From 494e0f20c320b8f91e4eccdfe6aafbc43e0720da Mon Sep 17 00:00:00 2001 From: Don Date: Tue, 26 May 2026 23:53:28 -0400 Subject: [PATCH] NEO-91: fix Bruno happy cast HP for ranged archetype MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit prototype_npc_ranged max HP is 80 from behavior catalog, so one pulse leaves 55 HP — not 75 from the old 100-HP dummy assumption. Co-authored-by: Cursor --- bruno/neon-sprawl-server/ability-cast/Post cast happy.bru | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/bruno/neon-sprawl-server/ability-cast/Post cast happy.bru b/bruno/neon-sprawl-server/ability-cast/Post cast happy.bru index bda1a14..932d4ea 100644 --- a/bruno/neon-sprawl-server/ability-cast/Post cast happy.bru +++ b/bruno/neon-sprawl-server/ability-cast/Post cast happy.bru @@ -62,7 +62,7 @@ tests { expect(body.combatResolution.abilityId).to.equal("prototype_pulse"); expect(body.combatResolution.targetId).to.equal("prototype_npc_ranged"); expect(body.combatResolution.damageDealt).to.equal(25); - expect(body.combatResolution.targetRemainingHp).to.equal(75); + expect(body.combatResolution.targetRemainingHp).to.equal(55); expect(body.combatResolution.targetDefeated).to.equal(false); }); }