neon-sprawl/docs
VinPropane c79c58c298 NEO-22: Unit-test WASD locomotion pure helpers
Extract static helpers (floor-ray continuation, median feet Y, micro-slip
XZ projection, wish-aligned horizontal velocity) from the tick path so
GdUnit can cover seam math without physics doubles. Add
player_locomotion_wasd_test.gd, document in README, and update NEO-22
plan/review.
2026-04-17 20:16:25 -04:00
..
architecture docs: documentation vs implementation alignment (#7) 2026-03-30 19:03:03 -04:00
decomposition NEO-22: add move-stream API and WASD client locomotion 2026-04-17 19:21:33 -04:00
game-design chore: document governing design axioms (fun, cyberpunk theme) 2026-04-04 18:46:55 -04:00
plans NEO-22: Unit-test WASD locomotion pure helpers 2026-04-17 20:16:25 -04:00
reviews NEO-22: Unit-test WASD locomotion pure helpers 2026-04-17 20:16:25 -04:00