NEO-127: update review summary after follow-up tests

pull/166/head
VinPropane 2026-06-07 17:49:34 -04:00
parent 65ca11171b
commit c764f5af6b
1 changed files with 2 additions and 2 deletions

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# Code review — NEO-127 (E7M2-04)
**Date:** 2026-06-07
**Scope:** Branch `NEO-127-e7m2-reward-router-operations` vs `origin/main` — commits `35b8904``5b84ffd`
**Scope:** Branch `NEO-127-e7m2-reward-router-operations` vs `origin/main` — commits `35b8904``65ca111`
**Base:** `origin/main`
## Verdict
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## Summary
NEO-127 adds **`RewardRouterOperations.TryDeliverQuestCompletion`** under `Game/Rewards/` to apply quest **`completionRewardBundle`** rows: item grants via **`PlayerInventoryOperations`** (simulate-all pre-flight, sequential apply, compensating rollback) and skill XP via **`SkillProgressionGrantOperations.TryApplyGrant`** with fixed **`mission_reward`** source kind. **`RewardDeliveryResult`** and **`RewardDeliveryReasonCodes`** provide structured outcomes; **`IRewardDeliveryStore`** records **`RewardDeliveryEvent`** on success with idempotent replay via **`TryGet`** before apply and race handling when **`TryRecord`** returns `false`. Seven AAA integration tests cover happy paths, inventory deny, skill deny rollback, store replay, and unknown-skill deny. Docs (`NEO-127` plan reconciliation, E7.M2 module anchor, alignment register, `server/README.md`) are updated. No player-visible behavior until NEO-128 wires quest completion.
NEO-127 adds **`RewardRouterOperations.TryDeliverQuestCompletion`** under `Game/Rewards/` to apply quest **`completionRewardBundle`** rows: item grants via **`PlayerInventoryOperations`** (simulate-all pre-flight, sequential apply, compensating rollback) and skill XP via **`SkillProgressionGrantOperations.TryApplyGrant`** with fixed **`mission_reward`** source kind. **`RewardDeliveryResult`** and **`RewardDeliveryReasonCodes`** provide structured outcomes; **`IRewardDeliveryStore`** records **`RewardDeliveryEvent`** on success with idempotent replay via **`TryGet`** before apply and race handling when **`TryRecord`** returns `false`. Ten AAA integration tests cover happy paths, inventory deny, skill deny rollback, store replay, unknown-skill deny, null-bundle empty record, and invalid-id deny. Docs (`NEO-127` plan reconciliation, E7.M2 module anchor, alignment register, `server/README.md`) are updated. No player-visible behavior until NEO-128 wires quest completion.
## Documentation checked