49 lines
1.6 KiB
C#
49 lines
1.6 KiB
C#
using System.Text.Json.Serialization;
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namespace NeonSprawl.Server.Game.Crafting;
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/// <summary>JSON body for <c>GET /game/world/recipe-definitions</c> (NEO-68).</summary>
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public sealed class RecipeDefinitionsListResponse
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{
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public const int CurrentSchemaVersion = 1;
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[JsonPropertyName("schemaVersion")]
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public int SchemaVersion { get; init; } = CurrentSchemaVersion;
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/// <summary>Loaded recipes ordered by stable <c>id</c> (ordinal), matching <see cref="IRecipeDefinitionRegistry.GetDefinitionsInIdOrder"/>.</summary>
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[JsonPropertyName("recipes")]
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public required IReadOnlyList<RecipeDefinitionJson> Recipes { get; init; }
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}
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/// <summary>One row in the read-only recipe definition projection.</summary>
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public sealed class RecipeDefinitionJson
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{
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[JsonPropertyName("id")]
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public required string Id { get; init; }
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[JsonPropertyName("displayName")]
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public required string DisplayName { get; init; }
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[JsonPropertyName("recipeKind")]
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public required string RecipeKind { get; init; }
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[JsonPropertyName("requiredSkillId")]
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public required string RequiredSkillId { get; init; }
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[JsonPropertyName("inputs")]
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public required IReadOnlyList<RecipeIoJson> Inputs { get; init; }
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[JsonPropertyName("outputs")]
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public required IReadOnlyList<RecipeIoJson> Outputs { get; init; }
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}
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/// <summary>One input or output row in the read-only recipe definition projection.</summary>
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public sealed class RecipeIoJson
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{
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[JsonPropertyName("itemId")]
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public required string ItemId { get; init; }
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[JsonPropertyName("quantity")]
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public required int Quantity { get; init; }
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}
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