neon-sprawl/docs
VinPropane e448075797 NEON-29: Bee-line walk to goal; nav path only for vertical routing.
Default get_next_path_position steering caused crawl/stuck behavior with
Jolt at 120 Hz. Steer XZ toward the authoritative target always except
when the goal surface is meaningfully above/below the feet and the
player is within DIRECT_APPROACH_RADIUS — then use the baked path for
ramps/treads. Update README and NEON-29 plan.
2026-04-12 01:07:35 -04:00
..
architecture docs: documentation vs implementation alignment (#7) 2026-03-30 19:03:03 -04:00
decomposition NEON-28: drop freed occluder keys without material restore 2026-04-10 23:09:12 -04:00
game-design chore: document governing design axioms (fun, cyberpunk theme) 2026-04-04 18:46:55 -04:00
plans NEON-29: Bee-line walk to goal; nav path only for vertical routing. 2026-04-12 01:07:35 -04:00
reviews NEON-28: Dev obstacle smoke, nav reparent on hide, and docs 2026-04-10 23:55:50 -04:00