neon-sprawl/client/scripts
VinPropane d6b87f34b3 NEO-99: Fix gdlint duplicated-load and gdformat line wrap
Extract shared TARGET_ALPHA preload for melee and elite NPC props; reformat
interactable_world_builder prop lookup to satisfy max-line-length.
2026-05-29 20:07:25 -04:00
..
ability_cast_client.gd NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
ability_cast_client.gd.uid NEO-31: Bruno collection metadata, cast script UIDs, review verification notes 2026-04-27 20:50:53 -04:00
camera_state.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
camera_state.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
combat_targets_client.gd NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
combat_targets_client.gd.uid NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
cooldown_snapshot_client.gd NEO-32: cooldown snapshot API, on_cooldown deny, client HUD sync 2026-04-30 21:19:32 -04:00
cooldown_snapshot_client.gd.uid NEO-32: commit Godot .uid companions; document convention for agents 2026-04-30 22:02:29 -04:00
cooldown_state.gd NEO-32: fix cooldown HUD anchor when serverTimeUtc parse fails 2026-04-30 21:45:25 -04:00
cooldown_state.gd.uid NEO-32: commit Godot .uid companions; document convention for agents 2026-04-30 22:02:29 -04:00
craft_client.gd NEO-74: Fix craft busy flag ordering; drop unused recipe helpers. 2026-05-24 20:14:05 -04:00
craft_client.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
craft_recipe_panel.gd NEO-74: Fix gdlint class-definitions-order in craft panel. 2026-05-24 20:02:26 -04:00
craft_recipe_panel.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
gig_progression_client.gd NEO-86: Wire gig progression client and defeat HUD refresh. 2026-05-25 13:59:29 -04:00
gig_progression_client.gd.uid NEO-86: Wire gig progression client and defeat HUD refresh. 2026-05-25 13:59:29 -04:00
ground_pick.gd.uid NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
hotbar_cast_slot_resolver.gd NEO-31: wrap long lines for gdlint pre-push 2026-04-27 20:49:11 -04:00
hotbar_cast_slot_resolver.gd.uid chore: track hotbar cast slot resolver Godot uid companions. 2026-05-24 18:44:07 -04:00
hotbar_loadout_client.gd NEO-29: add HotbarLoadout v1 contract and hydration path 2026-04-25 22:29:52 -04:00
hotbar_loadout_client.gd.uid chore: add Godot UIDs for hotbar_loadout_client and hotbar_state 2026-04-27 20:22:23 -04:00
hotbar_state.gd NEO-29: add HotbarLoadout v1 contract and hydration path 2026-04-25 22:29:52 -04:00
hotbar_state.gd.uid chore: add Godot UIDs for hotbar_loadout_client and hotbar_state 2026-04-27 20:22:23 -04:00
interactable_world_builder.gd NEO-99: Fix gdlint duplicated-load and gdformat line wrap 2026-05-29 20:07:25 -04:00
interactable_world_builder.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
interactables_catalog_client.gd NEO-25: satisfy gdlint/gdformat for pre-push hook 2026-04-24 20:56:04 -04:00
interactables_catalog_client.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
interaction_radius_indicators.gd NEO-25: satisfy gdlint/gdformat for pre-push hook 2026-04-24 20:56:04 -04:00
interaction_radius_indicators.gd.uid NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
interaction_request_client.gd NEO-73: fix gdlint max-line-length for pre-push hook. 2026-05-24 19:14:27 -04:00
interaction_request_client.gd.uid NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
inventory_client.gd NEO-72: fix HTTP client header types and strengthen tests. 2026-05-24 18:43:39 -04:00
inventory_client.gd.uid NEO-72: add client inventory snapshot HUD and HTTP clients. 2026-05-24 18:41:24 -04:00
isometric_follow_camera.gd chore: gdformat isometric_follow_camera.gd for CI. 2026-05-27 23:28:37 -04:00
isometric_follow_camera.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
item_definitions_client.gd NEO-72: satisfy gdlint/gdformat for pre-push hook. 2026-05-24 18:50:10 -04:00
item_definitions_client.gd.uid NEO-72: add client inventory snapshot HUD and HTTP clients. 2026-05-24 18:41:24 -04:00
main.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
main.gd.uid fix(client): reliable NS-14 click-to-move without NavigationMesh 2026-03-29 22:08:25 -04:00
occlusion_policy.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
occlusion_policy.gd.uid NEON-27: finalise review (Approved) + Godot uid files 2026-04-08 23:55:29 -04:00
player.gd NEO-22: Extract WASD locomotion for gdlint max-file-lines 2026-04-17 20:13:36 -04:00
player.gd.uid fix(client): reliable NS-14 click-to-move without NavigationMesh 2026-03-29 22:08:25 -04:00
player_locomotion_wasd.gd NEO-22: Cache scrape contact in WASD tick; close review items 2026-04-17 20:21:13 -04:00
player_locomotion_wasd.gd.uid NEO-22: Add Godot .uid sidecars for WASD locomotion scripts 2026-04-17 20:51:16 -04:00
position_authority_client.gd NEO-24: fix movement-driven target refresh via authoritative_ack signal 2026-04-21 22:35:41 -04:00
position_authority_client.gd.uid NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
prototype_district_art.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_district_art.gd.uid NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_district_visual_catalog.gd NEO-99: Fix gdlint duplicated-load and gdformat line wrap 2026-05-29 20:07:25 -04:00
prototype_district_visual_catalog.gd.uid NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_economy_hud_section.gd NEO-75: add collapsible economy HUD section 2026-05-24 20:33:48 -04:00
prototype_economy_hud_section.gd.uid NEO-75: add collapsible economy HUD section 2026-05-24 20:33:48 -04:00
prototype_interactable_picker.gd NEO-73: fix gdlint max-line-length for pre-push hook. 2026-05-24 19:14:27 -04:00
prototype_interactable_picker.gd.uid NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
prototype_smooth_hill_piece.gd NEON-29: Prototype smooth hill piece, movement script updates, NEO-22 plan 2026-04-15 23:39:47 -04:00
prototype_smooth_hill_piece.gd.uid NEON-29: Prototype smooth hill piece, movement script updates, NEO-22 plan 2026-04-15 23:39:47 -04:00
prototype_target_constants.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_target_constants.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
prototype_target_markers.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_target_markers.gd.uid NEO-24: add visible target-anchor markers + HUD distance lines 2026-04-21 23:04:03 -04:00
random_floor_bump_collision_constants.gd NS-24: Fix GDScript lint (line length, gdlint, gdformat) 2026-04-06 00:41:32 -04:00
random_floor_bump_collision_constants.gd.uid NS-24: Eliminate idle jitter and movement QA bumps (Godot client) 2026-04-06 00:32:41 -04:00
random_floor_bumps.gd NS-24: Fix GDScript lint (line length, gdlint, gdformat) 2026-04-06 00:41:32 -04:00
random_floor_bumps.gd.uid NS-24: Eliminate idle jitter and movement QA bumps (Godot client) 2026-04-06 00:32:41 -04:00
recipe_definitions_client.gd NEO-74: Fix craft busy flag ordering; drop unused recipe helpers. 2026-05-24 20:14:05 -04:00
recipe_definitions_client.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
skill_progression_client.gd NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
skill_progression_client.gd.uid NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
target_selection_client.gd NEO-27: add Slice 3 telemetry hook-site documentation 2026-04-25 21:56:28 -04:00
target_selection_client.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
zoom_band_config.gd NEON-26: add pre-push GDScript lint hook 2026-04-08 23:10:40 -04:00
zoom_band_config.gd.uid NEON-26: ZoomBandConfig, discrete zoom input, CameraState sync 2026-04-08 22:32:45 -04:00