VinPropane
71dbdd9a3e
NEO-118: Wire quest objectives to gather, craft, and encounter events.
...
Add QuestObjectiveWiring with auto step advance/complete, hook into
GatherOperations, CraftOperations, EncounterCompletionOperations, and
QuestStateOperations accept/advance for inventory_has_item checks.
2026-06-06 19:54:37 -04:00
VinPropane
5f1244843c
NEO-115: serialize JsonSchema registry registration for parallel tests.
...
Recipe and reward-table loaders registered schemas without locking,
corrupting SchemaRegistry.Global when xUnit spun up multiple
WebApplicationFactory hosts concurrently in CI.
2026-06-03 22:37:55 -04:00
VinPropane
df248308c7
NEO-109: Restore early return on completion failure guard.
...
Bugbot PR #148 : keep consistent guard-clause pattern in
EncounterCombatWiring.TryProcessCastOutcome.
2026-05-31 19:25:33 -04:00
VinPropane
0f60423863
NEO-109: Drop unused definition out param in activation path.
2026-05-31 19:06:06 -04:00
VinPropane
c40bcd3ffe
NEO-109: Address code review hook-anchor findings.
...
Move encounter_start comments after successful TryActivate; clarify
encounter_complete_denied caller context; strike through review items.
2026-05-31 19:06:01 -04:00
VinPropane
1a7b5312c5
NEO-109: Add Slice 3 encounter telemetry hook comments.
...
Document encounter_start, encounter_complete, reward_attribution, and
encounter_complete_denied at engine anchors; remove wiring duplicate.
2026-05-31 19:03:03 -04:00
VinPropane
a5182a4c14
NEO-108: Fix Bruno encounter-progress and combat-health smokes.
...
Use collection-relative ./scripts require path; reset encounter stores in
combat-targets dev fixture for inactive GET; combat-health uses slot 3.
2026-05-31 18:43:50 -04:00
VinPropane
25f3714554
NEO-108: Address code review findings for encounter-progress GET.
...
Add BuildSnapshot invariant tests, whitespace 404, idempotent second GET,
grant-order assertions; dedupe MapRow progress lookup; strike review items.
2026-05-31 18:39:52 -04:00
VinPropane
c1fd2053d0
NEO-108: Add GET encounter-progress API and integration tests.
...
Projects progress, completion, and event stores into versioned per-player
rows with inactive/active/completed state and commit-time grant summary.
2026-05-31 18:37:42 -04:00
VinPropane
a02496c6bc
NEO-107: Persist EncounterCompleteEvent and wire E7.M2 hook stub.
...
Add IEncounterCompleteEventStore with in-memory implementation, record
events on successful TryCompleteAndGrant, and expand reward_delivery
hook comments for future QuestRewardBundle routing.
2026-05-31 18:26:11 -04:00
VinPropane
9c74933e6e
NEO-106: Address code review findings for combat encounter wiring.
2026-05-31 18:10:41 -04:00
VinPropane
f581cf412c
NEO-106: Wire encounter progress and completion from ability cast.
2026-05-31 18:08:28 -04:00
VinPropane
01bcd7334c
NEO-105: Consolidate inventory snapshot clone helper.
...
Add PlayerInventorySnapshot.Clone() and use it from craft and
encounter completion pre-flight paths (Bugbot PR #144 ).
2026-05-31 17:11:55 -04:00
VinPropane
cbb6f137fd
NEO-105: Address code review findings for encounter completion.
...
Add apply-phase rollback test, E9.M1 deny hook comment, inventory
reason passthrough, and tighten idempotent replay assertions.
2026-05-31 17:02:32 -04:00
VinPropane
0cf82b9c0a
NEO-105: Add encounter completion operations and inventory grants.
...
TryCompleteAndGrant applies reward-table fixed grants with pre-flight
simulate, compensating rollback, and idempotent completion marking.
Returns EncounterCompleteEvent payload for NEO-107 persistence.
2026-05-31 16:57:53 -04:00
VinPropane
0289930897
NEO-104: Use subset check for all-targets-defeated predicate.
...
Matches documented semantics; extra defeated ids via direct store
calls no longer block completion readiness (Bugbot PR #143 ).
2026-05-31 16:44:48 -04:00
VinPropane
91f74b7d6e
NEO-104: Address code review findings for encounter stores.
...
Normalize encounter ids in IsAllRequiredTargetsDefeated, document TryActivate
completion gating, lock IsCompleted reads, add operations tests, and update
plan and review doc.
2026-05-31 16:37:22 -04:00
VinPropane
aaccbbbcaf
NEO-104: Add encounter progress and completion stores.
...
In-memory IEncounterProgressStore and IEncounterCompletionStore with
EncounterProgressOperations for activation, defeat tracking, and
all-targets-defeated checks; unit tests and docs.
2026-05-31 16:18:56 -04:00
VinPropane
9b48ec5f39
NEO-103: Add GET /game/world/encounter-definitions API.
...
Expose schema v1 encounter list with nested completionCriteria and
rewardTable summary via encounter and reward-table registries.
2026-05-31 15:40:12 -04:00
VinPropane
734876cde9
NEO-102: add encounter and reward-table definition registries + DI
...
Thin IEncounterDefinitionRegistry / IRewardTableDefinitionRegistry adapters
over NEO-101 catalogs with TryNormalizeKnown, DI registration, and 18 AAA tests.
2026-05-31 00:38:38 -04:00
VinPropane
f921095fb0
NEO-101: Fail-fast encounter and reward-table catalog load at startup.
...
Adds Game/Encounters loaders mirroring validate_content.py E5M3 gates, DI registration with reward-tables-before-encounters load order, 19 AAA tests, and server README catalog sections.
2026-05-31 00:05:57 -04:00