neon-sprawl/server/NeonSprawl.Server/Game/Factions/FactionStandingServiceColle...

26 lines
1.1 KiB
C#

using NeonSprawl.Server.Game.PositionState;
namespace NeonSprawl.Server.Game.Factions;
/// <summary>Registers faction standing + reputation delta audit persistence (NEO-135).</summary>
public static class FactionStandingServiceCollectionExtensions
{
/// <summary>PostgreSQL when <c>ConnectionStrings:NeonSprawl</c> is set; otherwise in-memory fallback.</summary>
public static IServiceCollection AddFactionStandingStores(this IServiceCollection services, IConfiguration configuration)
{
var cs = configuration.GetConnectionString(PositionStateServiceCollectionExtensions.NeonSprawlConnectionStringName);
if (!string.IsNullOrWhiteSpace(cs))
{
services.AddSingleton<IFactionStandingStore, PostgresFactionStandingStore>();
services.AddSingleton<IReputationDeltaStore, PostgresReputationDeltaStore>();
}
else
{
services.AddSingleton<IFactionStandingStore, InMemoryFactionStandingStore>();
services.AddSingleton<IReputationDeltaStore, InMemoryReputationDeltaStore>();
}
return services;
}
}