11 lines
381 B
C#
11 lines
381 B
C#
namespace NeonSprawl.Server.Game.Targeting;
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/// <summary>Serialized <c>validity</c> strings for <see cref="PlayerTargetStateResponse"/> (NEO-23).</summary>
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public static class TargetValidity
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{
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public const string None = "none";
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public const string Ok = "ok";
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public const string OutOfRange = "out_of_range";
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public const string InvalidTarget = "invalid_target";
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}
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