neon-sprawl/server/NeonSprawl.Server.Tests/Game/PositionState/MoveCommandApiTests.cs

180 lines
6.8 KiB
C#

using System.Net;
using System.Net.Http.Json;
using System.Text;
using Microsoft.AspNetCore.TestHost;
using Microsoft.Extensions.DependencyInjection;
using NeonSprawl.Server.Game.PositionState;
using Xunit;
namespace NeonSprawl.Server.Tests.Game.PositionState;
/// <summary>
/// NS-16 / NS-19: integration tests for <c>POST /game/players/{{id}}/move</c> on <see cref="NeonSprawl.Server.Game.PositionState.PositionStateApi"/>.
/// Isolated host per test (fresh in-memory store).
/// </summary>
public class MoveCommandApiTests
{
[Fact]
public async Task PostMove_ShouldPersistTargetAndIncrementSequence_WhenDevPlayerPostsValidMove()
{
// Arrange
await using var factory = new InMemoryWebApplicationFactory();
var client = factory.CreateClient();
var cmd = new MoveCommandRequest
{
SchemaVersion = MoveCommandRequest.CurrentSchemaVersion,
Target = new PositionVector { X = 1.5, Y = 0.0, Z = 2.25 },
};
// Act
var beforeMove = await client.GetFromJsonAsync<PositionStateResponse>("/game/players/dev-local-1/position");
var postResponse = await client.PostAsJsonAsync("/game/players/dev-local-1/move", cmd);
var postBody = await postResponse.Content.ReadFromJsonAsync<PositionStateResponse>();
var afterMove = await client.GetFromJsonAsync<PositionStateResponse>("/game/players/dev-local-1/position");
// Assert
Assert.NotNull(beforeMove);
var seq0 = beforeMove!.Sequence;
Assert.Equal(HttpStatusCode.OK, postResponse.StatusCode);
Assert.NotNull(postBody);
Assert.Equal(PositionStateResponse.CurrentSchemaVersion, postBody!.SchemaVersion);
Assert.Equal("dev-local-1", postBody.PlayerId);
Assert.Equal(seq0 + 1, postBody.Sequence);
Assert.Equal(1.5, postBody.Position.X);
Assert.Equal(0.0, postBody.Position.Y);
Assert.Equal(2.25, postBody.Position.Z);
Assert.NotNull(afterMove);
Assert.Equal(postBody.Position.X, afterMove!.Position.X);
Assert.Equal(postBody.Position.Y, afterMove.Position.Y);
Assert.Equal(postBody.Position.Z, afterMove.Position.Z);
Assert.Equal(postBody.Sequence, afterMove.Sequence);
}
[Fact]
public async Task PostMove_ShouldReturnNotFound_WhenPlayerIsUnknown()
{
// Arrange
await using var factory = new InMemoryWebApplicationFactory();
var client = factory.CreateClient();
var cmd = new MoveCommandRequest
{
SchemaVersion = MoveCommandRequest.CurrentSchemaVersion,
Target = new PositionVector { X = 0, Y = 0, Z = 0 },
};
// Act
var response = await client.PostAsJsonAsync("/game/players/unknown-player/move", cmd);
// Assert
Assert.Equal(HttpStatusCode.NotFound, response.StatusCode);
}
[Fact]
public async Task PostMove_ShouldReturnBadRequest_WhenSchemaVersionIsWrong()
{
// Arrange
await using var factory = new InMemoryWebApplicationFactory();
var client = factory.CreateClient();
var cmd = new MoveCommandRequest
{
SchemaVersion = 999,
Target = new PositionVector { X = 0, Y = 0, Z = 0 },
};
// Act
var response = await client.PostAsJsonAsync("/game/players/dev-local-1/move", cmd);
// Assert
Assert.Equal(HttpStatusCode.BadRequest, response.StatusCode);
}
[Fact]
public async Task PostMove_ShouldReturnBadRequest_WhenTargetIsMissing()
{
// Arrange
await using var factory = new InMemoryWebApplicationFactory();
var client = factory.CreateClient();
var content = new StringContent(
"{\"schemaVersion\":1}",
Encoding.UTF8,
"application/json");
// Act
var response = await client.PostAsync("/game/players/dev-local-1/move", content);
// Assert
Assert.Equal(HttpStatusCode.BadRequest, response.StatusCode);
}
[Fact]
public async Task PostMove_ShouldReturn400WithReason_WhenHorizontalStepTooLarge()
{
await using var factory = new InMemoryWebApplicationFactory().WithWebHostBuilder(b =>
{
b.ConfigureTestServices(services =>
{
services.PostConfigure<GamePositionOptions>(o =>
{
o.MovementValidation.HorizontalStepEnabled = true;
o.MovementValidation.MaxHorizontalStep = 1.0;
});
});
});
var client = factory.CreateClient();
var cmd = new MoveCommandRequest
{
SchemaVersion = MoveCommandRequest.CurrentSchemaVersion,
Target = new PositionVector { X = 0, Y = 0.9, Z = 0 },
};
var response = await client.PostAsJsonAsync("/game/players/dev-local-1/move", cmd);
Assert.Equal(HttpStatusCode.BadRequest, response.StatusCode);
var body = await response.Content.ReadFromJsonAsync<MoveCommandRejectedResponse>();
Assert.NotNull(body);
Assert.Equal(MoveCommandRejectedResponse.CurrentSchemaVersion, body!.SchemaVersion);
Assert.Equal(MoveCommandReasonCodes.HorizontalStepExceeded, body.ReasonCode);
}
[Fact]
public async Task PostMove_ShouldReturn400WithReason_WhenVerticalStepTooLarge()
{
await using var factory = new InMemoryWebApplicationFactory().WithWebHostBuilder(b =>
{
b.ConfigureTestServices(services =>
{
services.PostConfigure<GamePositionOptions>(o => o.MovementValidation.MaxVerticalStep = 0.5);
});
});
var client = factory.CreateClient();
var cmd = new MoveCommandRequest
{
SchemaVersion = MoveCommandRequest.CurrentSchemaVersion,
Target = new PositionVector { X = -5, Y = 2.0, Z = -5 },
};
var response = await client.PostAsJsonAsync("/game/players/dev-local-1/move", cmd);
Assert.Equal(HttpStatusCode.BadRequest, response.StatusCode);
var body = await response.Content.ReadFromJsonAsync<MoveCommandRejectedResponse>();
Assert.NotNull(body);
Assert.Equal(MoveCommandReasonCodes.VerticalStepExceeded, body!.ReasonCode);
}
[Fact]
public async Task PostMove_ShouldReturn400WithoutReasonBody_WhenSchemaInvalid()
{
await using var factory = new InMemoryWebApplicationFactory();
var client = factory.CreateClient();
var response = await client.PostAsync(
"/game/players/dev-local-1/move",
new StringContent("{\"schemaVersion\":999,\"target\":{\"x\":0,\"y\":0,\"z\":0}}", Encoding.UTF8, "application/json"));
Assert.Equal(HttpStatusCode.BadRequest, response.StatusCode);
var text = await response.Content.ReadAsStringAsync();
Assert.DoesNotContain("reasonCode", text, StringComparison.OrdinalIgnoreCase);
}
}