neon-sprawl/bruno/neon-sprawl-server/interaction/Post interact gather then g...

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meta {
name: POST interact gather then GET inventory
type: http
seq: 12
}
docs {
NEO-63 happy path: move near prototype_resource_node_alpha, interact once, then GET inventory and assert scrap_metal_bulk quantity >= 1.
}
script:pre-request {
const axios = require("axios");
const baseUrl = bru.getEnvVar("baseUrl") || bru.getVar("baseUrl");
const playerId = bru.getEnvVar("playerId") || bru.getVar("playerId");
await axios.post(
`${baseUrl}/game/players/${playerId}/move`,
{
schemaVersion: 1,
target: { x: 10, y: 0.9, z: -6 },
},
{ headers: { "Content-Type": "application/json" } },
);
await axios.post(
`${baseUrl}/game/players/${playerId}/interact`,
{
schemaVersion: 1,
interactableId: "prototype_resource_node_alpha",
},
{ headers: { "Content-Type": "application/json" } },
);
}
get {
url: {{baseUrl}}/game/players/{{playerId}}/inventory
body: none
auth: none
}
tests {
test("inventory includes scrap_metal_bulk after gather interact", function () {
expect(res.getStatus()).to.equal(200);
const body = res.getBody();
const total = body.bagSlots
.filter((s) => s.itemId === "scrap_metal_bulk")
.reduce((sum, s) => sum + s.quantity, 0);
expect(total).to.be.at.least(1);
});
}