Commit Graph

198 Commits (4ee29e867bb9ef04deaa5588849cdcd338ffcc54)

Author SHA1 Message Date
VinPropane 4ee29e867b NEO-138: quest-fixture resetFactionIds for gate deny Bruno.
Clear prototype faction standing in seq 10 pre-request so stale +15 from
prior seq 11 runs does not pass the grid contract gate locally.
2026-06-15 23:00:21 -04:00
VinPropane 69c3ad4915 NEO-138: address code review follow-ups.
Fix Bruno grid-contract status expectation, add race rep rollback and
multi-row audit-failure tests, audit-row assertion, and doc comments.
2026-06-15 22:29:36 -04:00
VinPropane 3466f1ee32 NEO-138: reward router reputation grants, Bruno quest-flow, docs.
Apply completionRewardBundle.reputationGrants via ReputationOperations with
compensating rollback; thread faction stores through quest wiring; add operator
chain Bruno helper and grid-contract accept success; update README and E7.M3 docs.
2026-06-15 22:18:27 -04:00
VinPropane 64920792ee chore: address Bruno self-reset review — README, Postgres test, nits.
Document resetQuestIds, resource-node fixture, and cooldown clear in server README; add TryClearProgress Postgres integration test; sync-review doc and Bruno require paths.
2026-06-15 21:53:44 -04:00
VinPropane 95cf5d1f83 chore: add Bruno self-reset dev fixtures for order-independent collection runs.
Extend quest and resource-node fixture APIs so Bruno pre-requests can reset shared dev-local-1 state (cooldowns, nodes, inventory, quest progress) instead of relying on a fresh Postgres baseline.
2026-06-15 21:50:22 -04:00
VinPropane a36e7b56b5 NEO-137: Address review — quest fixture for Bruno CI and test/docs nits.
Add POST …/__dev/quest-fixture to mark quests completed without reward
delivery; wire Bruno pre-request and CI flag. Multi-rule AND unit test,
README notes, gate deny comment, review strikethroughs.
2026-06-15 21:24:21 -04:00
VinPropane 0241cc31e3 NEO-137: Wire FactionGateOperations into quest accept with tests and docs.
Evaluate FactionGateRule rows before TryActivate; deny with faction_gate_blocked
when standing is below minStanding. Integration and Bruno deny smoke included.
2026-06-15 21:11:27 -04:00
VinPropane ddaf33ce87 NEO-136: fix rollback applied delta and normalize ids at ops boundary 2026-06-15 20:52:04 -04:00
VinPropane 8aae9625e7 NEO-136: add ReputationOperations auditable standing apply 2026-06-15 20:48:42 -04:00
VinPropane 94acf57e5b NEO-135: apply standing deltas from clamped effective value
Compute newStanding from previousStanding + deltaAmount so stale
out-of-band persisted values match TryGetStanding before mutation.
2026-06-15 20:35:24 -04:00
VinPropane 2ac804ed6c NEO-135: validate faction before player gate in in-memory store
Match PostgresFactionStandingStore check order so unknown faction ids
return unknown_faction even when the player is not writable.
2026-06-15 20:32:53 -04:00
VinPropane d5f16f4cf4 NEO-135: address code review findings
Update decomposition docs for E7M3-03, add in-memory read-clamp test via
test seed hook, fix empty factionId deny code, AAA integration test,
Postgres FK orchestration notes, and strike review suggestions Done.
2026-06-15 20:27:36 -04:00
VinPropane 4fca45bf7c NEO-135: add faction standing and reputation delta audit stores
Per-player IFactionStandingStore with clamped reads/writes and fail-closed
unknown-faction deny; append-only IReputationDeltaStore; in-memory plus
Postgres V009/V010 when configured. Tests, Bruno health smoke, README.
2026-06-15 20:23:57 -04:00
VinPropane aa3eb3597c NEO-134: address code review findings
Update decomposition tracking docs, add faction loader integration tests,
reorder standing-band gate before freeze, and guard success logging.
2026-06-15 20:11:55 -04:00
VinPropane 48bca98467 NEO-134: fail-fast faction catalog load with E7M3 quest gates
Add Game/Factions loader, registry, and CI-parity prototype rules; extend
quest catalog to parse faction gates/rep grants and cross-check at startup.
2026-06-15 20:08:46 -04:00
VinPropane 6cb7dfbb46 NEO-133: address code review — roster docs, CI cleanup, band gate
Cross-link E7.M1 doc to E7M3 five-quest roster; remove dead
_prototype_e7m1_quest_gate; add faction standing-band CI gate;
clarify server roster error strings; grid-contract loader test asserts.
2026-06-15 19:52:42 -04:00
VinPropane 0948d9d4a8 NEO-133: land faction catalog, quest gate/rep schemas, and CI gates
Add two prototype factions, extend quest bundles with reputationGrants
and factionGateRules, freeze five-quest roster in validate_content.py,
and sync minimal server quest roster parity for green startup tests.
2026-06-14 14:54:20 -04:00
VinPropane 9ab3a70796 NEO-129: address review test and Bruno coverage gaps. 2026-06-07 18:48:45 -04:00
VinPropane 78e805e428 NEO-129: add completionRewardSummary to quest-progress GET.
Project IRewardDeliveryStore grant snapshots onto completed quest rows;
extend tests, Bruno gather-intro spine, and docs.
2026-06-07 18:38:37 -04:00
VinPropane 28e4a70846 NEO-128: address review — operator-chain delivery and wiring deny tests. 2026-06-07 18:27:10 -04:00
VinPropane da99769ddf NEO-128: wire quest complete to reward router deliver-then-mark.
TryMarkComplete delivers completionRewardBundle before marking complete;
objective wiring and upstream ops thread reward dependencies. Tests cover
bundle delivery, idempotent replay, and inventory-full deny.
2026-06-07 18:24:01 -04:00
VinPropane 039672cdac NEO-127: avoid clobbering winner perks on TryRecord race rollback
Track perks unlocked per grant and remove only those on race loss instead
of restoring a full pre-apply snapshot; re-run ReevaluateAfterLevelUp at
post-rollback levels so a concurrent winner's path-auto unlocks survive.
2026-06-07 18:10:56 -04:00
VinPropane be9bb8f961 NEO-127: restore perk state on TryRecord race rollback
Capture pre-skill-apply XP and perk snapshots; on TryRecord loss reverse
each applied skill row via negative delta and restore the perk snapshot so
level-up unlocks from the loser call are reverted without clobbering a
concurrent winner's XP.
2026-06-07 18:04:06 -04:00
VinPropane 71fbf3d628 NEO-127: rollback duplicate grants when TryRecord loses race
Mirror EncounterCompletionOperations compensating rollback: concurrent
losers undo item and skill XP applies before returning the winner event.
2026-06-07 17:53:20 -04:00
VinPropane 65ca11171b NEO-127: address code review test and backlog doc findings
Add null-bundle and invalid-id deny tests, fix replay XP assertion,
align E7M2-04 backlog wording with TryApplyGrant, strike review items done.
2026-06-07 17:49:26 -04:00
VinPropane 5b84ffd75a NEO-127: add RewardRouterOperations for quest completion bundles
Apply item grants and mission_reward skill XP with compensating rollback,
idempotent IRewardDeliveryStore recording, and AAA integration tests.
2026-06-07 17:47:32 -04:00
VinPropane 35fa4ad192 NEO-126: address code review — module anchor and casing test
Add E7.M2 implementation anchor for the delivery store and assert
mixed-case TryRecord replays are rejected at the store layer.
2026-06-07 17:33:07 -04:00
VinPropane 2a8fe31b14 NEO-126: add IRewardDeliveryStore for quest completion rewards
In-memory RewardDeliveryEvent store with idempotent TryRecord,
grant summaries for future HTTP projection, DI registration, and tests.
2026-06-07 17:31:45 -04:00
VinPropane 766837d7e8 NEO-125: address code review findings for bundle validation
Rename freeze-first loader tests, add PrototypeE7M2QuestCatalogRulesTests
for cross-ref paths, align missing skill-def error with Python, and
document bundle schema path resolution in server README.
2026-06-07 15:27:55 -04:00
VinPropane 3924695619 NEO-125: fail-fast quest completionRewardBundle validation at startup
Register bundle JSON Schemas, parse bundle DTOs on QuestDefRow, and run
E7M2 prototype gates (presence, freeze table, cross-ref, mission_reward)
with skill catalog input from DI.
2026-06-07 15:25:58 -04:00
VinPropane ea3b7cceb5 NEO-120: Address code review test coverage gaps.
Add HTTP tests for already_completed deny snapshot and empty {} body;
tighten already_active AAA arrange. Strike through resolved review items.
2026-06-07 12:21:19 -04:00
VinPropane 2fa2e35ca6 NEO-120: Add quest accept POST API, tests, and Bruno spine.
Wire QuestStateOperations.TryAccept at POST /game/players/{id}/quests/{questId}/accept
with shared quest row projection, integration tests, and Bruno accept flows.
2026-06-07 12:18:51 -04:00
VinPropane ad906fec40 NEO-119: Tighten quest-progress order and side-effect test coverage. 2026-06-07 12:10:55 -04:00
VinPropane 066d1ff981 NEO-119: Add GET quest-progress API with inventory refresh hook. 2026-06-07 11:56:28 -04:00
VinPropane 71dbdd9a3e NEO-118: Wire quest objectives to gather, craft, and encounter events.
Add QuestObjectiveWiring with auto step advance/complete, hook into
GatherOperations, CraftOperations, EncounterCompletionOperations, and
QuestStateOperations accept/advance for inventory_has_item checks.
2026-06-06 19:54:37 -04:00
VinPropane 540257d12d NEO-117: Fix Bugbot deny-code misclassification on quest accept.
Add CanWritePlayer to IPlayerQuestStateStore and check before
prerequisite gate; map TryActivate/TryAdvanceStep store failures
from progress snapshots instead of always unknown_player.
2026-06-06 19:36:41 -04:00
VinPropane 025c3250d2 NEO-117: Address code review findings for QuestStateOperations.
Align test DI resolution with encounter pattern, add unknown_quest
advance/complete tests, catalog quest id constants, refactor
TryMarkComplete readability, and update decomposition docs.
2026-06-06 19:30:21 -04:00
VinPropane f053ffbb39 NEO-117: Add QuestStateOperations with reason codes and tests.
Server-authoritative accept, step advance, and idempotent complete
wrapping IPlayerQuestStateStore with prerequisite enforcement.
2026-06-06 19:26:37 -04:00
VinPropane fabbdae4c2 NEO-116: Make Postgres TryActivate safe under concurrent insert.
Use INSERT ON CONFLICT DO NOTHING so duplicate activations return false
with the existing snapshot instead of raising a primary-key violation.
2026-06-03 23:25:13 -04:00
VinPropane de611ac294 NEO-116: Address code review findings for quest state store.
Fix persistence test AAA layout, empty-id denial theory, frozen id constants,
Postgres rollback/JSONB read, XML doc cref, README Bruno link, and review doc.
2026-06-03 23:19:52 -04:00
VinPropane 395b70c030 NEO-116: Add player quest state store with Postgres persistence.
Introduces IPlayerQuestStateStore (in-memory + V008 Postgres), QuestStepState
snapshots, DI wiring, AAA unit tests, and docs for E7M1-05 before NEO-117 ops.
2026-06-03 23:04:50 -04:00
VinPropane ab315f326b NEO-115: address code review findings for quest definitions GET.
Derive expected quest id order from PrototypeE7M1QuestCatalogRules,
assert refine craft_recipe objective in integration test, and update
module dependency register plus review doc strikethroughs.
2026-06-03 22:22:44 -04:00
VinPropane 31cd67725d NEO-115: add GET /game/world/quest-definitions API and tests.
Expose read-only v1 quest projection from IQuestDefinitionRegistry with
flat objective fields, Bruno collection, and integration coverage.
2026-06-03 22:14:37 -04:00
VinPropane 5d302742f7 NEO-114: Address code review — backlog wording and empty-id test. 2026-06-01 21:49:57 -04:00
VinPropane cd67810849 NEO-114: Add IQuestDefinitionRegistry adapter and DI registration. 2026-06-01 21:46:59 -04:00
VinPropane 9c2ab5ae4d NEO-113: address code review — docs, schema and chain terminal tests. 2026-05-31 22:36:26 -04:00
VinPropane b841b64581 NEO-113: add fail-fast quest catalog load and loader tests. 2026-05-31 22:33:43 -04:00
VinPropane a5182a4c14 NEO-108: Fix Bruno encounter-progress and combat-health smokes.
Use collection-relative ./scripts require path; reset encounter stores in
combat-targets dev fixture for inactive GET; combat-health uses slot 3.
2026-05-31 18:43:50 -04:00
VinPropane 25f3714554 NEO-108: Address code review findings for encounter-progress GET.
Add BuildSnapshot invariant tests, whitespace 404, idempotent second GET,
grant-order assertions; dedupe MapRow progress lookup; strike review items.
2026-05-31 18:39:52 -04:00
VinPropane c1fd2053d0 NEO-108: Add GET encounter-progress API and integration tests.
Projects progress, completion, and event stores into versioned per-player
rows with inactive/active/completed state and commit-time grant summary.
2026-05-31 18:37:42 -04:00