neon-sprawl/bruno/neon-sprawl-server/combat-health/Get player combat health.bru

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meta {
name: Get player combat health
type: http
seq: 1
}
script:pre-request {
const { resetPrototypeCombatTargets } = require("./scripts/combat-targets-reset-helper.js");
await resetPrototypeCombatTargets(bru);
}
get {
url: {{baseUrl}}/game/players/dev-local-1/combat-health
body: none
auth: none
}
tests {
test("returns 200 JSON with schema v1 and full HP baseline", function () {
expect(res.getStatus()).to.equal(200);
expect(res.getHeader("content-type")).to.contain("application/json");
const body = res.getBody();
expect(body.schemaVersion).to.equal(1);
expect(body.playerId).to.equal("dev-local-1");
expect(body.maxHp).to.equal(100);
expect(body.currentHp).to.equal(100);
expect(body.defeated).to.equal(false);
});
}