neon-sprawl/server/NeonSprawl.Server/Game/Crafting/RecipeDefinitionsListDtos.cs

49 lines
1.6 KiB
C#

using System.Text.Json.Serialization;
namespace NeonSprawl.Server.Game.Crafting;
/// <summary>JSON body for <c>GET /game/world/recipe-definitions</c> (NEO-68).</summary>
public sealed class RecipeDefinitionsListResponse
{
public const int CurrentSchemaVersion = 1;
[JsonPropertyName("schemaVersion")]
public int SchemaVersion { get; init; } = CurrentSchemaVersion;
/// <summary>Loaded recipes ordered by stable <c>id</c> (ordinal), matching <see cref="IRecipeDefinitionRegistry.GetDefinitionsInIdOrder"/>.</summary>
[JsonPropertyName("recipes")]
public required IReadOnlyList<RecipeDefinitionJson> Recipes { get; init; }
}
/// <summary>One row in the read-only recipe definition projection.</summary>
public sealed class RecipeDefinitionJson
{
[JsonPropertyName("id")]
public required string Id { get; init; }
[JsonPropertyName("displayName")]
public required string DisplayName { get; init; }
[JsonPropertyName("recipeKind")]
public required string RecipeKind { get; init; }
[JsonPropertyName("requiredSkillId")]
public required string RequiredSkillId { get; init; }
[JsonPropertyName("inputs")]
public required IReadOnlyList<RecipeIoJson> Inputs { get; init; }
[JsonPropertyName("outputs")]
public required IReadOnlyList<RecipeIoJson> Outputs { get; init; }
}
/// <summary>One input or output row in the read-only recipe definition projection.</summary>
public sealed class RecipeIoJson
{
[JsonPropertyName("itemId")]
public required string ItemId { get; init; }
[JsonPropertyName("quantity")]
public required int Quantity { get; init; }
}