- _set_horizontal_velocity_toward: optional fallback xz when delta.xz ~ 0 (avoids +X hack). - Direct-approach branch: if horiz_dist to goal is ~0 but not arrived vertically, steer using the first navigation path point with horizontal separation. - Apply get_gravity()*delta while walking and not on_floor so capsules land and Jolt registers floor contacts. - Set Player collision_mask=3 explicitly; README collision bullet updated. |
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| .. | ||
| main.tscn | ||