1.6 KiB
1.6 KiB
CT.M2 — AuthoringStudioApplication
Summary
| Field | Value |
|---|---|
| Module ID | CT.M2 |
| Track | Content tooling — internal authoring (cross-cutting; not E1–E9) |
| Stage target | Prototype |
| Status | Planned (see dependency register) |
Purpose
Internal authoring UI (TypeScript-first per tech stack) for editing content/** with validation parity with CI and a practical zone graph authoring experience.
Responsibilities
- Browse and edit catalog files; forms and pickers for IDs (items, zones, quests) as catalogs exist.
- Topology: Visual graph for ZoneDef / ZoneEdge / TravelRule aligned with E4.M1.
- Security: Internal-only deployment; filesystem or local API access must not become part of the public game surface.
Key contracts
| Contract | Role |
|---|---|
| Studio ↔ repo | Read/write JSON (or YAML) under agreed roots; no separate authoring DB as source of truth |
| Validator integration | Invokes CT.M1 rules for inline feedback |
Module dependencies
- CT.M1 — ContentValidationPipeline
Dependents (by design)
- CT.M3 — optional integrated UX for reference index and bundles
Related implementation slices
Content tooling Slice 2 — studio core + topology editor.