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camera_state_test.gd
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NEON-25: isometric follow camera, CameraState, tests, and docs
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2026-04-07 23:46:04 -04:00 |
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camera_state_test.gd.uid
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NEON-25: isometric follow camera, CameraState, tests, and docs
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2026-04-07 23:46:04 -04:00 |
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ground_pick_test.gd
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NEON-30: skip occluder bodies in ground-pick raycast loop
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2026-04-09 22:51:22 -04:00 |
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ground_pick_test.gd.uid
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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isometric_follow_camera_test.gd
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NEON-28: camera contracts, E6.M2 adjacency, occluder purge
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2026-04-10 22:11:40 -04:00 |
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isometric_follow_camera_test.gd.uid
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NEON-25: isometric follow camera, CameraState, tests, and docs
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2026-04-07 23:46:04 -04:00 |
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occlusion_policy_test.gd
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NEON-27: implement OcclusionPolicy — RayCast-based material fade
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2026-04-08 23:34:00 -04:00 |
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occlusion_policy_test.gd.uid
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NEON-27: finalise review (Approved) + Godot uid files
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2026-04-08 23:55:29 -04:00 |
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player_test.gd
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NEON-16: apply repo-local gdformat
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2026-04-10 00:50:29 -04:00 |
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player_test.gd.uid
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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position_authority_client_test.gd
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NS-21: fix gdlint in test suites (load-once, line length, const name)
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2026-04-06 22:25:23 -04:00 |
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position_authority_client_test.gd.uid
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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position_authority_test_double.gd
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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position_authority_test_double.gd.uid
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NS-21: add GdUnit4, client tests, and CI headless run
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2026-04-06 22:08:37 -04:00 |
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zoom_band_config_test.gd
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NEON-26: address code review follow-ups (zoom validation, docs)
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2026-04-08 22:58:28 -04:00 |
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zoom_band_config_test.gd.uid
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NEON-26: ZoomBandConfig, discrete zoom input, CameraState sync
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2026-04-08 22:32:45 -04:00 |