chore(client): order const/var before @onready for gdlint

pull/21/head
VinPropane 2026-04-05 00:02:59 -04:00
parent 7fffc3137a
commit 1f9260e8ba
1 changed files with 5 additions and 4 deletions

View File

@ -3,6 +3,11 @@ extends Node3D
## NS-16: composes ground pick + server authority; see `ground_pick.gd` / ## NS-16: composes ground pick + server authority; see `ground_pick.gd` /
## `position_authority_client.gd`. NS-18: interaction POST + radius glow preview (see child nodes). ## `position_authority_client.gd`. NS-18: interaction POST + radius glow preview (see child nodes).
const MOVE_REJECT_MSG_SECONDS: float = 4.0
## Bump on each rejection so older one-shot timers do not clear a newer message.
var _move_reject_msg_token: int = 0
@onready var _camera: Camera3D = $World/Camera3D @onready var _camera: Camera3D = $World/Camera3D
@onready var _player: CharacterBody3D = $Player @onready var _player: CharacterBody3D = $Player
@onready var _ground_pick: Node3D = $GroundPick @onready var _ground_pick: Node3D = $GroundPick
@ -10,10 +15,6 @@ extends Node3D
@onready var _radius_preview: Node3D = $World/InteractionMarkers @onready var _radius_preview: Node3D = $World/InteractionMarkers
@onready var _move_reject_label: Label = $UICanvas/MoveRejectLabel @onready var _move_reject_label: Label = $UICanvas/MoveRejectLabel
## Bump on each rejection so older one-shot timers do not clear a newer message.
var _move_reject_msg_token: int = 0
const MOVE_REJECT_MSG_SECONDS: float = 4.0
func _ready() -> void: func _ready() -> void:
_ground_pick.set("fallback_camera", _camera) _ground_pick.set("fallback_camera", _camera)