Server-owned in-memory HP for prototype_target_alpha/beta with lazy init at 100 HP, damage floor at zero, defeated flag, and DI registration. |
||
|---|---|---|
| .. | ||
| architecture | ||
| decomposition | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||
Server-owned in-memory HP for prototype_target_alpha/beta with lazy init at 100 HP, damage floor at zero, defeated flag, and DI registration. |
||
|---|---|---|
| .. | ||
| architecture | ||
| decomposition | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||