Commit Graph

179 Commits (e9abc8bf38950da8b8f590f7934d4e297bb5481e)

Author SHA1 Message Date
VinPropane 94acf57e5b NEO-135: apply standing deltas from clamped effective value
Compute newStanding from previousStanding + deltaAmount so stale
out-of-band persisted values match TryGetStanding before mutation.
2026-06-15 20:35:24 -04:00
VinPropane 2ac804ed6c NEO-135: validate faction before player gate in in-memory store
Match PostgresFactionStandingStore check order so unknown faction ids
return unknown_faction even when the player is not writable.
2026-06-15 20:32:53 -04:00
VinPropane d5f16f4cf4 NEO-135: address code review findings
Update decomposition docs for E7M3-03, add in-memory read-clamp test via
test seed hook, fix empty factionId deny code, AAA integration test,
Postgres FK orchestration notes, and strike review suggestions Done.
2026-06-15 20:27:36 -04:00
VinPropane 4fca45bf7c NEO-135: add faction standing and reputation delta audit stores
Per-player IFactionStandingStore with clamped reads/writes and fail-closed
unknown-faction deny; append-only IReputationDeltaStore; in-memory plus
Postgres V009/V010 when configured. Tests, Bruno health smoke, README.
2026-06-15 20:23:57 -04:00
VinPropane aa3eb3597c NEO-134: address code review findings
Update decomposition tracking docs, add faction loader integration tests,
reorder standing-band gate before freeze, and guard success logging.
2026-06-15 20:11:55 -04:00
VinPropane 48bca98467 NEO-134: fail-fast faction catalog load with E7M3 quest gates
Add Game/Factions loader, registry, and CI-parity prototype rules; extend
quest catalog to parse faction gates/rep grants and cross-check at startup.
2026-06-15 20:08:46 -04:00
VinPropane 6cb7dfbb46 NEO-133: address code review — roster docs, CI cleanup, band gate
Cross-link E7.M1 doc to E7M3 five-quest roster; remove dead
_prototype_e7m1_quest_gate; add faction standing-band CI gate;
clarify server roster error strings; grid-contract loader test asserts.
2026-06-15 19:52:42 -04:00
VinPropane 0948d9d4a8 NEO-133: land faction catalog, quest gate/rep schemas, and CI gates
Add two prototype factions, extend quest bundles with reputationGrants
and factionGateRules, freeze five-quest roster in validate_content.py,
and sync minimal server quest roster parity for green startup tests.
2026-06-14 14:54:20 -04:00
VinPropane 1333da2938 NEO-130: Address review feedback on unlock_granted stub.
Document E9.M1 durable-emit gating for rollback paths; reconcile plan
bullet for class summary; strike through resolved review items.
2026-06-07 22:49:00 -04:00
VinPropane c461a822f1 NEO-130: Add comment-only reward telemetry hook sites.
Anchor future E9.M1 reward_delivery and unlock_granted events in
RewardRouterOperations; document hooks in server README and module docs.
2026-06-07 22:46:27 -04:00
VinPropane 78e805e428 NEO-129: add completionRewardSummary to quest-progress GET.
Project IRewardDeliveryStore grant snapshots onto completed quest rows;
extend tests, Bruno gather-intro spine, and docs.
2026-06-07 18:38:37 -04:00
VinPropane da99769ddf NEO-128: wire quest complete to reward router deliver-then-mark.
TryMarkComplete delivers completionRewardBundle before marking complete;
objective wiring and upstream ops thread reward dependencies. Tests cover
bundle delivery, idempotent replay, and inventory-full deny.
2026-06-07 18:24:01 -04:00
VinPropane 039672cdac NEO-127: avoid clobbering winner perks on TryRecord race rollback
Track perks unlocked per grant and remove only those on race loss instead
of restoring a full pre-apply snapshot; re-run ReevaluateAfterLevelUp at
post-rollback levels so a concurrent winner's path-auto unlocks survive.
2026-06-07 18:10:56 -04:00
VinPropane be9bb8f961 NEO-127: restore perk state on TryRecord race rollback
Capture pre-skill-apply XP and perk snapshots; on TryRecord loss reverse
each applied skill row via negative delta and restore the perk snapshot so
level-up unlocks from the loser call are reverted without clobbering a
concurrent winner's XP.
2026-06-07 18:04:06 -04:00
VinPropane 71fbf3d628 NEO-127: rollback duplicate grants when TryRecord loses race
Mirror EncounterCompletionOperations compensating rollback: concurrent
losers undo item and skill XP applies before returning the winner event.
2026-06-07 17:53:20 -04:00
VinPropane 5b84ffd75a NEO-127: add RewardRouterOperations for quest completion bundles
Apply item grants and mission_reward skill XP with compensating rollback,
idempotent IRewardDeliveryStore recording, and AAA integration tests.
2026-06-07 17:47:32 -04:00
VinPropane 2a8fe31b14 NEO-126: add IRewardDeliveryStore for quest completion rewards
In-memory RewardDeliveryEvent store with idempotent TryRecord,
grant summaries for future HTTP projection, DI registration, and tests.
2026-06-07 17:31:45 -04:00
VinPropane 766837d7e8 NEO-125: address code review findings for bundle validation
Rename freeze-first loader tests, add PrototypeE7M2QuestCatalogRulesTests
for cross-ref paths, align missing skill-def error with Python, and
document bundle schema path resolution in server README.
2026-06-07 15:27:55 -04:00
VinPropane 3924695619 NEO-125: fail-fast quest completionRewardBundle validation at startup
Register bundle JSON Schemas, parse bundle DTOs on QuestDefRow, and run
E7M2 prototype gates (presence, freeze table, cross-ref, mission_reward)
with skill catalog input from DI.
2026-06-07 15:25:58 -04:00
VinPropane 88d01778a1 NEO-121: Address review nits for quest telemetry hook sites.
Add schemaVersion to quest_start comment, thread playerId/questId into
DenyAccept, and merge duplicate deny snapshot helpers.
2026-06-07 12:33:34 -04:00
VinPropane 705a7cd028 NEO-121: Add comment-only quest telemetry hook sites in QuestStateOperations.
Document quest_start, quest_step_complete, quest_complete, and quest_accept_denied
anchors for future E9.M1 ingest with README, manual QA, and module doc updates.
2026-06-07 12:29:52 -04:00
VinPropane 2fa2e35ca6 NEO-120: Add quest accept POST API, tests, and Bruno spine.
Wire QuestStateOperations.TryAccept at POST /game/players/{id}/quests/{questId}/accept
with shared quest row projection, integration tests, and Bruno accept flows.
2026-06-07 12:18:51 -04:00
VinPropane 066d1ff981 NEO-119: Add GET quest-progress API with inventory refresh hook. 2026-06-07 11:56:28 -04:00
VinPropane 71dbdd9a3e NEO-118: Wire quest objectives to gather, craft, and encounter events.
Add QuestObjectiveWiring with auto step advance/complete, hook into
GatherOperations, CraftOperations, EncounterCompletionOperations, and
QuestStateOperations accept/advance for inventory_has_item checks.
2026-06-06 19:54:37 -04:00
VinPropane 540257d12d NEO-117: Fix Bugbot deny-code misclassification on quest accept.
Add CanWritePlayer to IPlayerQuestStateStore and check before
prerequisite gate; map TryActivate/TryAdvanceStep store failures
from progress snapshots instead of always unknown_player.
2026-06-06 19:36:41 -04:00
VinPropane 025c3250d2 NEO-117: Address code review findings for QuestStateOperations.
Align test DI resolution with encounter pattern, add unknown_quest
advance/complete tests, catalog quest id constants, refactor
TryMarkComplete readability, and update decomposition docs.
2026-06-06 19:30:21 -04:00
VinPropane f053ffbb39 NEO-117: Add QuestStateOperations with reason codes and tests.
Server-authoritative accept, step advance, and idempotent complete
wrapping IPlayerQuestStateStore with prerequisite enforcement.
2026-06-06 19:26:37 -04:00
VinPropane fabbdae4c2 NEO-116: Make Postgres TryActivate safe under concurrent insert.
Use INSERT ON CONFLICT DO NOTHING so duplicate activations return false
with the existing snapshot instead of raising a primary-key violation.
2026-06-03 23:25:13 -04:00
VinPropane de611ac294 NEO-116: Address code review findings for quest state store.
Fix persistence test AAA layout, empty-id denial theory, frozen id constants,
Postgres rollback/JSONB read, XML doc cref, README Bruno link, and review doc.
2026-06-03 23:19:52 -04:00
VinPropane 395b70c030 NEO-116: Add player quest state store with Postgres persistence.
Introduces IPlayerQuestStateStore (in-memory + V008 Postgres), QuestStepState
snapshots, DI wiring, AAA unit tests, and docs for E7M1-05 before NEO-117 ops.
2026-06-03 23:04:50 -04:00
VinPropane 5f1244843c NEO-115: serialize JsonSchema registry registration for parallel tests.
Recipe and reward-table loaders registered schemas without locking,
corrupting SchemaRegistry.Global when xUnit spun up multiple
WebApplicationFactory hosts concurrently in CI.
2026-06-03 22:37:55 -04:00
VinPropane 31cd67725d NEO-115: add GET /game/world/quest-definitions API and tests.
Expose read-only v1 quest projection from IQuestDefinitionRegistry with
flat objective fields, Bruno collection, and integration coverage.
2026-06-03 22:14:37 -04:00
VinPropane cd67810849 NEO-114: Add IQuestDefinitionRegistry adapter and DI registration. 2026-06-01 21:46:59 -04:00
VinPropane b841b64581 NEO-113: add fail-fast quest catalog load and loader tests. 2026-05-31 22:33:43 -04:00
VinPropane df248308c7 NEO-109: Restore early return on completion failure guard.
Bugbot PR #148: keep consistent guard-clause pattern in
EncounterCombatWiring.TryProcessCastOutcome.
2026-05-31 19:25:33 -04:00
VinPropane 0f60423863 NEO-109: Drop unused definition out param in activation path. 2026-05-31 19:06:06 -04:00
VinPropane c40bcd3ffe NEO-109: Address code review hook-anchor findings.
Move encounter_start comments after successful TryActivate; clarify
encounter_complete_denied caller context; strike through review items.
2026-05-31 19:06:01 -04:00
VinPropane 1a7b5312c5 NEO-109: Add Slice 3 encounter telemetry hook comments.
Document encounter_start, encounter_complete, reward_attribution, and
encounter_complete_denied at engine anchors; remove wiring duplicate.
2026-05-31 19:03:03 -04:00
VinPropane a5182a4c14 NEO-108: Fix Bruno encounter-progress and combat-health smokes.
Use collection-relative ./scripts require path; reset encounter stores in
combat-targets dev fixture for inactive GET; combat-health uses slot 3.
2026-05-31 18:43:50 -04:00
VinPropane 25f3714554 NEO-108: Address code review findings for encounter-progress GET.
Add BuildSnapshot invariant tests, whitespace 404, idempotent second GET,
grant-order assertions; dedupe MapRow progress lookup; strike review items.
2026-05-31 18:39:52 -04:00
VinPropane c1fd2053d0 NEO-108: Add GET encounter-progress API and integration tests.
Projects progress, completion, and event stores into versioned per-player
rows with inactive/active/completed state and commit-time grant summary.
2026-05-31 18:37:42 -04:00
VinPropane a02496c6bc NEO-107: Persist EncounterCompleteEvent and wire E7.M2 hook stub.
Add IEncounterCompleteEventStore with in-memory implementation, record
events on successful TryCompleteAndGrant, and expand reward_delivery
hook comments for future QuestRewardBundle routing.
2026-05-31 18:26:11 -04:00
VinPropane 9c74933e6e NEO-106: Address code review findings for combat encounter wiring. 2026-05-31 18:10:41 -04:00
VinPropane f581cf412c NEO-106: Wire encounter progress and completion from ability cast. 2026-05-31 18:08:28 -04:00
VinPropane 01bcd7334c NEO-105: Consolidate inventory snapshot clone helper.
Add PlayerInventorySnapshot.Clone() and use it from craft and
encounter completion pre-flight paths (Bugbot PR #144).
2026-05-31 17:11:55 -04:00
VinPropane cbb6f137fd NEO-105: Address code review findings for encounter completion.
Add apply-phase rollback test, E9.M1 deny hook comment, inventory
reason passthrough, and tighten idempotent replay assertions.
2026-05-31 17:02:32 -04:00
VinPropane 0cf82b9c0a NEO-105: Add encounter completion operations and inventory grants.
TryCompleteAndGrant applies reward-table fixed grants with pre-flight
simulate, compensating rollback, and idempotent completion marking.
Returns EncounterCompleteEvent payload for NEO-107 persistence.
2026-05-31 16:57:53 -04:00
VinPropane 0289930897 NEO-104: Use subset check for all-targets-defeated predicate.
Matches documented semantics; extra defeated ids via direct store
calls no longer block completion readiness (Bugbot PR #143).
2026-05-31 16:44:48 -04:00
VinPropane 91f74b7d6e NEO-104: Address code review findings for encounter stores.
Normalize encounter ids in IsAllRequiredTargetsDefeated, document TryActivate
completion gating, lock IsCompleted reads, add operations tests, and update
plan and review doc.
2026-05-31 16:37:22 -04:00
VinPropane aaccbbbcaf NEO-104: Add encounter progress and completion stores.
In-memory IEncounterProgressStore and IEncounterCompletionStore with
EncounterProgressOperations for activation, defeat tracking, and
all-targets-defeated checks; unit tests and docs.
2026-05-31 16:18:56 -04:00