neon-sprawl/server/NeonSprawl.Server
VinPropane e1beb82a75 NS-23: unstuck bump top — descend steers xz to goal; doc abs(dy)
Server already allows downward steps via abs(ΔY) vs MaxVerticalStep; document
that explicitly.

Client: when authoritative goal Y is below the body, skip nav waypoints and
steer horizontally toward the goal only — mesh waypoints under the rim
gave ~no horizontal speed (felt like wrong collision).
2026-04-05 01:29:31 -04:00
..
Game NS-23: unstuck bump top — descend steers xz to goal; doc abs(dy) 2026-04-05 01:29:31 -04:00
Properties NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
NeonSprawl.Server.csproj NS-17: PostgreSQL position persistence and integration tests 2026-03-30 22:55:17 -04:00
Program.Waf.cs NS-15 implement position state api 2026-03-29 23:08:17 -04:00
Program.cs NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
appsettings.Development.json NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
appsettings.json NS-19: server move validation, client rejection UX, scene QA props 2026-04-04 23:39:40 -04:00