 / E2.M2.
Key contracts
| Contract | Role |
|---|---|
XpModifierProfile |
Multipliers or bands per cohort. |
CatchUpRule |
Acceleration for lapsed or new players. |
PacingPolicy |
Named policy bundles for ops toggles. |
Module dependencies
- E2.M2 — XpAwardAndLevelEngine.
- E9.M2 — KpiDashboardsAndAlerting.
Dependents (by design)
- E9.M3 — LiveBalanceControlPlane (remote tuning).
Related implementation slices
Epic 2 Slice 4 — pacing policy toggles for test cohorts where possible without full redeploy.
Source anchors
- Master plan:
neon_sprawl_vision.plan.md— Epic 2. - Module dependency register