43 lines
2.4 KiB
Markdown
43 lines
2.4 KiB
Markdown
# Module Dependency Register
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Tracks cross-epic dependencies and contract readiness.
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Fleshed-out scope, contracts, and integration notes for each row below live in **per-module documents** (see [Per-module documentation](#per-module-documentation)).
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## Dependency Table
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| Module ID | Module Name | Depends On | Contract Needed | Phase Required | Status |
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|---|---|---|---|---|---|
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| E1.M1 | InputAndMovementRuntime | None | MoveCommand, PositionState | Prototype | Planned |
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| E1.M2 | IsometricCameraController | E1.M1 | CameraState, ZoomBandConfig | Prototype | Planned |
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| E2.M2 | XpAwardAndLevelEngine | E2.M1 | XpGrantEvent, LevelUpEvent | Prototype | Planned |
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| E3.M2 | RefinementAndRecipeExecution | E3.M1, E3.M3 | CraftRequest, CraftResult | Prototype | Planned |
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| E5.M1 | CombatRulesEngine | E1.M3, E2.M2 | CombatAction, CombatResolution | Prototype | Planned |
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| E4.M4 | SecurityTierZoneFlags | E4.M1 | SecurityTier, ZonePolicyState, ZoneEntryWarning | Prototype | Planned |
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| E6.M1 | PvPEligibilityAndFlagState | E4.M4 | PvPFlagState, EligibilityRule | Prototype | Planned |
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| E7.M1 | QuestStateMachine | E3.M2, E5.M1 | QuestStateTransition | Prototype | Planned |
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| E9.M1 | TelemetryEventSchema | None | TelemetryEvent envelope | Prototype | Planned |
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**Note:** E5.M1 depends on **E1.M3** (InteractionAndTargetingLayer; [Epic 1](../epics/epic_01_core_player_runtime.md)). E1.M3 is not listed as its own row in this register; document it when it is promoted to a tracked cross-epic contract.
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## Per-module documentation
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| Module ID | Document |
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|-----------|----------|
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| E1.M1 | [E1_M1_InputAndMovementRuntime.md](E1_M1_InputAndMovementRuntime.md) |
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| E1.M2 | [E1_M2_IsometricCameraController.md](E1_M2_IsometricCameraController.md) |
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| E2.M2 | [E2_M2_XpAwardAndLevelEngine.md](E2_M2_XpAwardAndLevelEngine.md) |
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| E3.M2 | [E3_M2_RefinementAndRecipeExecution.md](E3_M2_RefinementAndRecipeExecution.md) |
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| E4.M4 | [E4_M4_SecurityTierZoneFlags.md](E4_M4_SecurityTierZoneFlags.md) |
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| E5.M1 | [E5_M1_CombatRulesEngine.md](E5_M1_CombatRulesEngine.md) |
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| E6.M1 | [E6_M1_PvPEligibilityAndFlagState.md](E6_M1_PvPEligibilityAndFlagState.md) |
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| E7.M1 | [E7_M1_QuestStateMachine.md](E7_M1_QuestStateMachine.md) |
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| E9.M1 | [E9_M1_TelemetryEventSchema.md](E9_M1_TelemetryEventSchema.md) |
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## Status Legend
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- Planned: identified but not implemented
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- In Progress: currently being implemented
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- Ready: contract stable and usable by dependents
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- Blocked: dependency missing or unstable
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