VinPropane
be9bb8f961
NEO-127: restore perk state on TryRecord race rollback
...
Capture pre-skill-apply XP and perk snapshots; on TryRecord loss reverse
each applied skill row via negative delta and restore the perk snapshot so
level-up unlocks from the loser call are reverted without clobbering a
concurrent winner's XP.
2026-06-07 18:04:06 -04:00
VinPropane
71fbf3d628
NEO-127: rollback duplicate grants when TryRecord loses race
...
Mirror EncounterCompletionOperations compensating rollback: concurrent
losers undo item and skill XP applies before returning the winner event.
2026-06-07 17:53:20 -04:00
VinPropane
5b84ffd75a
NEO-127: add RewardRouterOperations for quest completion bundles
...
Apply item grants and mission_reward skill XP with compensating rollback,
idempotent IRewardDeliveryStore recording, and AAA integration tests.
2026-06-07 17:47:32 -04:00
VinPropane
2a8fe31b14
NEO-126: add IRewardDeliveryStore for quest completion rewards
...
In-memory RewardDeliveryEvent store with idempotent TryRecord,
grant summaries for future HTTP projection, DI registration, and tests.
2026-06-07 17:31:45 -04:00
VinPropane
766837d7e8
NEO-125: address code review findings for bundle validation
...
Rename freeze-first loader tests, add PrototypeE7M2QuestCatalogRulesTests
for cross-ref paths, align missing skill-def error with Python, and
document bundle schema path resolution in server README.
2026-06-07 15:27:55 -04:00
VinPropane
3924695619
NEO-125: fail-fast quest completionRewardBundle validation at startup
...
Register bundle JSON Schemas, parse bundle DTOs on QuestDefRow, and run
E7M2 prototype gates (presence, freeze table, cross-ref, mission_reward)
with skill catalog input from DI.
2026-06-07 15:25:58 -04:00
VinPropane
88d01778a1
NEO-121: Address review nits for quest telemetry hook sites.
...
Add schemaVersion to quest_start comment, thread playerId/questId into
DenyAccept, and merge duplicate deny snapshot helpers.
2026-06-07 12:33:34 -04:00
VinPropane
705a7cd028
NEO-121: Add comment-only quest telemetry hook sites in QuestStateOperations.
...
Document quest_start, quest_step_complete, quest_complete, and quest_accept_denied
anchors for future E9.M1 ingest with README, manual QA, and module doc updates.
2026-06-07 12:29:52 -04:00
VinPropane
2fa2e35ca6
NEO-120: Add quest accept POST API, tests, and Bruno spine.
...
Wire QuestStateOperations.TryAccept at POST /game/players/{id}/quests/{questId}/accept
with shared quest row projection, integration tests, and Bruno accept flows.
2026-06-07 12:18:51 -04:00
VinPropane
066d1ff981
NEO-119: Add GET quest-progress API with inventory refresh hook.
2026-06-07 11:56:28 -04:00
VinPropane
71dbdd9a3e
NEO-118: Wire quest objectives to gather, craft, and encounter events.
...
Add QuestObjectiveWiring with auto step advance/complete, hook into
GatherOperations, CraftOperations, EncounterCompletionOperations, and
QuestStateOperations accept/advance for inventory_has_item checks.
2026-06-06 19:54:37 -04:00
VinPropane
540257d12d
NEO-117: Fix Bugbot deny-code misclassification on quest accept.
...
Add CanWritePlayer to IPlayerQuestStateStore and check before
prerequisite gate; map TryActivate/TryAdvanceStep store failures
from progress snapshots instead of always unknown_player.
2026-06-06 19:36:41 -04:00
VinPropane
025c3250d2
NEO-117: Address code review findings for QuestStateOperations.
...
Align test DI resolution with encounter pattern, add unknown_quest
advance/complete tests, catalog quest id constants, refactor
TryMarkComplete readability, and update decomposition docs.
2026-06-06 19:30:21 -04:00
VinPropane
f053ffbb39
NEO-117: Add QuestStateOperations with reason codes and tests.
...
Server-authoritative accept, step advance, and idempotent complete
wrapping IPlayerQuestStateStore with prerequisite enforcement.
2026-06-06 19:26:37 -04:00
VinPropane
fabbdae4c2
NEO-116: Make Postgres TryActivate safe under concurrent insert.
...
Use INSERT ON CONFLICT DO NOTHING so duplicate activations return false
with the existing snapshot instead of raising a primary-key violation.
2026-06-03 23:25:13 -04:00
VinPropane
de611ac294
NEO-116: Address code review findings for quest state store.
...
Fix persistence test AAA layout, empty-id denial theory, frozen id constants,
Postgres rollback/JSONB read, XML doc cref, README Bruno link, and review doc.
2026-06-03 23:19:52 -04:00
VinPropane
395b70c030
NEO-116: Add player quest state store with Postgres persistence.
...
Introduces IPlayerQuestStateStore (in-memory + V008 Postgres), QuestStepState
snapshots, DI wiring, AAA unit tests, and docs for E7M1-05 before NEO-117 ops.
2026-06-03 23:04:50 -04:00
VinPropane
5f1244843c
NEO-115: serialize JsonSchema registry registration for parallel tests.
...
Recipe and reward-table loaders registered schemas without locking,
corrupting SchemaRegistry.Global when xUnit spun up multiple
WebApplicationFactory hosts concurrently in CI.
2026-06-03 22:37:55 -04:00
VinPropane
31cd67725d
NEO-115: add GET /game/world/quest-definitions API and tests.
...
Expose read-only v1 quest projection from IQuestDefinitionRegistry with
flat objective fields, Bruno collection, and integration coverage.
2026-06-03 22:14:37 -04:00
VinPropane
cd67810849
NEO-114: Add IQuestDefinitionRegistry adapter and DI registration.
2026-06-01 21:46:59 -04:00
VinPropane
b841b64581
NEO-113: add fail-fast quest catalog load and loader tests.
2026-05-31 22:33:43 -04:00
VinPropane
df248308c7
NEO-109: Restore early return on completion failure guard.
...
Bugbot PR #148 : keep consistent guard-clause pattern in
EncounterCombatWiring.TryProcessCastOutcome.
2026-05-31 19:25:33 -04:00
VinPropane
0f60423863
NEO-109: Drop unused definition out param in activation path.
2026-05-31 19:06:06 -04:00
VinPropane
c40bcd3ffe
NEO-109: Address code review hook-anchor findings.
...
Move encounter_start comments after successful TryActivate; clarify
encounter_complete_denied caller context; strike through review items.
2026-05-31 19:06:01 -04:00
VinPropane
1a7b5312c5
NEO-109: Add Slice 3 encounter telemetry hook comments.
...
Document encounter_start, encounter_complete, reward_attribution, and
encounter_complete_denied at engine anchors; remove wiring duplicate.
2026-05-31 19:03:03 -04:00
VinPropane
a5182a4c14
NEO-108: Fix Bruno encounter-progress and combat-health smokes.
...
Use collection-relative ./scripts require path; reset encounter stores in
combat-targets dev fixture for inactive GET; combat-health uses slot 3.
2026-05-31 18:43:50 -04:00
VinPropane
25f3714554
NEO-108: Address code review findings for encounter-progress GET.
...
Add BuildSnapshot invariant tests, whitespace 404, idempotent second GET,
grant-order assertions; dedupe MapRow progress lookup; strike review items.
2026-05-31 18:39:52 -04:00
VinPropane
c1fd2053d0
NEO-108: Add GET encounter-progress API and integration tests.
...
Projects progress, completion, and event stores into versioned per-player
rows with inactive/active/completed state and commit-time grant summary.
2026-05-31 18:37:42 -04:00
VinPropane
a02496c6bc
NEO-107: Persist EncounterCompleteEvent and wire E7.M2 hook stub.
...
Add IEncounterCompleteEventStore with in-memory implementation, record
events on successful TryCompleteAndGrant, and expand reward_delivery
hook comments for future QuestRewardBundle routing.
2026-05-31 18:26:11 -04:00
VinPropane
9c74933e6e
NEO-106: Address code review findings for combat encounter wiring.
2026-05-31 18:10:41 -04:00
VinPropane
f581cf412c
NEO-106: Wire encounter progress and completion from ability cast.
2026-05-31 18:08:28 -04:00
VinPropane
01bcd7334c
NEO-105: Consolidate inventory snapshot clone helper.
...
Add PlayerInventorySnapshot.Clone() and use it from craft and
encounter completion pre-flight paths (Bugbot PR #144 ).
2026-05-31 17:11:55 -04:00
VinPropane
cbb6f137fd
NEO-105: Address code review findings for encounter completion.
...
Add apply-phase rollback test, E9.M1 deny hook comment, inventory
reason passthrough, and tighten idempotent replay assertions.
2026-05-31 17:02:32 -04:00
VinPropane
0cf82b9c0a
NEO-105: Add encounter completion operations and inventory grants.
...
TryCompleteAndGrant applies reward-table fixed grants with pre-flight
simulate, compensating rollback, and idempotent completion marking.
Returns EncounterCompleteEvent payload for NEO-107 persistence.
2026-05-31 16:57:53 -04:00
VinPropane
0289930897
NEO-104: Use subset check for all-targets-defeated predicate.
...
Matches documented semantics; extra defeated ids via direct store
calls no longer block completion readiness (Bugbot PR #143 ).
2026-05-31 16:44:48 -04:00
VinPropane
91f74b7d6e
NEO-104: Address code review findings for encounter stores.
...
Normalize encounter ids in IsAllRequiredTargetsDefeated, document TryActivate
completion gating, lock IsCompleted reads, add operations tests, and update
plan and review doc.
2026-05-31 16:37:22 -04:00
VinPropane
aaccbbbcaf
NEO-104: Add encounter progress and completion stores.
...
In-memory IEncounterProgressStore and IEncounterCompletionStore with
EncounterProgressOperations for activation, defeat tracking, and
all-targets-defeated checks; unit tests and docs.
2026-05-31 16:18:56 -04:00
VinPropane
9b48ec5f39
NEO-103: Add GET /game/world/encounter-definitions API.
...
Expose schema v1 encounter list with nested completionCriteria and
rewardTable summary via encounter and reward-table registries.
2026-05-31 15:40:12 -04:00
VinPropane
734876cde9
NEO-102: add encounter and reward-table definition registries + DI
...
Thin IEncounterDefinitionRegistry / IRewardTableDefinitionRegistry adapters
over NEO-101 catalogs with TryNormalizeKnown, DI registration, and 18 AAA tests.
2026-05-31 00:38:38 -04:00
VinPropane
f921095fb0
NEO-101: Fail-fast encounter and reward-table catalog load at startup.
...
Adds Game/Encounters loaders mirroring validate_content.py E5M3 gates, DI registration with reward-tables-before-encounters load order, 19 AAA tests, and server README catalog sections.
2026-05-31 00:05:57 -04:00
VinPropane
3169106f28
NEO-98: Resolve NPC telegraph hits via attack ability maxRange.
...
Telegraph damage now looks up behavior attackAbilityId for baseDamage and
maxRange instead of using aggroRadius. Adds three NPC attack abilities, maxRange
on AbilityDef, attackAbilityId on NpcBehaviorDef, and cross-ref validation.
2026-05-30 17:49:21 -04:00
VinPropane
332cd4445f
NEO-98: stop defeated NPC aggro and runtime attacks
...
Clear threat holder and reset runtime to idle when combat-target HP
is defeated — on cast accept and as an AdvanceOne guard so telegraph
cycles cannot continue after the killing blow.
2026-05-30 17:38:27 -04:00
VinPropane
8a774857c6
NEO-96: address code review — fixture wording, E5.M2 status
...
Narrow holder-clear hook comments to AdvanceAll scope; document
ResetAllPrototypeRows bypass with optional E9.M1 anchor; remove
redundant TryGet; update E5.M2 Summary status and review follow-up.
2026-05-29 20:50:47 -04:00
VinPropane
5e1e37423f
NEO-96: formalize NPC runtime telemetry hook sites
...
Replace NEO-93 placeholder comments with full telegraph_fired and
npc_state_transition E9.M1 anchors in NpcRuntimeOperations; document
in server README and E5.M2 module alignment.
2026-05-29 20:48:50 -04:00
VinPropane
5efa5a4ad8
NEO-95: address code review — alignment docs and API nits
...
Append NEO-95 landed to E5.M2 tracking; echo route playerId on
combat-health GET; AttackExecute comment; tighten elite test AAA.
2026-05-28 23:45:07 -04:00
VinPropane
cb1692ce85
NEO-95: add player combat HP store and NPC attack resolve
...
Wire telegraph-complete damage into AdvanceAll and expose GET
/game/players/{id}/combat-health for session player HP read model.
2026-05-28 23:42:18 -04:00
VinPropane
a68d8aa782
NEO-94: Add GET /game/world/npc-runtime-snapshot with lazy AdvanceAll.
...
Expose versioned NPC runtime rows and nested activeTelegraph DTOs for client poll; wire route, AAA integration tests, Bruno smoke, and docs.
2026-05-28 23:17:57 -04:00
VinPropane
e4f08b2015
NEO-93: Preserve LastAdvancedUtc on clock regression and guard zero timings.
...
Do not move the lazy-tick marker backward when nowUtc regresses; reject
non-positive catalog durations and break the phase loop when cursor stalls.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:44:13 -04:00
VinPropane
83d1bb13e4
NEO-93: Reset LastAdvancedUtc on dev fixture runtime clear.
...
Fixture reset cleared NPC rows but left a stale lazy-tick marker, causing
catch-up bursts after re-acquire. Reset to MinValue with prototype rows.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:26:17 -04:00
VinPropane
056b0e77f0
NEO-93: Fix delta cap LastAdvancedUtc to preserve gradual catch-up.
...
When simulation is capped, advance LastAdvancedUtc to windowEnd instead
of nowUtc so subsequent polls do not burst through missed NPC cycles.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:16:35 -04:00
VinPropane
d3f178b5fb
NEO-93: Address code review — AAA tests, single-call advance, windup fix.
...
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:08:34 -04:00
VinPropane
48813998d7
NEO-93: Add NPC runtime state machine and lazy tick advance.
...
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 22:02:39 -04:00
VinPropane
843abf7126
NEO-92: Add threat store and aggro acquire/leash-clear wiring.
...
Introduce IThreatStateStore with first-hit acquire on damaging casts
and deterministic leash clears on player move and pre-acquire checks.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 21:45:57 -04:00
Don
fa9acc85ac
NEO-91: migrate combat targets to three NPC instances
...
Replace alpha/beta dummies with PrototypeNpcRegistry (melee/ranged/elite),
per-archetype max HP from INpcBehaviorDefinitionRegistry, and updated
server tests + Bruno smokes. Documents breaking client change for NEO-97.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:42:31 -04:00
VinPropane
d3e765fb8f
NEO-90: add GET /game/world/npc-behavior-definitions projection.
...
Expose read-only npcBehaviors envelope backed by INpcBehaviorDefinitionRegistry,
with integration tests, Bruno smoke, and doc reconciliation.
2026-05-25 17:49:01 -04:00
VinPropane
70dc293246
NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration.
2026-05-25 17:27:14 -04:00
VinPropane
83282e76f0
NEO-88: Fail-fast NPC behavior catalog load at server startup.
...
Mirror NEO-77 ability loader: JsonSchema.Net validation, E5M2 three-id
gate, leash > aggro numeric gate, DI singleton, Bruno health smoke, and
16 AAA loader/host tests.
2026-05-25 17:08:40 -04:00
VinPropane
3cbbcb6c2f
NEO-84: Address code review — register sync and hook comment parity.
...
Append NEO-44/NEO-84 to E5.M1 dependency register note, fix E2.M2 NEO-44
status, and add playerId correlation hint on damage-path ability_used hook.
2026-05-25 13:06:04 -04:00
VinPropane
667a1a960a
NEO-84: Add combat telemetry hook sites in CombatOperations.
...
Comment-only ability_used, enemy_defeat, and reserved encounter_start/player_death
markers; README and module docs updated. All 407 server tests pass.
2026-05-25 13:04:11 -04:00
VinPropane
9d9b53332f
NEO-44: Address code review — docs, debug log, Bruno playerId.
...
Update E5.M1/E2.M2 module docs for gig XP path; LogDebug on failed
gig store write; Bruno defeat spine uses {{playerId}}; strike review items.
2026-05-25 12:08:21 -04:00
VinPropane
71a6761f3c
NEO-44: Grant gig XP on combat defeat via dedicated store.
...
Add IPlayerGigProgressionStore (in-memory + Postgres V007), GET
/gig-progression snapshot, and CombatDefeatGigXpGrant on cast accept
when targetDefeated — 25 XP to breach, outside E2.M2 skill XP.
Includes tests, Bruno, README, manual QA, and plan reconciliation.
2026-05-25 12:04:40 -04:00
VinPropane
ea13b05196
NEO-83: Fix Bruno CI combat-targets HP state pollution.
...
Add dev combat-targets fixture reset endpoint, Bruno pre-request helper, and enable fixture in CI Bruno step so combat-targets tests run after ability-cast defeat spine.
2026-05-25 11:28:13 -04:00
VinPropane
50a2c9ca9d
NEO-83: Address code review follow-ups for combat-targets GET.
...
Fail fast on health store TryGet miss, tighten one-pulse integration test assertions, add fast Bruno cast→GET smoke, update review doc.
2026-05-25 11:23:32 -04:00
VinPropane
52b1d4d206
NEO-83: Add GET /game/world/combat-targets HP snapshot.
...
Wire CombatTargetsWorldApi backed by ICombatEntityHealthStore, Bruno happy + cast defeat spine, integration tests, README and module tracking docs.
2026-05-25 11:20:13 -04:00
VinPropane
52bf9fc4bf
NEO-82: Fix cast definition lookup order and Bruno target isolation.
...
Load ability definition before TryResolve so cooldown lookup cannot deny
after HP mutation (Bugbot). Happy Bruno cast uses beta; defeat spine keeps
alpha; bump spine seq and cooldown sleep margin for CI.
2026-05-25 11:04:55 -04:00
VinPropane
e8be100f80
NEO-82: Wire cast POST into combat engine and cast response.
...
Invoke CombatOperations.TryResolve after E1 gates; nested combatResolution
on accept; per-ability catalog cooldown; target_defeated deny without
cooldown. Tests, Bruno defeat spine, README and module docs updated.
2026-05-25 10:36:42 -04:00
VinPropane
ca15e7a689
NEO-81: Add CombatOperations.TryResolve and CombatResult.
...
Pure server combat resolution applies catalog damage via the health store,
denies re-hits on defeated targets, and validates unknown ability/target ids.
2026-05-25 10:16:24 -04:00
VinPropane
b060b9dffd
NEO-80: add combat entity health store for prototype dummies.
...
Server-owned in-memory HP for prototype_target_alpha/beta with lazy
init at 100 HP, damage floor at zero, defeated flag, and DI registration.
2026-05-24 22:37:57 -04:00
VinPropane
44e0056b37
NEO-78: Add GET /game/world/ability-definitions HTTP projection.
...
Expose versioned read-only ability catalog via IAbilityDefinitionRegistry,
with integration tests, Bruno folder, and docs alignment.
2026-05-24 22:22:48 -04:00
VinPropane
0e5bbbff2e
NEO-79: Address code review — docs alignment, null-safe TryNormalizeKnown.
...
Update E5.M1 module page, dependency register, and alignment table for
NEO-79 landed; reconcile plan Bruno note; strike through review findings.
2026-05-24 22:07:37 -04:00
VinPropane
bd4912004a
NEO-79: Add IAbilityDefinitionRegistry and migrate hotbar/cast validation.
...
Injectable registry backed by AbilityDefinitionCatalog; PrototypeAbilityRegistry
keeps id constants only. Bruno smoke for unknown_ability deny paths.
2026-05-24 22:05:27 -04:00
VinPropane
619089ca40
NEO-77: Add fail-fast ability catalog load at server startup.
...
Load content/abilities/*_abilities.json with CI-parity validation, E5M1
four-id gate, DI registration, AAA loader/host tests, and Bruno health check.
2026-05-24 21:40:58 -04:00
VinPropane
5f0f703555
NEO-71: address code review — CraftResult tense and README bullets
2026-05-24 18:32:08 -04:00
VinPropane
2d4751021b
NEO-71: add craft telemetry hook comment sites and docs
...
Place item_crafted and craft_failed TODO(E9.M1) anchors in
CraftOperations.TryCraft; document in server README and mark E3.M2
Slice 3 server backlog complete.
2026-05-24 18:23:35 -04:00
VinPropane
87c27e231b
NEO-70: Emit explicit nulls on CraftResponse optional fields.
...
Serialize reasonCode and xpGrantSummary as null when absent so Bruno
deny tests match inventory POST wire shape; assert JSON nulls in API tests.
2026-05-24 18:13:10 -04:00
VinPropane
5a3904c6bc
NEO-70: Address code review findings for craft HTTP.
...
Rename wire DTO to PlayerCraftRequest, add store-missing and default-quantity
API tests, improve Bruno deny isolation, README success sample, and doc nits.
2026-05-24 18:00:26 -04:00
VinPropane
46393b8ca5
NEO-70: Add craft POST HTTP, Bruno spine, and docs.
...
Wire POST /game/players/{id}/craft to CraftOperations with CraftResponse DTOs,
integration tests, gather→refine→make Bruno folder, and module/README updates.
2026-05-24 17:57:55 -04:00
VinPropane
c5115a3a13
NEO-69: Fix output-deny rollback order to prevent item loss.
...
Remove partial outputs before restoring inputs when output grant is
denied, matching StoreMissing and XP-failure compensating paths.
2026-05-24 17:33:27 -04:00
VinPropane
36adfd1897
NEO-69: Fix Bugbot pre-flight and output rollback issues.
...
Simulate input removal before output capacity checks, roll back partial
outputs on store-missing, and add tests for slot-freeing craft success.
2026-05-24 17:28:43 -04:00
VinPropane
51e9f1f5d0
NEO-69: Address code review findings for craft engine.
...
Fix AAA test layout, add batch quantity and simulate-add tests, restore
partial input rollback, and bump E3.M2 register status to In Progress.
2026-05-24 17:18:52 -04:00
VinPropane
e914d5fb96
NEO-69: Add CraftOperations engine with pre-flight and refine XP.
...
Introduces CraftResult orchestration over recipe registry and inventory
operations, including output capacity simulation and XP rollback on failure.
2026-05-24 17:16:59 -04:00
VinPropane
1636fdc2cb
NEO-68: Add GET /game/world/recipe-definitions HTTP projection.
...
Wire RecipeDefinitionsWorldApi over IRecipeDefinitionRegistry with schema v1
DTOs, Bruno folder, manual QA, and FrozenEightInIdOrder integration test.
2026-05-24 17:08:15 -04:00
VinPropane
95d42803e1
NEO-67: address code review nits on recipe registry
...
Delegate TryGetDefinition to catalog.TryGetRecipe, cache ordered defs at
construction, and assert unknown recipeId in host DI test.
2026-05-24 16:58:38 -04:00
VinPropane
81b0e3fc4b
NEO-67: add IRecipeDefinitionRegistry and DI adapter
...
Thin registry over RecipeDefinitionCatalog mirrors NEO-52/59: TryGetDefinition,
GetDefinitionsInIdOrder, AAA unit/host tests, README and alignment doc updates.
2026-05-24 16:57:17 -04:00
VinPropane
f209636e7e
NEO-66: Fail-fast server recipe catalog load at startup.
...
Add Game/Crafting loader, Slice 3 gate rules, DI registration, and AAA tests
mirroring item/resource-node catalog patterns; cross-check item and skill ids.
2026-05-24 16:41:48 -04:00
VinPropane
a578d9b684
NEO-64: address code review follow-ups.
...
Nest gather_node_depleted hook in remainingGathers == 0 guard,
add E3M1-08 deny-branch out-of-scope note, and give README NEO-64
its own subsection anchor.
2026-05-24 16:00:02 -04:00
VinPropane
847cda97a3
NEO-64: add gather telemetry hook sites and doc updates.
...
Comment-only resource_gathered and gather_node_depleted anchors in
GatherOperations.TryGather; README, module docs, manual QA, and E3.M1
backlog marked complete.
2026-05-24 15:58:29 -04:00
VinPropane
3834b2316a
NEO-63: address code review follow-ups.
...
AAA depletion test layout, source_kind_not_allowed assertion,
HTTP inventory_full deny test, trim duplicate XP test, doc comments.
2026-05-24 15:46:20 -04:00
VinPropane
e681857778
NEO-63: wire interact to gather engine and expand registry.
...
Four resource_node anchors; gather denies map to InteractionResponse;
integration tests, Bruno gather/inventory and depletion flows.
2026-05-24 15:44:12 -04:00
VinPropane
f23af01687
NEO-62: add GatherOperations engine and tests.
...
Orchestrates inventory grant, salvage XP, and depletion commit
with compensating rollback on XP failure.
2026-05-24 15:41:26 -04:00
VinPropane
5dac6b2825
NEO-61: fix null snapshot on depletion deny path.
...
Check TryGetRemainingGathers return before using the out snapshot;
default struct had null InteractableId and threw on .Length.
2026-05-24 15:21:37 -04:00
VinPropane
0cc5bb8925
NEO-61: address code review follow-ups.
...
Fix AAA layout in depletion tests, add ResourceNodeInstanceIds.Normalize,
throw on failed lazy-init after catalog hit, and update dependency register
footnote plus review doc strikethroughs.
2026-05-24 15:15:25 -04:00
VinPropane
6d2d3c040a
NEO-61: add world node instance depletion store.
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Split IResourceNodeInstanceStore + ResourceNodeInstanceOperations with
lazy init from catalog maxGathers, atomic decrement, node_depleted and
unknown_node reason codes, V006 Postgres migration, and parity tests.
2026-05-24 15:03:05 -04:00
VinPropane
97f8f31682
NEO-60: add GET /game/world/resource-node-definitions endpoint
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Versioned read-only projection backed by IResourceNodeDefinitionRegistry
with nested yield DTOs, integration test, Bruno, manual QA, and docs.
2026-05-24 14:47:23 -04:00
VinPropane
1e1ca5519c
NEO-59: address code review follow-ups
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Simplify GetDefinitionsInIdOrder to iterate key-value pairs directly,
avoiding the intermediate sorted-keys array and second dictionary lookup.
2026-05-24 14:31:20 -04:00
VinPropane
bd43951f80
NEO-59: add IResourceNodeDefinitionRegistry and DI adapter
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Thin registry over ResourceNodeCatalog with node/yield lookup,
enumeration, and AAA unit + host DI tests mirroring NEO-52.
2026-05-24 14:26:23 -04:00
VinPropane
0384b63046
NEO-58: add fail-fast resource-node catalog load at startup
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Loader, Slice 2 gates, DI registration, AAA tests, README and plan updates.
Cross-checks yield itemIds against ItemDefinitionCatalog loaded first.
2026-05-24 14:01:29 -04:00
VinPropane
deed0c4314
NEO-56: address code review follow-ups
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Extend E3.M3 dependency register footnote; expand post-mutation deny hook
comments; clarify Deny payload at call sites; strike review items Done.
2026-05-24 13:40:12 -04:00
VinPropane
dc5141ed03
NEO-56: add inventory telemetry hook comment sites
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item_created on successful TryAddStack; inventory_transfer_denied on
all Denied paths. README, module docs, manual QA, plan ACs updated.
2026-05-24 13:32:21 -04:00
VinPropane
69327f50b4
NEO-55: player inventory GET/POST HTTP, Bruno, and docs
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Versioned snapshot read and mutationKind add/remove POST backed by
PlayerInventoryOperations; AAA API tests; Bruno happy path + deny case.
2026-05-23 22:45:27 -04:00