neon-sprawl/docs/manual-qa/NEO-49.md

1.3 KiB

Manual QA — NEO-49 (perk_unlock telemetry hook sites)

Reference: implementation plan, NEO-47 implementation plan (unlock engine).

Preconditions

  • Run NeonSprawl.Server (dotnet run from server/NeonSprawl.Server; default http://localhost:5253).
  • This story adds comments only; perk unlock behavior matches NEO-47.

Code review check

  • Open server/NeonSprawl.Server/Game/Mastery/PerkUnlockEngine.cs and locate TryUnlockPerks. Confirm a comment block marks the future E9.M1 event perk_unlock after PerkUnlockEvent instances are built.
  • Confirm TODO(E9.M1) and planned payload fields: playerId, perkId, skillId, tierIndex, branchId, source (BranchPick | LevelUp).
  • Confirm there are no new ILogger or metrics calls for this event.
  • Open PerkUnlockEvent.cs — summary cross-references the hook anchor in TryUnlockPerks.
  • Open server README — Perk unlock engine and telemetry hooks — NEO-49 hook placement documented.

Regression (optional)

cd server && dotnet test NeonSprawl.sln --no-restore 2>/dev/null || dotnet test NeonSprawl.sln

Expect all tests pass (comments-only change).