neon-sprawl/server/NeonSprawl.Server.Tests/Game/Gathering/ResourceNodeCatalogTestPath...

24 lines
1.0 KiB
C#

using NeonSprawl.Server.Game.Gathering;
namespace NeonSprawl.Server.Tests.Game.Gathering;
internal static class ResourceNodeCatalogTestPaths
{
internal static string DiscoverRepoResourceNodesDirectory() =>
ResourceNodeCatalogPathResolution.TryDiscoverResourceNodesDirectory(AppContext.BaseDirectory)
?? throw new InvalidOperationException(
"Could not discover repo content/resource-nodes from AppContext.BaseDirectory; run tests from the neon-sprawl clone.");
internal static string DiscoverRepoResourceNodeDefSchemaPath() =>
ResourceNodeCatalogPathResolution.ResolveResourceNodeDefSchemaPath(
DiscoverRepoResourceNodesDirectory(),
configuredSchemaPath: null,
contentRootPath: string.Empty);
internal static string DiscoverRepoResourceYieldRowSchemaPath() =>
ResourceNodeCatalogPathResolution.ResolveResourceYieldRowSchemaPath(
DiscoverRepoResourceNodesDirectory(),
configuredSchemaPath: null,
contentRootPath: string.Empty);
}