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camera_state_test.gd
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NEON-25: isometric follow camera, CameraState, tests, and docs
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2026-04-07 23:46:04 -04:00 |
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camera_state_test.gd.uid
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NEON-25: isometric follow camera, CameraState, tests, and docs
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2026-04-07 23:46:04 -04:00 |
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ground_pick_test.gd.uid
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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interactables_catalog_client_test.gd
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NEO-25: satisfy gdlint/gdformat for pre-push hook
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2026-04-24 20:56:04 -04:00 |
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interactables_catalog_client_test.gd.uid
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NEO-25: move resource_node anchor clear of Obstacle at (6,1,5)
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2026-04-24 20:42:12 -04:00 |
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interaction_request_client_test.gd
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NEO-25: close code review follow-up (alignment, warning, tests)
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2026-04-24 20:54:26 -04:00 |
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interaction_request_client_test.gd.uid
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NEO-25: move resource_node anchor clear of Obstacle at (6,1,5)
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2026-04-24 20:42:12 -04:00 |
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isometric_follow_camera_test.gd
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chore: point docs and rules at Linear NEO issue ids
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2026-04-13 13:15:32 -04:00 |
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isometric_follow_camera_test.gd.uid
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NEON-25: isometric follow camera, CameraState, tests, and docs
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2026-04-07 23:46:04 -04:00 |
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occlusion_policy_test.gd
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chore: point docs and rules at Linear NEO issue ids
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2026-04-13 13:15:32 -04:00 |
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occlusion_policy_test.gd.uid
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NEON-27: finalise review (Approved) + Godot uid files
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2026-04-08 23:55:29 -04:00 |
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player_idle_support_test.gd
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NEON-29: Fix CI tests (horizontal step flag, idle_support vectors)
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2026-04-15 23:57:13 -04:00 |
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player_idle_support_test.gd.uid
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NEON-29: Fix gdlint (player returns/lines, split idle tests, gdlintrc cap)
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2026-04-15 23:48:15 -04:00 |
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player_locomotion_wasd_test.gd
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NEO-22: Fix locomotion test static calls for GDScript + LSP
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2026-04-17 20:24:16 -04:00 |
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player_locomotion_wasd_test.gd.uid
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NEO-22: Add Godot .uid sidecars for WASD locomotion scripts
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2026-04-17 20:51:16 -04:00 |
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player_test.gd
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NEO-22: add move-stream API and WASD client locomotion
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2026-04-17 19:21:33 -04:00 |
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player_test.gd.uid
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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position_authority_client_test.gd
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NEO-24: fix movement-driven target refresh via authoritative_ack signal
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2026-04-21 22:35:41 -04:00 |
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position_authority_client_test.gd.uid
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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position_authority_test_double.gd
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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position_authority_test_double.gd.uid
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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selection_event_client_test.gd
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NEO-26: gdformat selection_event_client_test.gd
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2026-04-25 19:43:25 -04:00 |
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selection_event_client_test.gd.uid
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NEO-26: emit selection_event from TargetSelectionClient
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2026-04-25 19:33:53 -04:00 |
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target_refresh_on_locomotion_test.gd
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NEO-24: fix movement-driven target refresh via authoritative_ack signal
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2026-04-21 22:35:41 -04:00 |
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target_refresh_on_locomotion_test.gd.uid
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NEO-24: add visible target-anchor markers + HUD distance lines
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2026-04-21 23:04:03 -04:00 |
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target_selection_client_test.gd
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NEO-24: race-free target/select via optional positionHint
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2026-04-21 23:52:20 -04:00 |
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target_selection_client_test.gd.uid
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NEO-24: client tab-target + lock HUD synced to server
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2026-04-21 22:14:16 -04:00 |
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target_selection_test_double.gd
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NEO-24: client tab-target + lock HUD synced to server
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2026-04-21 22:14:16 -04:00 |
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target_selection_test_double.gd.uid
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NEO-24: client tab-target + lock HUD synced to server
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2026-04-21 22:14:16 -04:00 |
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zoom_band_config_test.gd
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chore: point docs and rules at Linear NEO issue ids
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2026-04-13 13:15:32 -04:00 |
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zoom_band_config_test.gd.uid
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NEON-26: ZoomBandConfig, discrete zoom input, CameraState sync
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2026-04-08 22:32:45 -04:00 |