45 lines
1.2 KiB
Markdown
45 lines
1.2 KiB
Markdown
# E7.M3 — FactionReputationLedger
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## Summary
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| Field | Value |
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|--------|--------|
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| **Module ID** | E7.M3 |
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| **Epic** | [Epic 7 — Quest / Faction](../epics/epic_07_quest_faction.md) |
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| **Stage target** | Pre-production |
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| **Status** | Planned (see [dependency register](module_dependency_register.md)) |
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## Purpose
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Faction standing, reputation deltas, and `FactionGateRule` evaluation for content and contracts.
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## Responsibilities
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- Persist auditable `FactionStanding`; apply `ReputationDelta`; fail closed on tamper for gates.
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## Key contracts
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| Contract | Role |
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|----------|------|
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| `FactionStanding` | Current rep per faction. |
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| `ReputationDelta` | Change events with source attribution. |
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| `FactionGateRule` | Unlock conditions for content. |
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## Module dependencies
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- **E7.M1** — QuestStateMachine.
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## Dependents (by design)
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- **E7.M4** — ContractMissionGenerator.
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- **E8.M2** — GuildCorpProgressionState.
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## Related implementation slices
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Epic 7 **Slice 3** — `reputation_delta`, `faction_gate_blocked`.
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## Source anchors
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- Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Epic 7.
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- [Module dependency register](module_dependency_register.md)
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