neon-sprawl/client/test
VinPropane e783fa5441 NEO-153: refresh faction standing on completion and show issue busy copy.
Match quest HUD completion refresh and accept-busy feedback for duplicate Shift+C presses.
2026-06-28 17:58:04 -04:00
..
ability_cast_client_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
ability_cast_client_test.gd.uid NEO-31: Bruno collection metadata, cast script UIDs, review verification notes 2026-04-27 20:50:53 -04:00
camera_state_test.gd chore: Apply Arrange/Act/Assert across server and client tests. 2026-04-27 22:09:35 -04:00
camera_state_test.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
combat_feedback_refresh_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
combat_feedback_refresh_test.gd.uid NEO-85: Track GdUnit test script uid companions. 2026-05-25 13:22:17 -04:00
combat_targets_client_test.gd NEO-99: Fix Bugbot dead code and GdUnit CI failures 2026-05-29 20:26:44 -04:00
combat_targets_client_test.gd.uid NEO-85: Track GdUnit test script uid companions. 2026-05-25 13:22:17 -04:00
contract_client_test.gd NEO-153: gdformat contract_client and test merge helper. 2026-06-28 17:45:21 -04:00
contract_client_test.gd.uid NEO-153: add contract issue + progress HUD in Godot client. 2026-06-28 13:49:14 -04:00
contract_hud_controller_test.gd NEO-153: refresh faction standing on completion and show issue busy copy. 2026-06-28 17:58:04 -04:00
contract_hud_controller_test.gd.uid NEO-153: add contract issue + progress HUD in Godot client. 2026-06-28 13:49:14 -04:00
contract_hud_main_wiring_test.gd NEO-153: fix gdlint pre-push for contract HUD wiring. 2026-06-28 17:44:59 -04:00
contract_hud_main_wiring_test.gd.uid NEO-153: fix gdlint pre-push for contract HUD wiring. 2026-06-28 17:44:59 -04:00
cooldown_state_test.gd NEO-32: gdformat main.gd; touch cooldown state tests 2026-04-30 22:06:15 -04:00
cooldown_state_test.gd.uid NEO-32: commit Godot .uid companions; document convention for agents 2026-04-30 22:02:29 -04:00
craft_client_test.gd NEO-74: Fix craft busy flag ordering; drop unused recipe helpers. 2026-05-24 20:14:05 -04:00
craft_client_test.gd.uid NEO-74: Address code review — recipe sync HUD and test uids. 2026-05-24 19:59:00 -04:00
craft_feedback_refresh_test.gd NEO-85: Wrap craft feedback signal assert for gdlint line length. 2026-05-25 13:34:19 -04:00
craft_feedback_refresh_test.gd.uid NEO-74: Address code review — recipe sync HUD and test uids. 2026-05-24 19:59:00 -04:00
craft_recipe_panel_test.gd NEO-122: Run gdformat on quest and economy HUD client scripts. 2026-06-07 13:37:58 -04:00
craft_recipe_panel_test.gd.uid NEO-122: Fix craft recipe panel scroll and row clipping. 2026-06-07 12:54:57 -04:00
encounter_progress_client_test.gd NEO-110: fix gdlint line length and gdformat for CI. 2026-05-31 19:43:49 -04:00
encounter_progress_client_test.gd.uid NEO-110: record manual QA pass on plan; add test script uid. 2026-05-31 19:57:13 -04:00
faction_standing_client_test.gd NEO-142: gdformat faction standing and quest reward tests 2026-06-17 21:31:16 -04:00
faction_standing_client_test.gd.uid NEO-142: track GdUnit test script uid companions 2026-06-17 21:30:01 -04:00
faction_standing_hud_test.gd NEO-142: satisfy pre-push gdlint for faction HUD wiring 2026-06-17 21:31:09 -04:00
faction_standing_hud_test.gd.uid NEO-142: track GdUnit test script uid companions 2026-06-17 21:30:01 -04:00
gather_feedback_refresh_test.gd NEO-85: Fix flaky GdUnit signal assertions in full suite runs. 2026-05-25 13:32:51 -04:00
gather_feedback_refresh_test.gd.uid NEO-73: track Godot uid companions for new GdUnit tests. 2026-05-24 19:07:26 -04:00
gig_feedback_refresh_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
gig_feedback_refresh_test.gd.uid NEO-86: Track GdUnit test script uid companions. 2026-05-25 14:04:31 -04:00
gig_progression_client_test.gd NEO-86: Address code review test gaps and doc alignment. 2026-05-25 14:01:54 -04:00
gig_progression_client_test.gd.uid NEO-86: Track GdUnit test script uid companions. 2026-05-25 14:04:31 -04:00
ground_pick_test.gd.uid NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
hotbar_cast_slot_resolver_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
hotbar_cast_slot_resolver_test.gd.uid chore: track hotbar cast slot resolver Godot uid companions. 2026-05-24 18:44:07 -04:00
hotbar_dev_bootstrap_test.gd NEO-85: Apply gdformat to client scripts and tests. 2026-05-25 13:26:22 -04:00
hotbar_dev_bootstrap_test.gd.uid NEO-85: Track GdUnit test script uid companions. 2026-05-25 13:22:17 -04:00
hotbar_loadout_client_test.gd NEO-85: Fix flaky GdUnit signal assertions in full suite runs. 2026-05-25 13:32:51 -04:00
hotbar_loadout_client_test.gd.uid NEO-29: expand manual QA with client-driven checks 2026-04-26 00:03:33 -04:00
interactables_catalog_client_test.gd chore: Apply Arrange/Act/Assert across server and client tests. 2026-04-27 22:09:35 -04:00
interactables_catalog_client_test.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
interaction_request_client_test.gd NEO-85: Fix flaky GdUnit signal assertions in full suite runs. 2026-05-25 13:32:51 -04:00
interaction_request_client_test.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
inventory_client_test.gd NEO-132: queue economy sync while clients are busy 2026-06-14 14:19:53 -04:00
inventory_client_test.gd.uid NEO-72: add GdUnit test script uid companions. 2026-05-24 18:43:52 -04:00
isometric_follow_camera_test.gd chore: accumulate trackpad pan delta before camera zoom steps. 2026-05-27 23:24:30 -04:00
isometric_follow_camera_test.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
item_definitions_client_test.gd NEO-85: Fix flaky GdUnit signal assertions in full suite runs. 2026-05-25 13:32:51 -04:00
item_definitions_client_test.gd.uid NEO-72: add GdUnit test script uid companions. 2026-05-24 18:43:52 -04:00
npc_combat_hud_refresh_test.gd NEO-97: refresh NPC HUD labels when combat poll stops 2026-05-29 22:10:42 -04:00
npc_combat_hud_refresh_test.gd.uid NEO-97: add GdUnit test script uid companions 2026-05-29 21:09:28 -04:00
npc_runtime_client_test.gd NEO-97: fix gdlint and gdformat CI failures 2026-05-29 21:42:49 -04:00
npc_runtime_client_test.gd.uid NEO-97: add GdUnit test script uid companions 2026-05-29 21:09:28 -04:00
npc_runtime_hud_state_test.gd NEO-122: Fix CI flake and address Bugbot quest HUD feedback. 2026-06-07 14:38:06 -04:00
npc_runtime_hud_state_test.gd.uid NEO-97: add GdUnit test script uid companions 2026-05-29 21:09:28 -04:00
occlusion_policy_test.gd chore: Apply Arrange/Act/Assert across server and client tests. 2026-04-27 22:09:35 -04:00
occlusion_policy_test.gd.uid NEON-27: finalise review (Approved) + Godot uid files 2026-04-08 23:55:29 -04:00
player_combat_health_client_test.gd NEO-97: add Godot telegraph HUD and NPC runtime poll clients 2026-05-29 20:59:11 -04:00
player_combat_health_client_test.gd.uid NEO-97: add GdUnit test script uid companions 2026-05-29 21:09:28 -04:00
player_idle_support_test.gd chore: Apply Arrange/Act/Assert across server and client tests. 2026-04-27 22:09:35 -04:00
player_idle_support_test.gd.uid NEON-29: Fix gdlint (player returns/lines, split idle tests, gdlintrc cap) 2026-04-15 23:48:15 -04:00
player_locomotion_wasd_test.gd chore: Apply Arrange/Act/Assert across server and client tests. 2026-04-27 22:09:35 -04:00
player_locomotion_wasd_test.gd.uid NEO-22: Add Godot .uid sidecars for WASD locomotion scripts 2026-04-17 20:51:16 -04:00
player_test.gd chore: Apply Arrange/Act/Assert across server and client tests. 2026-04-27 22:09:35 -04:00
player_test.gd.uid NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
position_authority_client_test.gd NEO-85: gdformat position authority client test signal asserts. 2026-05-25 13:35:45 -04:00
position_authority_client_test.gd.uid NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
position_authority_test_double.gd NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
position_authority_test_double.gd.uid NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
prototype_district_visual_catalog_test.gd NEO-99: Fix Bugbot dead code and GdUnit CI failures 2026-05-29 20:26:44 -04:00
prototype_district_visual_catalog_test.gd.uid NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
prototype_economy_hud_section_test.gd NEO-122: Fix bugbot items and GdUnit orphan leaks. 2026-06-07 14:42:18 -04:00
prototype_economy_hud_section_test.gd.uid NEO-75: add collapsible economy HUD section 2026-05-24 20:33:48 -04:00
prototype_interactable_picker_test.gd NEO-73: wire client gather feedback on resource interact. 2026-05-24 19:07:19 -04:00
prototype_interactable_picker_test.gd.uid NEO-73: track Godot uid companions for new GdUnit tests. 2026-05-24 19:07:26 -04:00
prototype_target_constants_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
prototype_target_constants_test.gd.uid NEO-85: Make combat dummies visible with labels and lock highlight. 2026-05-25 13:23:13 -04:00
prototype_target_markers_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
prototype_target_markers_test.gd.uid NEO-85: Drop dead emission props on unshaded dummy highlight. 2026-05-25 13:42:33 -04:00
quest_definitions_client_test.gd NEO-142: rename shadowed name variable in quest defs tests 2026-06-17 21:24:30 -04:00
quest_definitions_client_test.gd.uid NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
quest_hud_controller_test.gd NEO-131: Split reward HUD tests to satisfy gdlint limit. 2026-06-07 23:07:18 -04:00
quest_hud_controller_test.gd.uid NEO-122: Shorten economy HUD paths and add quest HUD controller tests. 2026-06-07 13:37:39 -04:00
quest_progress_client_test.gd NEO-131: Add quest completion reward HUD in Godot client. 2026-06-07 22:59:17 -04:00
quest_progress_client_test.gd.uid NEO-122: Add Godot quest progress and accept HUD. 2026-06-07 12:43:27 -04:00
quest_reward_hud_test.gd NEO-142: gdformat faction standing and quest reward tests 2026-06-17 21:31:16 -04:00
quest_reward_hud_test.gd.uid NEO-131: Split reward HUD tests to satisfy gdlint limit. 2026-06-07 23:07:18 -04:00
recipe_definitions_client_test.gd NEO-85: Fix flaky GdUnit signal assertions in full suite runs. 2026-05-25 13:32:51 -04:00
recipe_definitions_client_test.gd.uid NEO-74: Address code review — recipe sync HUD and test uids. 2026-05-24 19:59:00 -04:00
selection_event_client_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
selection_event_client_test.gd.uid NEO-26: emit selection_event from TargetSelectionClient 2026-04-25 19:33:53 -04:00
skill_progression_client_test.gd NEO-132: queue economy sync while clients are busy 2026-06-14 14:19:53 -04:00
skill_progression_client_test.gd.uid NEO-73: track Godot uid companions for new GdUnit tests. 2026-05-24 19:07:26 -04:00
target_refresh_on_locomotion_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
target_refresh_on_locomotion_test.gd.uid NEO-24: add visible target-anchor markers + HUD distance lines 2026-04-21 23:04:03 -04:00
target_selection_client_test.gd NEO-99: update GdUnit tests for district visuals and prototype_npc_* targeting. 2026-05-29 20:03:47 -04:00
target_selection_client_test.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
target_selection_test_double.gd NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
target_selection_test_double.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
zoom_band_config_test.gd chore: Apply Arrange/Act/Assert across server and client tests. 2026-04-27 22:09:35 -04:00
zoom_band_config_test.gd.uid NEON-26: ZoomBandConfig, discrete zoom input, CameraState sync 2026-04-08 22:32:45 -04:00