Add QuestObjectiveWiring with auto step advance/complete, hook into GatherOperations, CraftOperations, EncounterCompletionOperations, and QuestStateOperations accept/advance for inventory_has_item checks. |
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| .. | ||
| Get interactables list.bru | ||
| Post interact depleted node deny.bru | ||
| Post interact gather then get inventory.bru | ||
| Post interact prototype resource node gather.bru | ||
| Post interact prototype terminal.bru | ||
| Post interact unknown interactable.bru | ||