neon-sprawl/server/NeonSprawl.Server/Game/Npc
VinPropane e4f08b2015 NEO-93: Preserve LastAdvancedUtc on clock regression and guard zero timings.
Do not move the lazy-tick marker backward when nowUtc regresses; reject
non-positive catalog durations and break the phase loop when cursor stalls.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:44:13 -04:00
..
AggroOperations.cs NEO-92: Add threat store and aggro acquire/leash-clear wiring. 2026-05-27 21:45:57 -04:00
INpcBehaviorDefinitionRegistry.cs NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration. 2026-05-25 17:27:14 -04:00
INpcRuntimeStateStore.cs NEO-93: Add NPC runtime state machine and lazy tick advance. 2026-05-27 22:02:39 -04:00
IThreatStateStore.cs NEO-92: Add threat store and aggro acquire/leash-clear wiring. 2026-05-27 21:45:57 -04:00
InMemoryNpcRuntimeStateStore.cs NEO-93: Reset LastAdvancedUtc on dev fixture runtime clear. 2026-05-27 23:26:17 -04:00
InMemoryThreatStateStore.cs NEO-92: Add threat store and aggro acquire/leash-clear wiring. 2026-05-27 21:45:57 -04:00
NpcBehaviorCatalogPathResolution.cs NEO-88: Fail-fast NPC behavior catalog load at server startup. 2026-05-25 17:08:40 -04:00
NpcBehaviorCatalogServiceCollectionExtensions.cs NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration. 2026-05-25 17:27:14 -04:00
NpcBehaviorDefRow.cs NEO-88: Fail-fast NPC behavior catalog load at server startup. 2026-05-25 17:08:40 -04:00
NpcBehaviorDefinitionCatalog.cs NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration. 2026-05-25 17:27:14 -04:00
NpcBehaviorDefinitionCatalogLoader.cs NEO-88: Fail-fast NPC behavior catalog load at server startup. 2026-05-25 17:08:40 -04:00
NpcBehaviorDefinitionRegistry.cs NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration. 2026-05-25 17:27:14 -04:00
NpcBehaviorDefinitionsListDtos.cs NEO-90: add GET /game/world/npc-behavior-definitions projection. 2026-05-25 17:49:01 -04:00
NpcBehaviorDefinitionsWorldApi.cs NEO-90: add GET /game/world/npc-behavior-definitions projection. 2026-05-25 17:49:01 -04:00
NpcBehaviorState.cs NEO-93: Add NPC runtime state machine and lazy tick advance. 2026-05-27 22:02:39 -04:00
NpcRuntimeOperations.cs NEO-93: Preserve LastAdvancedUtc on clock regression and guard zero timings. 2026-05-27 23:44:13 -04:00
NpcRuntimeServiceCollectionExtensions.cs NEO-93: Add NPC runtime state machine and lazy tick advance. 2026-05-27 22:02:39 -04:00
NpcRuntimeStateSnapshot.cs NEO-93: Add NPC runtime state machine and lazy tick advance. 2026-05-27 22:02:39 -04:00
PrototypeE5M2NpcBehaviorCatalogRules.cs NEO-88: Fail-fast NPC behavior catalog load at server startup. 2026-05-25 17:08:40 -04:00
PrototypeNpcBehaviorRegistry.cs NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration. 2026-05-25 17:27:14 -04:00
PrototypeNpcRegistry.cs NEO-91: migrate combat targets to three NPC instances 2026-05-26 23:42:31 -04:00
ThreatStateServiceCollectionExtensions.cs NEO-92: Add threat store and aggro acquire/leash-clear wiring. 2026-05-27 21:45:57 -04:00
ThreatStateSnapshot.cs NEO-92: Add threat store and aggro acquire/leash-clear wiring. 2026-05-27 21:45:57 -04:00