17 lines
716 B
C#
17 lines
716 B
C#
namespace NeonSprawl.Server.Game.Encounters;
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/// <summary>
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/// Internal completion payload returned on successful encounter grant (NEO-105).
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/// Persisted via <see cref="IEncounterCompleteEventStore"/> on success (NEO-107).
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/// E7.M2 quest-credit routing consumes this record (hook stub on NEO-107).
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/// NEO-109 telemetry: <c>encounter_complete</c> / <c>reward_attribution</c> hook sites in
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/// <see cref="EncounterCompletionOperations.TryCompleteAndGrant"/>.
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/// </summary>
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public readonly record struct EncounterCompleteEvent(
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string PlayerId,
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string EncounterId,
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string RewardTableId,
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IReadOnlyList<EncounterGrantApplied> GrantedItems,
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DateTimeOffset CompletedAt,
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string IdempotencyKey);
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