Commit Graph

36 Commits (08c563d019690241a027b98221a33cb14cd5ad75)

Author SHA1 Message Date
VinPropane 08c563d019 Merge branch 'vwvwe' of github.com:VinPropane/neon-sprawl into vwvwe 2026-03-29 23:37:32 -04:00
VinPropane b1a6b3fcf5 vfbkb 2026-03-29 23:37:20 -04:00
VinPropane 2f9afb2d20
Merge branch 'main' into vwvwe 2026-03-29 23:36:57 -04:00
VinPropane c3b6677da9 ew 2026-03-29 23:35:58 -04:00
VinPropane 1f58abc35d
Merge pull request #4 from ViPro-Technologies/testing
s
2026-03-29 23:33:24 -04:00
VinPropane 0439457292 vfew 2026-03-29 23:33:10 -04:00
VinPropane a80752848a fewnkj 2026-03-29 23:31:58 -04:00
VinPropane 39f215315a s 2026-03-29 23:23:12 -04:00
VinPropane 5263d32f5c fix actions 2026-03-29 23:14:53 -04:00
VinPropane c6a7781f89
Create dotnet-desktop.yml 2026-03-29 23:10:16 -04:00
VinPropane 2840a09d4e
Merge pull request #3 from VinPropane/NS-15-position-state-api
NS-15 implement position state api
2026-03-29 23:08:46 -04:00
VinPropane f7bfd7cb32 NS-15 implement position state api 2026-03-29 23:08:17 -04:00
VinPropane 48b7705508
Merge pull request #2 from VinPropane/NS-15-position-state-api
NS-15: add implementation plan and story-branch workflow rules
2026-03-29 22:32:34 -04:00
don a48da30f2e NS-15: add implementation plan and story-branch workflow rules
Made-with: Cursor
2026-03-29 22:31:31 -04:00
VinPropane 4c8b396ac2
Merge pull request #1 from VinPropane/feature/ns-14-click-to-move
chore: add Cursor rule for Jira-prefixed branches and commits
2026-03-29 22:26:13 -04:00
don 959baeb5c3 chore: add Cursor rule for Jira-prefixed branches and commits
- Add jira-git-naming.md (key-first branches, KEY: commit subjects)
- Link from git-workflow.md for code branches

Made-with: Cursor
2026-03-29 22:25:17 -04:00
don 707129b38e Merge pull request 'feature/ns-14-click-to-move' (#4) from feature/ns-14-click-to-move into main
Reviewed-on: #4
2026-03-29 22:09:30 -04:00
don 64092566a4 fix(client): reliable NS-14 click-to-move without NavigationMesh
- Drive movement with horizontal steering + move_and_slide toward click goal
- Remove NavigationRegion3D / NavigationAgent3D; obstacle interaction is slide
- main.gd: raycast to walkable, Player.set_move_goal; viewport camera + mouse
- Scene: explicit physics layers/mask on floor, obstacle, player
- Docs: Godot 4.6 baseline, README + NS-14 plan + tech_stack; Godot .import/.uid

Made-with: Cursor
2026-03-29 22:08:25 -04:00
don 343592541a feat(client): NS-14 click-to-move with NavigationAgent3D
- Main scene: floor, obstacle, nav mesh, camera, CharacterBody3D + agent
- Click-to-move on walkable group; pick mask avoids avatar self-hit
- player.gd drives path following; README and plan AC updated

Made-with: Cursor
2026-03-29 21:19:52 -04:00
don 2aabcb969a chore(cursor): require explicit user approval before git commit
Add commit-and-review rule; align story-kickoff and git-workflow with it.

Made-with: Cursor
2026-03-29 21:19:49 -04:00
don 9a9f4ab3ad docs: add NS-14 click-to-move implementation plan
Made-with: Cursor
2026-03-29 21:09:43 -04:00
don 353fa23d29 chore(cursor): rename project rules from .mdc to .md
Update cross-references in testing-expectations and story-kickoff.

Made-with: Cursor
2026-03-29 21:04:08 -04:00
don 80082a1eac Add Cursor rules for story kickoff, authority, styles, and testing.
Introduce project rules: Jira story kickoff and docs/plans workflow, server
authority boundaries, GDScript and C# style guides, and testing expectations
including integration tests when persistence is in scope. All use
alwaysApply where requested so they stay in context.

Made-with: Cursor
2026-03-29 20:48:51 -04:00
don cbf15fc8bb chore: retarget server to .NET 10 and update stack docs
- NeonSprawl.Server: net8.0 -> net10.0
- README, tech_stack, server README, vision plan: .NET 8 -> .NET 10

Made-with: Cursor
2026-03-29 19:49:45 -04:00
don f5305a447b Document git workflow: docs on main, code on branches
- README: Git workflow section for humans
- Cursor rule (always apply) so the agent follows the same split

Made-with: Cursor
2026-03-29 19:38:36 -04:00
don dbcb326a2e a 2026-03-29 19:36:47 -04:00
don 764c832b74 Merge branch 'docs/decomposition-follow-up' into main 2026-03-29 19:36:30 -04:00
don 31bce2b344 Lock client scripting to GDScript; document in README and tech stack
- State GDScript as the locked choice for Godot client code
- Summary tables and client README note standard (non-.NET) Godot build
- Server/client contract via Protobuf or JSON spike, not shared C# on client

Made-with: Cursor
2026-03-29 19:36:18 -04:00
don 91bd18e69e Merge pull request 'docs/decomposition-follow-up' (#3) from docs/decomposition-follow-up into main
Reviewed-on: don/untitled-cyberpunk-mmo#3
2026-03-29 17:25:34 -04:00
don 8199dab748 Complete Neon Sprawl rename and server project defaults.
Remove legacy vision plan filename; epics already reference neon_sprawl_vision.plan.md.
Add launchSettings and appsettings for NeonSprawl.Server.

Made-with: Cursor
2026-03-29 17:24:35 -04:00
don 09a4106543 Update README and documentation to reflect project rebranding to "Neon Sprawl". Revise links to vision plan and adjust references in tech stack and decomposition documents. Enhance README with repository layout and instructions for running the server and client. 2026-03-29 17:23:00 -04:00
don 63a7ccb8e2 Merge pull request 'Document tech stack, README, and align prototype critical path with modules.' (#2) from docs/decomposition-follow-up into main
Reviewed-on: don/untitled-cyberpunk-mmo#2
2026-03-29 17:05:35 -04:00
don 25c0dd37e2 Document tech stack, README, and align prototype critical path with modules.
Add locked C# / .NET 8 + Godot baseline in docs/architecture/tech_stack.md and
README; link stack from vision plan and decomposition index. Fix vision plan
module graph and lists: include E1.M4 (AbilityInputScaffold) after E5.M1 and
E2.M3 in pre-production additions; update Solo-Dev build order accordingly.

Made-with: Cursor
2026-03-29 17:04:37 -04:00
don 063974ca93 Merge pull request 'Update module dependency register and README with new epic documentation and refined next actions. Added SecurityTierZoneFlags module and clarified dependencies in the planning documents.' (#1) from docs/decomposition-follow-up into main
Reviewed-on: don/untitled-cyberpunk-mmo#1
2026-03-29 16:50:02 -04:00
don b616b741ac Update module dependency register and README with new epic documentation and refined next actions. Added SecurityTierZoneFlags module and clarified dependencies in the planning documents. 2026-03-29 16:47:37 -04:00
don 328aec3a60 Initial project vision and decomposition planning baseline.
Capture the finalized MMO vision document and structured decomposition workspace for epics, modules, and milestones.

Made-with: Cursor
2026-03-29 16:09:57 -04:00