neon-sprawl-archived/client/README.md

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Neon Sprawl — Godot client

Open this client/ directory as a project in Godot 4.2+ (4.x recommended). Use the standard Godot build (not the .NET build)—client code is GDScript (.gd).

  • Main scene: scenes/main.tscn (bootstrap scripts/main.gd).
  • Networking will use WebSocket or TCP to the C# server; authoritative logic stays on the server per docs/architecture/tech_stack.md.

First run

  1. Install Godot 4.x.
  2. In the project manager, Import and select client/project.godot.
  3. Press F5 to run the main scene.