| .. |
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ability_cast_client.gd
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NEO-85: Wire client combat feedback and target HP HUD.
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2026-05-25 13:15:59 -04:00 |
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ability_cast_client.gd.uid
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NEO-31: Bruno collection metadata, cast script UIDs, review verification notes
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2026-04-27 20:50:53 -04:00 |
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camera_state.gd
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chore: point docs and rules at Linear NEO issue ids
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2026-04-13 13:15:32 -04:00 |
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camera_state.gd.uid
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NEON-25: isometric follow camera, CameraState, tests, and docs
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2026-04-07 23:46:04 -04:00 |
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combat_targets_client.gd
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NEO-85: Wire client combat feedback and target HP HUD.
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2026-05-25 13:15:59 -04:00 |
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combat_targets_client.gd.uid
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NEO-85: Wire client combat feedback and target HP HUD.
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2026-05-25 13:15:59 -04:00 |
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cooldown_snapshot_client.gd
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NEO-32: cooldown snapshot API, on_cooldown deny, client HUD sync
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2026-04-30 21:19:32 -04:00 |
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cooldown_snapshot_client.gd.uid
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NEO-32: commit Godot .uid companions; document convention for agents
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2026-04-30 22:02:29 -04:00 |
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cooldown_state.gd
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NEO-32: fix cooldown HUD anchor when serverTimeUtc parse fails
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2026-04-30 21:45:25 -04:00 |
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cooldown_state.gd.uid
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NEO-32: commit Godot .uid companions; document convention for agents
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2026-04-30 22:02:29 -04:00 |
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craft_client.gd
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NEO-74: Fix craft busy flag ordering; drop unused recipe helpers.
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2026-05-24 20:14:05 -04:00 |
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craft_client.gd.uid
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NEO-74: Implement client craft UI, recipe list, and tests.
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2026-05-24 19:56:38 -04:00 |
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craft_recipe_panel.gd
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NEO-122: Pin economy HUD to viewport so recipes stay visible.
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2026-06-07 12:58:31 -04:00 |
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craft_recipe_panel.gd.uid
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NEO-74: Implement client craft UI, recipe list, and tests.
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2026-05-24 19:56:38 -04:00 |
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encounter_progress_client.gd
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NEO-110: fix gdlint line length and gdformat for CI.
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2026-05-31 19:43:49 -04:00 |
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encounter_progress_client.gd.uid
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NEO-110: encounter progress client, HUD labels, and GdUnit tests.
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2026-05-31 19:35:54 -04:00 |
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gig_progression_client.gd
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NEO-86: Wire gig progression client and defeat HUD refresh.
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2026-05-25 13:59:29 -04:00 |
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gig_progression_client.gd.uid
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NEO-86: Wire gig progression client and defeat HUD refresh.
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2026-05-25 13:59:29 -04:00 |
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ground_pick.gd.uid
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NS-16: MoveCommand → server PositionState, Godot sync, tests
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2026-03-30 19:54:17 -04:00 |
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hotbar_cast_slot_resolver.gd
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NEO-31: wrap long lines for gdlint pre-push
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2026-04-27 20:49:11 -04:00 |
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hotbar_cast_slot_resolver.gd.uid
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chore: track hotbar cast slot resolver Godot uid companions.
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2026-05-24 18:44:07 -04:00 |
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hotbar_loadout_client.gd
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NEO-29: add HotbarLoadout v1 contract and hydration path
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2026-04-25 22:29:52 -04:00 |
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hotbar_loadout_client.gd.uid
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chore: add Godot UIDs for hotbar_loadout_client and hotbar_state
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2026-04-27 20:22:23 -04:00 |
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hotbar_state.gd
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NEO-29: add HotbarLoadout v1 contract and hydration path
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2026-04-25 22:29:52 -04:00 |
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hotbar_state.gd.uid
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chore: add Godot UIDs for hotbar_loadout_client and hotbar_state
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2026-04-27 20:22:23 -04:00 |
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interactable_world_builder.gd
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NEO-99: Fix gdlint duplicated-load and gdformat line wrap
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2026-05-29 20:07:25 -04:00 |
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interactable_world_builder.gd.uid
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NEO-25: move resource_node anchor clear of Obstacle at (6,1,5)
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2026-04-24 20:42:12 -04:00 |
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interactables_catalog_client.gd
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NEO-25: satisfy gdlint/gdformat for pre-push hook
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2026-04-24 20:56:04 -04:00 |
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interactables_catalog_client.gd.uid
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NEO-25: move resource_node anchor clear of Obstacle at (6,1,5)
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2026-04-24 20:42:12 -04:00 |
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interaction_radius_indicators.gd
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NEO-25: satisfy gdlint/gdformat for pre-push hook
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2026-04-24 20:56:04 -04:00 |
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interaction_radius_indicators.gd.uid
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NS-18: InteractionRequest, client prototype, Postgres test UX
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2026-04-04 20:19:33 -04:00 |
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interaction_request_client.gd
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NEO-73: fix gdlint max-line-length for pre-push hook.
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2026-05-24 19:14:27 -04:00 |
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interaction_request_client.gd.uid
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NS-18: InteractionRequest, client prototype, Postgres test UX
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2026-04-04 20:19:33 -04:00 |
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inventory_client.gd
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NEO-72: fix HTTP client header types and strengthen tests.
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2026-05-24 18:43:39 -04:00 |
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inventory_client.gd.uid
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NEO-72: add client inventory snapshot HUD and HTTP clients.
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2026-05-24 18:41:24 -04:00 |
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isometric_follow_camera.gd
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chore: gdformat isometric_follow_camera.gd for CI.
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2026-05-27 23:28:37 -04:00 |
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isometric_follow_camera.gd.uid
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NEON-25: isometric follow camera, CameraState, tests, and docs
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2026-04-07 23:46:04 -04:00 |
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item_definitions_client.gd
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NEO-72: satisfy gdlint/gdformat for pre-push hook.
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2026-05-24 18:50:10 -04:00 |
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item_definitions_client.gd.uid
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NEO-72: add client inventory snapshot HUD and HTTP clients.
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2026-05-24 18:41:24 -04:00 |
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main.gd
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NEO-122: Pin economy HUD to viewport so recipes stay visible.
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2026-06-07 12:58:31 -04:00 |
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main.gd.uid
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fix(client): reliable NS-14 click-to-move without NavigationMesh
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2026-03-29 22:08:25 -04:00 |
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npc_combat_hud_helpers.gd
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NEO-97: address Bugbot HUD row lookup and reuse
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2026-05-29 21:45:17 -04:00 |
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npc_combat_hud_helpers.gd.uid
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NEO-97: address code review — helpers, tests, doc fixes
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2026-05-29 21:07:02 -04:00 |
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npc_runtime_client.gd
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NEO-97: fix duplicate npc_row parse error in runtime client
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2026-05-29 21:09:25 -04:00 |
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npc_runtime_client.gd.uid
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NEO-97: add Godot telegraph HUD and NPC runtime poll clients
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2026-05-29 20:59:11 -04:00 |
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npc_runtime_hud_state.gd
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NEO-97: add Godot telegraph HUD and NPC runtime poll clients
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2026-05-29 20:59:11 -04:00 |
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npc_runtime_hud_state.gd.uid
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NEO-97: add Godot telegraph HUD and NPC runtime poll clients
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2026-05-29 20:59:11 -04:00 |
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occlusion_policy.gd
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chore: point docs and rules at Linear NEO issue ids
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2026-04-13 13:15:32 -04:00 |
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occlusion_policy.gd.uid
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NEON-27: finalise review (Approved) + Godot uid files
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2026-04-08 23:55:29 -04:00 |
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player.gd
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NEO-22: Extract WASD locomotion for gdlint max-file-lines
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2026-04-17 20:13:36 -04:00 |
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player.gd.uid
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fix(client): reliable NS-14 click-to-move without NavigationMesh
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2026-03-29 22:08:25 -04:00 |
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player_combat_health_client.gd
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NEO-97: add Godot telegraph HUD and NPC runtime poll clients
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2026-05-29 20:59:11 -04:00 |
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player_combat_health_client.gd.uid
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NEO-97: add Godot telegraph HUD and NPC runtime poll clients
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2026-05-29 20:59:11 -04:00 |
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player_locomotion_wasd.gd
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NEO-22: Cache scrape contact in WASD tick; close review items
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2026-04-17 20:21:13 -04:00 |
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player_locomotion_wasd.gd.uid
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NEO-22: Add Godot .uid sidecars for WASD locomotion scripts
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2026-04-17 20:51:16 -04:00 |
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position_authority_client.gd
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NEO-24: fix movement-driven target refresh via authoritative_ack signal
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2026-04-21 22:35:41 -04:00 |
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position_authority_client.gd.uid
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NS-16: MoveCommand → server PositionState, Godot sync, tests
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2026-03-30 19:54:17 -04:00 |
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prototype_district_art.gd
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NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry.
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2026-05-29 20:03:45 -04:00 |
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prototype_district_art.gd.uid
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NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry.
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2026-05-29 20:03:45 -04:00 |
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prototype_district_visual_catalog.gd
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NEO-99: Fix Bugbot dead code and GdUnit CI failures
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2026-05-29 20:26:44 -04:00 |
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prototype_district_visual_catalog.gd.uid
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NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry.
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2026-05-29 20:03:45 -04:00 |
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prototype_economy_hud_section.gd
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NEO-122: Pin economy HUD to viewport so recipes stay visible.
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2026-06-07 12:58:31 -04:00 |
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prototype_economy_hud_section.gd.uid
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NEO-75: add collapsible economy HUD section
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2026-05-24 20:33:48 -04:00 |
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prototype_hud_theme.gd
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NEO-122: Pin economy HUD to viewport so recipes stay visible.
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2026-06-07 12:58:31 -04:00 |
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prototype_hud_theme.gd.uid
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NEO-97: fix HUD overlap with vertical stack and larger fonts
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2026-05-29 21:32:18 -04:00 |
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prototype_hud_theme_constants.gd
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NEO-97: fix HUD overlap with vertical stack and larger fonts
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2026-05-29 21:32:18 -04:00 |
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prototype_hud_theme_constants.gd.uid
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NEO-97: fix HUD overlap with vertical stack and larger fonts
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2026-05-29 21:32:18 -04:00 |
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prototype_interactable_picker.gd
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NEO-73: fix gdlint max-line-length for pre-push hook.
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2026-05-24 19:14:27 -04:00 |
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prototype_interactable_picker.gd.uid
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NEO-73: wire client gather feedback on resource interact.
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2026-05-24 19:07:19 -04:00 |
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prototype_smooth_hill_piece.gd
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NEON-29: Prototype smooth hill piece, movement script updates, NEO-22 plan
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2026-04-15 23:39:47 -04:00 |
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prototype_smooth_hill_piece.gd.uid
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NEON-29: Prototype smooth hill piece, movement script updates, NEO-22 plan
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2026-04-15 23:39:47 -04:00 |
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prototype_target_constants.gd
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NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry.
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2026-05-29 20:03:45 -04:00 |
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prototype_target_constants.gd.uid
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NEO-24: client tab-target + lock HUD synced to server
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2026-04-21 22:14:16 -04:00 |
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prototype_target_markers.gd
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NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry.
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2026-05-29 20:03:45 -04:00 |
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prototype_target_markers.gd.uid
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NEO-24: add visible target-anchor markers + HUD distance lines
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2026-04-21 23:04:03 -04:00 |
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quest_definitions_client.gd
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NEO-122: Add Godot quest progress and accept HUD.
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2026-06-07 12:43:27 -04:00 |
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quest_definitions_client.gd.uid
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NEO-122: Add Godot quest progress and accept HUD.
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2026-06-07 12:43:27 -04:00 |
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quest_progress_client.gd
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NEO-122: Add Godot quest progress and accept HUD.
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2026-06-07 12:43:27 -04:00 |
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quest_progress_client.gd.uid
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NEO-122: Add Godot quest progress and accept HUD.
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2026-06-07 12:43:27 -04:00 |
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random_floor_bump_collision_constants.gd
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NS-24: Fix GDScript lint (line length, gdlint, gdformat)
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2026-04-06 00:41:32 -04:00 |
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random_floor_bump_collision_constants.gd.uid
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NS-24: Eliminate idle jitter and movement QA bumps (Godot client)
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2026-04-06 00:32:41 -04:00 |
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random_floor_bumps.gd
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NS-24: Fix GDScript lint (line length, gdlint, gdformat)
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2026-04-06 00:41:32 -04:00 |
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random_floor_bumps.gd.uid
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NS-24: Eliminate idle jitter and movement QA bumps (Godot client)
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2026-04-06 00:32:41 -04:00 |
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recipe_definitions_client.gd
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NEO-74: Fix craft busy flag ordering; drop unused recipe helpers.
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2026-05-24 20:14:05 -04:00 |
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recipe_definitions_client.gd.uid
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NEO-74: Implement client craft UI, recipe list, and tests.
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2026-05-24 19:56:38 -04:00 |
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skill_progression_client.gd
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NEO-73: wire client gather feedback on resource interact.
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2026-05-24 19:07:19 -04:00 |
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skill_progression_client.gd.uid
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NEO-73: wire client gather feedback on resource interact.
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2026-05-24 19:07:19 -04:00 |
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target_selection_client.gd
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NEO-27: add Slice 3 telemetry hook-site documentation
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2026-04-25 21:56:28 -04:00 |
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target_selection_client.gd.uid
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NEO-24: client tab-target + lock HUD synced to server
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2026-04-21 22:14:16 -04:00 |
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zoom_band_config.gd
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NEON-26: add pre-push GDScript lint hook
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2026-04-08 23:10:40 -04:00 |
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zoom_band_config.gd.uid
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NEON-26: ZoomBandConfig, discrete zoom input, CameraState sync
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2026-04-08 22:32:45 -04:00 |