..
GamePositionOptions.cs
chore: add Bruno self-reset dev fixtures for order-independent collection runs.
2026-06-15 21:50:22 -04:00
IPositionStateStore.cs
NS-17: PostgreSQL position persistence and integration tests
2026-03-30 22:55:17 -04:00
InMemoryPositionStateStore.cs
NEO-48: dev mastery-fixture API for Bruno state setup
2026-05-17 20:31:26 -04:00
MoveCommandReasonCodes.cs
NS-19: server move validation, client rejection UX, scene QA props
2026-04-04 23:39:40 -04:00
MoveCommandRejectedResponse.cs
NS-19: server move validation, client rejection UX, scene QA props
2026-04-04 23:39:40 -04:00
MoveCommandRequest.cs
NS-19: server move validation, client rejection UX, scene QA props
2026-04-04 23:39:40 -04:00
MoveCommandValidation.cs
chore: analyzer cleanup for server and tests
2026-06-27 22:55:50 -04:00
MoveStreamRequest.cs
NEO-22: add move-stream API and WASD client locomotion
2026-04-17 19:21:33 -04:00
MovementValidationOptions.cs
NEON-29: Apply stashed WIP (main.tscn, movement validation, docs)
2026-04-13 13:24:05 -04:00
NpgsqlDataSourceShutdownHostedService.cs
chore: analyzer cleanup for server and tests
2026-06-27 22:55:50 -04:00
PositionSnapshot.cs
NS-15 implement position state api
2026-03-29 23:08:17 -04:00
PositionStateApi.cs
NEO-92: Add threat store and aggro acquire/leash-clear wiring.
2026-05-27 21:45:57 -04:00
PositionStateResponse.cs
NS-18: InteractionRequest, client prototype, Postgres test UX
2026-04-04 20:19:33 -04:00
PositionStateServiceCollectionExtensions.cs
NEO-29: add HotbarLoadout v1 contract and hydration path
2026-04-25 22:29:52 -04:00
PositionVector.cs
NS-15 implement position state api
2026-03-29 23:08:17 -04:00
PostgresDevPlayerSeedHostedService.cs
style: primary constructors for position state types
2026-03-30 23:01:36 -04:00
PostgresPositionBootstrap.cs
chore: analyzer cleanup for server and tests
2026-06-27 22:55:50 -04:00
PostgresPositionStateStore.cs
chore: analyzer cleanup for server and tests
2026-06-27 22:55:50 -04:00