neon-sprawl/client/addons/gdUnit4/src/doubler/GdUnitFunctionDoublerBuilde...

337 lines
10 KiB
GDScript

class_name GdUnitFunctionDoublerBuilder
extends RefCounted
const TYPE_VOID = GdObjects.TYPE_VOID
const TYPE_VARIANT = GdObjects.TYPE_VARIANT
const TYPE_VARARG = GdObjects.TYPE_VARARG
const TYPE_FUNC = GdObjects.TYPE_FUNC
const TYPE_FUZZER = GdObjects.TYPE_FUZZER
const TYPE_ENUM = GdObjects.TYPE_ENUM
const DEFAULT_TYPED_RETURN_VALUES := {
TYPE_NIL: "null",
TYPE_BOOL: "false",
TYPE_INT: "0",
TYPE_FLOAT: "0.0",
TYPE_STRING: "\"\"",
TYPE_STRING_NAME: "&\"\"",
TYPE_VECTOR2: "Vector2.ZERO",
TYPE_VECTOR2I: "Vector2i.ZERO",
TYPE_RECT2: "Rect2()",
TYPE_RECT2I: "Rect2i()",
TYPE_VECTOR3: "Vector3.ZERO",
TYPE_VECTOR3I: "Vector3i.ZERO",
TYPE_VECTOR4: "Vector4.ZERO",
TYPE_VECTOR4I: "Vector4i.ZERO",
TYPE_TRANSFORM2D: "Transform2D()",
TYPE_PLANE: "Plane()",
TYPE_QUATERNION: "Quaternion()",
TYPE_AABB: "AABB()",
TYPE_BASIS: "Basis()",
TYPE_TRANSFORM3D: "Transform3D()",
TYPE_PROJECTION: "Projection()",
TYPE_COLOR: "Color()",
TYPE_NODE_PATH: "NodePath()",
TYPE_RID: "RID()",
TYPE_OBJECT: "null",
TYPE_CALLABLE: "Callable()",
TYPE_SIGNAL: "Signal()",
TYPE_DICTIONARY: "Dictionary()",
TYPE_ARRAY: "Array()",
TYPE_PACKED_BYTE_ARRAY: "PackedByteArray()",
TYPE_PACKED_INT32_ARRAY: "PackedInt32Array()",
TYPE_PACKED_INT64_ARRAY: "PackedInt64Array()",
TYPE_PACKED_FLOAT32_ARRAY: "PackedFloat32Array()",
TYPE_PACKED_FLOAT64_ARRAY: "PackedFloat64Array()",
TYPE_PACKED_STRING_ARRAY: "PackedStringArray()",
TYPE_PACKED_VECTOR2_ARRAY: "PackedVector2Array()",
TYPE_PACKED_VECTOR3_ARRAY: "PackedVector3Array()",
TYPE_PACKED_VECTOR4_ARRAY: "PackedVector4Array()",
TYPE_PACKED_COLOR_ARRAY: "PackedColorArray()",
GdObjects.TYPE_VARIANT: "null",
GdObjects.TYPE_ENUM: "0"
}
# @GlobalScript enums
# needs to manually map because of https://github.com/godotengine/godot/issues/73835
const DEFAULT_ENUM_RETURN_VALUES = {
"Side" : "SIDE_LEFT",
"Corner" : "CORNER_TOP_LEFT",
"Orientation" : "HORIZONTAL",
"ClockDirection" : "CLOCKWISE",
"HorizontalAlignment" : "HORIZONTAL_ALIGNMENT_LEFT",
"VerticalAlignment" : "VERTICAL_ALIGNMENT_TOP",
"InlineAlignment" : "INLINE_ALIGNMENT_TOP_TO",
"EulerOrder" : "EULER_ORDER_XYZ",
"Key" : "KEY_NONE",
"KeyModifierMask" : "KEY_CODE_MASK",
"MouseButton" : "MOUSE_BUTTON_NONE",
"MouseButtonMask" : "MOUSE_BUTTON_MASK_LEFT",
"JoyButton" : "JOY_BUTTON_INVALID",
"JoyAxis" : "JOY_AXIS_INVALID",
"MIDIMessage" : "MIDI_MESSAGE_NONE",
"Error" : "OK",
"PropertyHint" : "PROPERTY_HINT_NONE",
"Variant.Type" : "TYPE_NIL",
"Vector2.Axis" : "Vector2.AXIS_X",
"Vector2i.Axis" : "Vector2i.AXIS_X",
"Vector3.Axis" : "Vector3.AXIS_X",
"Vector3i.Axis" : "Vector3i.AXIS_X",
"Vector4.Axis" : "Vector4.AXIS_X",
"Vector4i.Axis" : "Vector4i.AXIS_X",
}
static var def_constructor := """
func _init({constructor_args}) -> void:
__init_doubler()
super({args})
""".dedent()
static var def_verify_block := """
# verify block
var __verifier := __get_verifier()
if __verifier != null:
if __verifier.is_verify_interactions():
__verifier.verify_interactions("{func_name}", __args)
{default_return}
else:
__verifier.save_function_interaction("{func_name}", __args)
""".dedent().indent("\t").trim_suffix("\n")
static var def_prepare_block := """
if __is_prepare_return_value():
__save_function_return_value("{func_name}", __args)
{default_return}
""".dedent().indent("\t").trim_suffix("\n")
static var def_void_prepare_block := """
if __is_prepare_return_value():
push_error("Mocking functions with return type void is not allowed!")
return
""".dedent().indent("\t").trim_suffix("\n")
static var def_mock_return := """
if __is_do_not_call_real_func("{func_name}", __args):
return __return_mock_value("{func_name}", __args, {default_return})
""".dedent().indent("\t").trim_suffix("\n")
static var def_void_mock_return := """
if __is_do_not_call_real_func("{func_name}", __args):
return
""".dedent().indent("\t").trim_suffix("\n")
var fd: GdFunctionDescriptor
var func_args: Array
var default_return: String
var verify_block: String = ""
var prepare_block: String = ""
var mock_return: String = ""
func _init(descriptor: GdFunctionDescriptor) -> void:
# verify all default types are covered
for type_key in TYPE_MAX:
if not DEFAULT_TYPED_RETURN_VALUES.has(type_key):
push_error("missing default definitions! Expexting %d bud is %d" % [DEFAULT_TYPED_RETURN_VALUES.size(), TYPE_MAX])
prints("missing default definition for type", type_key)
assert(DEFAULT_TYPED_RETURN_VALUES.has(type_key), "Missing Type default definition!")
fd = descriptor
func_args = argument_names()
default_return = default_return_value()
func build_func_signature() -> String:
var return_type := ":" if fd._return_type == TYPE_VARIANT else " -> %s:" % fd.return_type_as_string()
return "{static}func {func_name}({args}){return_type}".format({
"static" : "static " if fd.is_static() else "",
"func_name": fd.name(),
"args": arguments_full_quilified(),
"return_type": return_type
})
func arguments_full_quilified() -> String:
var collect := PackedStringArray()
for arg in fd.args():
var name := argument_name(arg)
if arg.has_default():
var signature := "{argument_name}{arg_typed}={arg_value}".format({
"argument_name" : name,
"arg_typed" : ":"+GdObjects.type_as_string(arg.type()) if arg.type() == GdObjects.TYPE_VARIANT else "",
"arg_value" : arg.value_as_string()
})
collect.push_back(signature)
else:
collect.push_back(name)
if fd.is_vararg():
var arg_descriptor := fd.varargs()[0]
collect.push_back("...%s_: Array" % arg_descriptor.name())
return ", ".join(collect)
func argument_name(arg: GdFunctionArgument) -> String:
return arg.name() + "_"
func argument_names() -> PackedStringArray:
return fd.args().map(argument_name)
func argument_default(arg :GdFunctionArgument) -> String:
return (arg.value_as_string()
if arg.has_default()
else DEFAULT_TYPED_RETURN_VALUES.get(arg.type(), "null"))
func build_constructor_arguments() -> String:
var arguments := PackedStringArray()
for arg in fd.args():
var default_value := argument_default(arg)
var arg_signature := "{name}:{type}={default}".format({
"name" : argument_name(arg),
"type" : "Variant" if default_value == "null" else "",
"default" : default_value
})
arguments.append(arg_signature)
if fd.is_vararg():
arguments.append("...varargs: Array")
return ", ".join(arguments)
func build_arguments() -> String:
return "\tvar __args := [{args}]{varargs}".format({
"args" : ", ".join(func_args),
"varargs" : " + varargs_" if fd.is_vararg() else ""
})
func build_super_calls() -> String:
if !fd.is_vararg():
return 'super(%s)\n' % ", ".join(func_args)
var match_block := "match varargs_.size():\n"
for index in range(0, 11):
match_block += '{index}: super({args})\n'.format({
"index" : index,
"args" : ", ".join(func_args + build_vararg_list(index))
}).indent("\t")
match_block += '_: push_error("To many varradic arguments.")\n'.indent("\t")
match_block += "return\n" if is_void_func() else "return %s\n" % default_return
return match_block
func build_vararg_list(count: int) -> Array:
var arg_list := []
for index in count:
arg_list.append("varargs_[%d]" % index)
return arg_list
func default_return_value() -> String:
var return_type: Variant = fd.return_type()
if return_type == GdObjects.TYPE_ENUM:
var enum_class := fd._return_class
if DEFAULT_ENUM_RETURN_VALUES.has(enum_class):
return DEFAULT_ENUM_RETURN_VALUES.get(fd._return_class, "0")
var enum_path := enum_class.split(".")
if enum_path.size() >= 2:
var keys := ClassDB.class_get_enum_constants(enum_path[0], enum_path[1])
if not keys.is_empty():
return "%s.%s" % [enum_path[0], keys[0]]
var enum_value: Variant = get_enum_default(enum_class)
if enum_value != null:
return str(enum_value)
# we need fallback for @GlobalScript enums,
return DEFAULT_ENUM_RETURN_VALUES.get(fd._return_class, "0")
return DEFAULT_TYPED_RETURN_VALUES.get(return_type, "invalid")
# Determine the enum default by reflection
func get_enum_default(value: String) -> Variant:
var script := GDScript.new()
script.source_code = """
extends RefCounted
static func get_enum_default() -> Variant:
return %s.values()[0]
""".dedent() % value
var err := script.reload()
if err != OK:
push_error("Cant get enum values form '%s', %s" % [value, error_string(err)])
return 0
@warning_ignore("unsafe_method_access")
return script.new().call("get_enum_default")
func is_void_func() -> bool:
return fd.return_type() == TYPE_NIL or fd.return_type() == TYPE_VOID
func with_verify_block() -> GdUnitFunctionDoublerBuilder:
verify_block = def_verify_block.format({
"func_name" : fd.name(),
"default_return" : "return" if is_void_func() else "return " + default_return
})
return self
func with_prepare_block() -> GdUnitFunctionDoublerBuilder:
if fd.return_type() == TYPE_NIL or fd.return_type() == GdObjects.TYPE_VOID:
prepare_block = def_void_prepare_block
return self
prepare_block = def_prepare_block.format({
"func_name" : fd.name(),
"default_return" : "return" if is_void_func() else "return " + default_return
})
return self
func with_mocked_return_value() -> GdUnitFunctionDoublerBuilder:
if is_void_func():
mock_return = def_void_mock_return.format({
"func_name" : fd.name(),
})
else:
mock_return = def_mock_return.format({
"func_name" : fd.name(),
"default_return" : '"no_arg"' if is_void_func() else default_return
})
return self
func build() -> PackedStringArray:
if fd.name() == "_init":
return [def_constructor.format({
"constructor_args" : build_constructor_arguments(),
"args" : ", ".join(func_args)
})]
var func_body: PackedStringArray = []
func_body.append(build_func_signature())
func_body.append(build_arguments())
if not prepare_block.is_empty():
func_body.append(prepare_block)
func_body.append(verify_block)
if not mock_return.is_empty():
func_body.append(mock_return)
func_body.append("")
var super_calls := build_super_calls()
if not is_void_func():
super_calls = super_calls.replace("super(", "return super(" )
if fd.is_coroutine():
super_calls = super_calls.replace("super(", "await super(" )
func_body.append(super_calls.indent("\t"))
return func_body