neon-sprawl/server/NeonSprawl.Server/Game/Mastery
VinPropane b72201b1f0 NEO-48: Bruno fixture players for deterministic perk deny tests
Seed neo48-perk-fresh and neo48-perk-branch via Game:FixturePlayerIds;
level_too_low uses isolated fresh player, branch_already_chosen sets up
neo48-perk-branch in pre-request instead of skipping on shared state.
2026-05-17 20:26:21 -04:00
..
IMasteryCatalogRegistry.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
IPlayerPerkStateStore.cs NEO-47: address code review follow-ups for perk unlock engine 2026-05-17 18:45:11 -04:00
InMemoryPlayerPerkStateStore.cs NEO-48: Bruno fixture players for deterministic perk deny tests 2026-05-17 20:26:21 -04:00
MasteryBranchRow.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
MasteryCatalog.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
MasteryCatalogLoader.cs NEO-47: address code review follow-ups for perk unlock engine 2026-05-17 18:45:11 -04:00
MasteryCatalogPathResolution.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
MasteryCatalogRegistry.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
MasteryCatalogServiceCollectionExtensions.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
MasteryTierRow.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
MasteryTrackRow.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
PerkBranchSelectOutcome.cs NEO-47: perk unlock engine, PerkState persistence, and tests 2026-05-17 18:38:41 -04:00
PerkDefRow.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00
PerkReevaluationOutcome.cs NEO-47: perk unlock engine, PerkState persistence, and tests 2026-05-17 18:38:41 -04:00
PerkStateApi.cs NEO-48: perk-state HTTP, Bruno, tests, and docs 2026-05-17 20:10:31 -04:00
PerkStateDtos.cs NEO-48: perk-state HTTP, Bruno, tests, and docs 2026-05-17 20:10:31 -04:00
PerkStateServiceCollectionExtensions.cs NEO-47: perk unlock engine, PerkState persistence, and tests 2026-05-17 18:38:41 -04:00
PerkStateSnapshot.cs NEO-47: perk unlock engine, PerkState persistence, and tests 2026-05-17 18:38:41 -04:00
PerkUnlockEngine.cs NEO-49: add comment-only perk_unlock telemetry hook in TryUnlockPerks 2026-05-17 19:10:12 -04:00
PerkUnlockEvent.cs NEO-49: address code review follow-ups for telemetry hooks 2026-05-17 19:21:21 -04:00
PerkUnlockReasonCodes.cs NEO-47: perk unlock engine, PerkState persistence, and tests 2026-05-17 18:38:41 -04:00
PostgresPerkStateBootstrap.cs NEO-47: perk unlock engine, PerkState persistence, and tests 2026-05-17 18:38:41 -04:00
PostgresPlayerPerkStateStore.cs NEO-47: address code review follow-ups for perk unlock engine 2026-05-17 18:45:11 -04:00
PrototypeSlice4MasteryCatalogRules.cs NEO-46: fail-fast mastery catalog load at server startup. 2026-05-17 18:06:50 -04:00