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namespace NeonSprawl.Server.Game.Factions;
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/// <summary>Result of <see cref="IFactionStandingStore.TryApplyStandingDelta"/> (NEO-135).</summary>
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public readonly record struct FactionStandingMutationOutcome(
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bool Success,
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string? ReasonCode,
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int PreviousStanding,
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int NewStanding);
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