NEO-91: fix Bruno happy cast HP for ranged archetype

prototype_npc_ranged max HP is 80 from behavior catalog, so one pulse
leaves 55 HP — not 75 from the old 100-HP dummy assumption.

Co-authored-by: Cursor <cursoragent@cursor.com>
pull/128/head
Don 2026-05-26 23:53:28 -04:00
parent 047237e651
commit 494e0f20c3
1 changed files with 1 additions and 1 deletions

View File

@ -62,7 +62,7 @@ tests {
expect(body.combatResolution.abilityId).to.equal("prototype_pulse"); expect(body.combatResolution.abilityId).to.equal("prototype_pulse");
expect(body.combatResolution.targetId).to.equal("prototype_npc_ranged"); expect(body.combatResolution.targetId).to.equal("prototype_npc_ranged");
expect(body.combatResolution.damageDealt).to.equal(25); expect(body.combatResolution.damageDealt).to.equal(25);
expect(body.combatResolution.targetRemainingHp).to.equal(75); expect(body.combatResolution.targetRemainingHp).to.equal(55);
expect(body.combatResolution.targetDefeated).to.equal(false); expect(body.combatResolution.targetDefeated).to.equal(false);
}); });
} }