46 lines
1.6 KiB
Markdown
46 lines
1.6 KiB
Markdown
# CT.M2 — AuthoringStudioApplication
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## Summary
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| Field | Value |
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|--------|--------|
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| **Module ID** | CT.M2 |
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| **Track** | [Content tooling — internal authoring](../tooling/internal_authoring.md) (cross-cutting; not E1–E9) |
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| **Stage target** | Prototype |
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| **Status** | Planned (see [dependency register](module_dependency_register.md)) |
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## Purpose
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Internal **authoring UI** (TypeScript-first per [tech stack](../../architecture/tech_stack.md)) for editing **`content/**`** with **validation parity** with CI and a practical **zone graph** authoring experience.
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## Responsibilities
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- Browse and edit catalog files; **forms** and **pickers** for IDs (items, zones, quests) as catalogs exist.
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- **Topology:** Visual **graph** for **ZoneDef** / **ZoneEdge** / **TravelRule** aligned with **E4.M1**.
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- **Security:** Internal-only deployment; filesystem or local API access must not become part of the public game surface.
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## Key contracts
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| Contract | Role |
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|----------|------|
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| Studio ↔ repo | Read/write JSON (or YAML) under agreed roots; no separate authoring DB as source of truth |
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| Validator integration | Invokes **CT.M1** rules for inline feedback |
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## Module dependencies
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- **CT.M1** — ContentValidationPipeline
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## Dependents (by design)
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- **CT.M3** — optional integrated UX for reference index and bundles
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## Related implementation slices
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Content tooling **Slice 2** — studio core + topology editor.
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## Source anchors
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- Plan: [`internal-content-authoring.md`](../../plans/internal-content-authoring.md)
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- [E4.M1 — ZoneGraphAndTravelRules](E4_M1_ZoneGraphAndTravelRules.md)
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- [Module dependency register](module_dependency_register.md)
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