neon-sprawl/client/scripts
VinPropane 0b3ef92ab6 NEO-122: Separate debug HUD scroll from economy panel.
Clamp HudRootScroll above the economy block, add an opaque panel fill,
and shrink the economy max height so quest and recipe text no longer overlap.
2026-06-07 13:07:58 -04:00
..
ability_cast_client.gd NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
ability_cast_client.gd.uid NEO-31: Bruno collection metadata, cast script UIDs, review verification notes 2026-04-27 20:50:53 -04:00
camera_state.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
camera_state.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
combat_targets_client.gd NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
combat_targets_client.gd.uid NEO-85: Wire client combat feedback and target HP HUD. 2026-05-25 13:15:59 -04:00
cooldown_snapshot_client.gd NEO-32: cooldown snapshot API, on_cooldown deny, client HUD sync 2026-04-30 21:19:32 -04:00
cooldown_snapshot_client.gd.uid NEO-32: commit Godot .uid companions; document convention for agents 2026-04-30 22:02:29 -04:00
cooldown_state.gd NEO-32: fix cooldown HUD anchor when serverTimeUtc parse fails 2026-04-30 21:45:25 -04:00
cooldown_state.gd.uid NEO-32: commit Godot .uid companions; document convention for agents 2026-04-30 22:02:29 -04:00
craft_client.gd NEO-74: Fix craft busy flag ordering; drop unused recipe helpers. 2026-05-24 20:14:05 -04:00
craft_client.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
craft_recipe_panel.gd NEO-122: Pin economy HUD to viewport so recipes stay visible. 2026-06-07 12:58:31 -04:00
craft_recipe_panel.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
encounter_progress_client.gd NEO-110: fix gdlint line length and gdformat for CI. 2026-05-31 19:43:49 -04:00
encounter_progress_client.gd.uid NEO-110: encounter progress client, HUD labels, and GdUnit tests. 2026-05-31 19:35:54 -04:00
gig_progression_client.gd NEO-86: Wire gig progression client and defeat HUD refresh. 2026-05-25 13:59:29 -04:00
gig_progression_client.gd.uid NEO-86: Wire gig progression client and defeat HUD refresh. 2026-05-25 13:59:29 -04:00
ground_pick.gd.uid NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
hotbar_cast_slot_resolver.gd NEO-31: wrap long lines for gdlint pre-push 2026-04-27 20:49:11 -04:00
hotbar_cast_slot_resolver.gd.uid chore: track hotbar cast slot resolver Godot uid companions. 2026-05-24 18:44:07 -04:00
hotbar_loadout_client.gd NEO-29: add HotbarLoadout v1 contract and hydration path 2026-04-25 22:29:52 -04:00
hotbar_loadout_client.gd.uid chore: add Godot UIDs for hotbar_loadout_client and hotbar_state 2026-04-27 20:22:23 -04:00
hotbar_state.gd NEO-29: add HotbarLoadout v1 contract and hydration path 2026-04-25 22:29:52 -04:00
hotbar_state.gd.uid chore: add Godot UIDs for hotbar_loadout_client and hotbar_state 2026-04-27 20:22:23 -04:00
interactable_world_builder.gd NEO-99: Fix gdlint duplicated-load and gdformat line wrap 2026-05-29 20:07:25 -04:00
interactable_world_builder.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
interactables_catalog_client.gd NEO-25: satisfy gdlint/gdformat for pre-push hook 2026-04-24 20:56:04 -04:00
interactables_catalog_client.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
interaction_radius_indicators.gd NEO-25: satisfy gdlint/gdformat for pre-push hook 2026-04-24 20:56:04 -04:00
interaction_radius_indicators.gd.uid NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
interaction_request_client.gd NEO-73: fix gdlint max-line-length for pre-push hook. 2026-05-24 19:14:27 -04:00
interaction_request_client.gd.uid NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
inventory_client.gd NEO-72: fix HTTP client header types and strengthen tests. 2026-05-24 18:43:39 -04:00
inventory_client.gd.uid NEO-72: add client inventory snapshot HUD and HTTP clients. 2026-05-24 18:41:24 -04:00
isometric_follow_camera.gd chore: gdformat isometric_follow_camera.gd for CI. 2026-05-27 23:28:37 -04:00
isometric_follow_camera.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
item_definitions_client.gd NEO-72: satisfy gdlint/gdformat for pre-push hook. 2026-05-24 18:50:10 -04:00
item_definitions_client.gd.uid NEO-72: add client inventory snapshot HUD and HTTP clients. 2026-05-24 18:41:24 -04:00
main.gd NEO-122: Separate debug HUD scroll from economy panel. 2026-06-07 13:07:58 -04:00
main.gd.uid fix(client): reliable NS-14 click-to-move without NavigationMesh 2026-03-29 22:08:25 -04:00
npc_combat_hud_helpers.gd NEO-97: address Bugbot HUD row lookup and reuse 2026-05-29 21:45:17 -04:00
npc_combat_hud_helpers.gd.uid NEO-97: address code review — helpers, tests, doc fixes 2026-05-29 21:07:02 -04:00
npc_runtime_client.gd NEO-97: fix duplicate npc_row parse error in runtime client 2026-05-29 21:09:25 -04:00
npc_runtime_client.gd.uid NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
npc_runtime_hud_state.gd NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
npc_runtime_hud_state.gd.uid NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
occlusion_policy.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
occlusion_policy.gd.uid NEON-27: finalise review (Approved) + Godot uid files 2026-04-08 23:55:29 -04:00
player.gd NEO-22: Extract WASD locomotion for gdlint max-file-lines 2026-04-17 20:13:36 -04:00
player.gd.uid fix(client): reliable NS-14 click-to-move without NavigationMesh 2026-03-29 22:08:25 -04:00
player_combat_health_client.gd NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
player_combat_health_client.gd.uid NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
player_locomotion_wasd.gd NEO-22: Cache scrape contact in WASD tick; close review items 2026-04-17 20:21:13 -04:00
player_locomotion_wasd.gd.uid NEO-22: Add Godot .uid sidecars for WASD locomotion scripts 2026-04-17 20:51:16 -04:00
position_authority_client.gd NEO-24: fix movement-driven target refresh via authoritative_ack signal 2026-04-21 22:35:41 -04:00
position_authority_client.gd.uid NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
prototype_district_art.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_district_art.gd.uid NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_district_visual_catalog.gd NEO-99: Fix Bugbot dead code and GdUnit CI failures 2026-05-29 20:26:44 -04:00
prototype_district_visual_catalog.gd.uid NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_economy_hud_section.gd NEO-122: Separate debug HUD scroll from economy panel. 2026-06-07 13:07:58 -04:00
prototype_economy_hud_section.gd.uid NEO-75: add collapsible economy HUD section 2026-05-24 20:33:48 -04:00
prototype_hud_theme.gd NEO-122: Pin economy HUD to viewport so recipes stay visible. 2026-06-07 12:58:31 -04:00
prototype_hud_theme.gd.uid NEO-97: fix HUD overlap with vertical stack and larger fonts 2026-05-29 21:32:18 -04:00
prototype_hud_theme_constants.gd NEO-97: fix HUD overlap with vertical stack and larger fonts 2026-05-29 21:32:18 -04:00
prototype_hud_theme_constants.gd.uid NEO-97: fix HUD overlap with vertical stack and larger fonts 2026-05-29 21:32:18 -04:00
prototype_interactable_picker.gd NEO-73: fix gdlint max-line-length for pre-push hook. 2026-05-24 19:14:27 -04:00
prototype_interactable_picker.gd.uid NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
prototype_smooth_hill_piece.gd NEON-29: Prototype smooth hill piece, movement script updates, NEO-22 plan 2026-04-15 23:39:47 -04:00
prototype_smooth_hill_piece.gd.uid NEON-29: Prototype smooth hill piece, movement script updates, NEO-22 plan 2026-04-15 23:39:47 -04:00
prototype_target_constants.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_target_constants.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
prototype_target_markers.gd NEO-99: wire district GLB overlay and migrate tab targets to PrototypeNpcRegistry. 2026-05-29 20:03:45 -04:00
prototype_target_markers.gd.uid NEO-24: add visible target-anchor markers + HUD distance lines 2026-04-21 23:04:03 -04:00
quest_definitions_client.gd NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
quest_definitions_client.gd.uid NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
quest_progress_client.gd NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
quest_progress_client.gd.uid NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
random_floor_bump_collision_constants.gd NS-24: Fix GDScript lint (line length, gdlint, gdformat) 2026-04-06 00:41:32 -04:00
random_floor_bump_collision_constants.gd.uid NS-24: Eliminate idle jitter and movement QA bumps (Godot client) 2026-04-06 00:32:41 -04:00
random_floor_bumps.gd NS-24: Fix GDScript lint (line length, gdlint, gdformat) 2026-04-06 00:41:32 -04:00
random_floor_bumps.gd.uid NS-24: Eliminate idle jitter and movement QA bumps (Godot client) 2026-04-06 00:32:41 -04:00
recipe_definitions_client.gd NEO-74: Fix craft busy flag ordering; drop unused recipe helpers. 2026-05-24 20:14:05 -04:00
recipe_definitions_client.gd.uid NEO-74: Implement client craft UI, recipe list, and tests. 2026-05-24 19:56:38 -04:00
skill_progression_client.gd NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
skill_progression_client.gd.uid NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
target_selection_client.gd NEO-27: add Slice 3 telemetry hook-site documentation 2026-04-25 21:56:28 -04:00
target_selection_client.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
zoom_band_config.gd NEON-26: add pre-push GDScript lint hook 2026-04-08 23:10:40 -04:00
zoom_band_config.gd.uid NEON-26: ZoomBandConfig, discrete zoom input, CameraState sync 2026-04-08 22:32:45 -04:00