49 lines
1.3 KiB
Plaintext
49 lines
1.3 KiB
Plaintext
meta {
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name: POST interact gather then GET inventory
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type: http
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seq: 12
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}
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docs {
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NEO-63 happy path: move near prototype_resource_node_alpha, interact once, then GET inventory and assert scrap_metal_bulk quantity >= 1.
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}
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script:pre-request {
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const axios = require("axios");
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const baseUrl = bru.getEnvVar("baseUrl") || bru.getVar("baseUrl");
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const playerId = bru.getEnvVar("playerId") || bru.getVar("playerId");
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await axios.post(
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`${baseUrl}/game/players/${playerId}/move`,
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{
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schemaVersion: 1,
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target: { x: 10, y: 0.9, z: -6 },
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},
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{ headers: { "Content-Type": "application/json" } },
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);
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await axios.post(
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`${baseUrl}/game/players/${playerId}/interact`,
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{
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schemaVersion: 1,
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interactableId: "prototype_resource_node_alpha",
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},
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{ headers: { "Content-Type": "application/json" } },
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);
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}
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get {
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url: {{baseUrl}}/game/players/{{playerId}}/inventory
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body: none
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auth: none
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}
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tests {
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test("inventory includes scrap_metal_bulk after gather interact", function () {
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expect(res.getStatus()).to.equal(200);
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const body = res.getBody();
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const total = body.bagSlots
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.filter((s) => s.itemId === "scrap_metal_bulk")
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.reduce((sum, s) => sum + s.quantity, 0);
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expect(total).to.be.at.least(1);
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});
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}
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